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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 122 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🎯 Who are the users of an app? (a) only the coders (b) the app icons (c) only the testers (d) the people who use it
  2. 2.🔍 Which is the odd one out? (a) a racing challenge (b) a cricket run chase (c) a puzzle with levels (d) a step counter
  3. 3.⚙️ What number does this app show?
    let price = 490; // typed by the user
    let off = 20; // typed by the user
    let pay = price - off;
    show(pay);
  4. 4.🧩 What does a button do when you tap it? (a) saves the battery (b) shows the time (c) changes the phone (d) starts an action
  5. 5.⚙️ What number does this app show?
    let km = 4; // typed by the user
    let metres = km * 1000;
    show(metres);
  6. 6.True or false: typing your age is processing. (a) True (b) False
  7. 7.📱 Which one comes from an app store: an app or a website? (a) a website (b) an app
  8. 8.🔍 Which is the odd one out? (a) list what users need (b) share the download link (c) talk to possible users (d) spot a problem to solve
  9. 9.⚙️ In an app, is taking a photo an input, processing or an output? (a) output (b) processing (c) input
  10. 10.🧩 Which of these is a button on this screen?
    [title] Add Homework
    [button] Cancel
    [text box] Due date
    [text box] Subject
    [switch] Sound
    [slider] Volume
    (a) Subject (b) Due date (c) Cancel (d) Sound
  11. 11.💡 Which app idea solves this problem: students cannot find a quiet room? (a) a medicine reminder (b) a bill splitter (c) a homework planner (d) a study-room finder
  12. 12.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 8 votes
    no quiet study place: 4 votes
    wasting pocket money: 7 votes
    (a) no quiet study place (b) forgetting homework (c) wasting pocket money
  13. 13.🧩 How many buttons does this app screen have?
    [title] Edit Profile
    [button] Next
    [text box] Age
    [text box] Phone
    [text box] Email
    [slider] Brightness
  14. 14.👥 A school app has 270 students, 250 teachers and 35 parents as users. Which user group is the biggest? (a) parents (b) teachers (c) students
  15. 15.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    no quiet study place: 4 votes
    missing the bus: 13 votes
    forgetting homework: 12 votes
    (a) forgetting homework (b) no quiet study place (c) missing the bus
  16. 16.🔍 Which is the odd one out? (a) a pop-up message (b) a buzz (vibration) (c) a result on screen (d) speaking a command
  17. 17.True or false: a website has a home-screen icon. (a) False (b) True
  18. 18.🗂️ What kind of app is a times-table quiz? (a) a tool app (b) a learning app (c) a game (d) a health app
  19. 19.🗂️ What kind of app is a word battle? (a) a learning app (b) a health app (c) a tool app (d) a game
  20. 20.📴 Which of these can often still work with no internet? (a) an installed app (b) a new website (c) a video call (d) an online search
  21. 21.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Order Snacks
    [text box] Subject
    [button] Done
    [text box] Phone
    [text box] City
    [button] Start
    [switch] Remind me
    [button] Send
  22. 22.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Sign Up
    [text box] Due date
    [button] Help
  23. 23.🧩 Which input is best for turning something ON or OFF? (a) a text box (b) a switch (c) a slider (d) a title
  24. 24.🧩 Scores, notes and settings that an app keeps are called ___. (a) buttons (b) screens (c) data (d) tabs
  25. 25.🗂️ What kind of app is a step counter? (a) a tool app (b) a game (c) a health app (d) a learning app
  26. 26.🗒️ Version 1 of a homework planner must be ready in 9 days. How many days are left for extras after the must-haves?
    add a homework task: 2 days
    set a due date: 2 days
    see tasks by day: 5 days
  27. 27.True or false: a big-text reader is the best fit for a student who keeps forgetting due dates. (a) True (b) False
  28. 28.True or false: an app has a web address. (a) False (b) True
  29. 29.🎯 What is a user need? (a) a phone setting (b) a type of button (c) a colour theme (d) a problem a user has
  30. 30.🗒️ Version 1 of a homework planner must be ready in 10 days. How many days are left for extras after the must-haves?
    add a homework task: 3 days
    set a due date: 2 days
    see tasks by day: 2 days
  31. 31.⚙️ What number does this app show?
    let km = 15; // typed by the user
    let metres = km * 1000;
    show(metres);
  32. 32.True or false: a pocket-money tracker is the best fit for a child saving up for a cycle. (a) True (b) False
  33. 33.🎯 Which app would help this user most: a gamer who forgets to drink? (a) a bus tracker (b) a recipe finder (c) a water reminder (d) a homework planner
  34. 34.📅 An app team plans for 4 days, builds for 7 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  35. 35.🗒️ You are planning version 1 of a pocket-money tracker. Which feature can WAIT for a later version? (a) savings stickers (b) show the balance (c) add money spent (d) add money received
  36. 36.Which of these is true of a website? (a) opens from a link (b) updates from the store (c) is installed on a phone (d) comes from an app store
  37. 37.💡 A good app idea starts with ___. (a) a cool logo (b) many colours (c) a problem to solve (d) a long name
  38. 38.📱 Which one is installed on a phone: an app or a website? (a) a website (b) an app
  39. 39.🧩 Which input is best for typing your name? (a) a picture (b) a text box (c) a slider (d) a switch
  40. 40.📅 An app team plans for 2 days, builds for 7 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?

Answer key

  1. the people who use it
  2. a step counter
  3. 470
  4. starts an action
  5. 4000
  6. False
  7. an app
  8. share the download link
  9. input
  10. Cancel
  11. a study-room finder
  12. forgetting homework
  13. 1
  14. students
  15. missing the bus
  16. speaking a command
  17. False
  18. a learning app
  19. a game
  20. an installed app
  21. 4
  22. 1
  23. a switch
  24. data
  25. a health app
  26. 0
  27. False
  28. False
  29. a problem a user has
  30. 3
  31. 15000
  32. True
  33. a water reminder
  34. 4
  35. savings stickers
  36. opens from a link
  37. a problem to solve
  38. an app
  39. a text box
  40. 5

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