App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
- 1.👥 A cricket club app has 65 players, 70 coaches and 230 fans as users. How many more fans than coaches are there?
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2.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Sign Up
[button] Cancel
[text box] Phone
[text box] Name
[button] Start
[button] Send - 3.🔍 Which is the odd one out? (a) draw the user flow (b) sketch the screens (c) pick the features (d) put it on an app store
- 4.Which of these is a screen? (a) a switch for dark mode (b) tap to Save (c) tap to Start (d) the game-over page
- 5.True or false: you share the download link at the release stage. (a) True (b) False
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6.📊 Survey: which problem bugs you most? Which problem should your app solve first?
no quiet study place: 24 votes
wasting pocket money: 4 votes
forgetting birthdays: 14 votes (a) wasting pocket money (b) forgetting birthdays (c) no quiet study place - 7.True or false: you connect the data at the plan stage. (a) False (b) True
- 8.💡 How can you check that people really have the problem? (a) just guess (b) pick a colour (c) ask possible users (d) copy another app
- 9.🔍 Which is the odd one out? (a) working out a tip (b) adding up a bill (c) checking a password (d) taking a photo
- 10.🗒️ You are planning version 1 of a pocket-money tracker. Which feature can WAIT for a later version? (a) show the balance (b) add money spent (c) export to a file (d) add money received
- 11.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) rate the driver (b) a dark mode (c) change the bus icon (d) pick your bus stop
- 12.True or false: a homework planner is the best fit for a student who keeps forgetting due dates. (a) False (b) True
- 13.True or false: an app has a web address. (a) True (b) False
- 14.🧩 In an app, what is your friends list? (a) data (b) an input (c) a button (d) a screen
- 15.Which of these is true of an app? (a) opens from a link (b) needs no installing (c) is installed on a phone (d) has a web address
- 16.📱 Which one opens from a link: an app or a website? (a) a website (b) an app
- 17.🔍 Which is the odd one out? (a) draw the user flow (b) spot a problem to solve (c) talk to possible users (d) list what users need
- 18.📱 The word “app” is short for ___. (a) appetite (b) application (c) appointment (d) apparatus
- 19.🗒️ You are planning version 1 of a homework planner. Which feature is a MUST-HAVE? (a) earn stickers (b) pick a theme colour (c) share tasks to friends (d) add a homework task
- 20.📱 Which one has a home-screen icon: an app or a website? (a) an app (b) a website
- 21.💡 Which is a problem statement? (a) “Use blue buttons” (b) “Make it fast” (c) “Add a logo” (d) “Kids forget homework”
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22.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Settings
[text box] Age
[text box] Phone
[slider] Text size
[button] Next
[switch] Remind me
[button] Start - 23.📱 Which one opens in a web browser: an app or a website? (a) an app (b) a website
- 24.True or false: you connect the data at the idea stage. (a) True (b) False
- 25.⚙️ In an app, is typing your age an input, processing or an output? (a) input (b) output (c) processing
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26.🧩 Which of these is a button on this screen?
[title] Add Homework
[text box] Name
[button] Next
[button] Cancel
[button] Help
[slider] Volume (a) Volume (b) Cancel (c) Name - 27.🗒️ A to-do app with no “add a task” feature is ___. (a) a nice extra (b) well planned (c) ready to release (d) missing a must-have
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28.⚙️ Which line does the processing (works out the answer)?
line 1: let price = 290; // typed by the user
line 2: let off = 30; // typed by the user
line 3: let pay = price - off;
line 4: show(pay); (a) line 3 (b) line 2 (c) line 4 (d) line 1 - 29.💡 Does an app idea like a blank grey screen solve a real problem? (a) No (b) Yes
- 30.👥 A school app has 195 students, 275 teachers and 280 parents as users. Which user group is the biggest? (a) students (b) parents (c) teachers
- 31.True or false: a website is installed on a phone. (a) True (b) False
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32.🧩 How many buttons does this app screen have?
[title] Add Homework
[button] Cancel
[button] Start
[slider] Text size
[text box] Due date
[button] Next -
33.🧩 Which of these is a button on this screen?
[title] Order Snacks
[text box] Phone
[button] Save
[button] Done
[button] Back
[slider] Volume
[text box] Subject
[text box] Age (a) Done (b) Age (c) Subject (d) Phone - 34.True or false: a sleep tracker is a health app. (a) True (b) False
- 35.Which of these is true of an app? (a) needs no installing (b) opens in a web browser (c) comes from an app store (d) has a web address
- 36.🧩 In an app, what is a switch for dark mode? (a) a screen (b) data (c) an input (d) a button
- 37.🗒️ You are planning version 1 of a water reminder. Which feature is a MUST-HAVE? (a) share your streak (b) water animations (c) log a glass of water (d) custom alert sounds
- 38.True or false: a library due-date alert solves a real problem. (a) False (b) True
- 39.🔢 When you make an app, what comes right after “get an idea”? (a) build the app (b) test the app (c) release it (d) plan the screens
- 40.Which of these is true of an app? (a) needs no installing (b) opens from a link (c) updates from the store (d) opens in a web browser
Answer key
- 160
- 2
- put it on an app store
- the game-over page
- True
- no quiet study place
- False
- ask possible users
- taking a photo
- export to a file
- pick your bus stop
- True
- False
- data
- is installed on a phone
- a website
- draw the user flow
- application
- add a homework task
- an app
- “Kids forget homework”
- 4
- a website
- False
- input
- Cancel
- missing a must-have
- line 3
- No
- parents
- False
- 3
- Done
- True
- comes from an app store
- an input
- log a glass of water
- True
- plan the screens
- updates from the store
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students