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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 229 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🗒️ You are planning version 1 of a bus tracker. Which feature can WAIT for a later version? (a) rate the driver (b) show arrival time (c) pick your bus stop (d) see where the bus is
  2. 2.True or false: a puzzle with levels is a learning app. (a) True (b) False
  3. 3.Which of these happens at the test stage? (a) list what users need (b) share the download link (c) write down the bugs (d) put it on an app store
  4. 4.Which of these happens at the idea stage? (a) sketch the screens (b) write down the bugs (c) talk to possible users (d) pick the features
  5. 5.True or false: a bill splitter solves no real problem. (a) False (b) True
  6. 6.💡 Which app idea solves this problem: nobody knows whose bag it is? (a) a medicine reminder (b) a study-room finder (c) a lost-and-found board (d) a homework planner
  7. 7.🔢 When you make an app, what comes right after “test the app”? (a) build the app (b) release it (c) get an idea (d) plan the screens
  8. 8.True or false: a medicine reminder solves no real problem. (a) False (b) True
  9. 9.True or false: a pocket-money tracker is the best fit for a reader who finds small print hard. (a) False (b) True
  10. 10.🌐 Which program do you need to open a website? (a) a web browser (b) an app store (c) a camera app (d) a calculator
  11. 11.True or false: an app updates from the store. (a) False (b) True
  12. 12.🔍 Which is the odd one out? (a) an alarm clock (b) a unit converter (c) a torch (d) a flashcard trainer
  13. 13.🔢 When you make an app, what comes right after “build the app”? (a) release it (b) plan the screens (c) test the app (d) get an idea
  14. 14.Which of these app ideas solves a real problem? (a) a button with no action (b) a blank grey screen (c) a medicine reminder (d) a page of random dots
  15. 15.💡 Does an app idea like a bill splitter solve a real problem? (a) No (b) Yes
  16. 16.True or false: speaking a command is an output. (a) True (b) False
  17. 17.📲 What happens when you tap an app’s icon? (a) the phone charges (b) the app is deleted (c) the sound turns off (d) the app opens
  18. 18.📱 Which one opens in a web browser: an app or a website? (a) an app (b) a website
  19. 19.💡 Which is a problem statement? (a) “Make it fast” (b) “Add a logo” (c) “Use blue buttons” (d) “Kids forget homework”
  20. 20.🗒️ Version 1 of a quiz app must be ready in 12 days. How many days are left for extras after the must-haves?
    show a question: 3 days
    check the answer: 1 days
    show the score: 2 days
  21. 21.🔔 What is a message an app shows on your lock screen called? (a) a web address (b) a wireframe (c) a variable (d) a notification
  22. 22.📊 Survey: which problem bugs you most? How many students voted in all?
    no quiet study place: 5 votes
    forgetting homework: 12 votes
    missing the bus: 16 votes
  23. 23.🎯 Is this a user need or a feature: a reminder alarm? (a) a user need (b) a feature
  24. 24.📊 Survey: which problem bugs you most? How many more votes did “missing the bus” get than “forgetting homework”?
    missing the bus: 15 votes
    forgetting homework: 10 votes
    losing water bottles: 19 votes
  25. 25.👥 A school app has 260 students, 295 teachers and 55 parents as users. Which user group is the biggest? (a) teachers (b) parents (c) students
  26. 26.🔍 Which is the odd one out? (a) sorting the scores (b) a beep sound (c) a buzz (vibration) (d) a pop-up message
  27. 27.Which of these is an input? (a) a box to type a name (b) the game-over page (c) your high score (d) the settings page
  28. 28.🗒️ You are planning version 1 of a quiz app. Which feature can WAIT for a later version? (a) confetti effects (b) show the score (c) show a question (d) check the answer
  29. 29.🎯 Which app would help this user most: a child saving up for a cycle? (a) a homework planner (b) a big-text reader (c) a pocket-money tracker (d) a water reminder
  30. 30.🗂️ What kind of app is a puzzle with levels? (a) a game (b) a health app (c) a tool app (d) a learning app
  31. 31.🗒️ When should nice-to-have features be built? (a) before anything (b) on day one (c) after the must-haves (d) never
  32. 32.🔍 Which is the odd one out? (a) connect the data (b) put it on an app store (c) write the store text (d) share the download link
  33. 33.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 21 votes
    missing the bus: 24 votes
    forgetting birthdays: 15 votes
    (a) forgetting homework (b) missing the bus (c) forgetting birthdays
  34. 34.True or false: you add the buttons at the release stage. (a) True (b) False
  35. 35.True or false: a website is installed on a phone. (a) True (b) False
  36. 36.True or false: a water reminder is a game. (a) True (b) False
  37. 37.👥 A library app has 255 readers, 110 librarians and 190 volunteers as users. How many more readers than volunteers are there?
  38. 38.🔍 Which is the odd one out? (a) sorting the scores (b) working out a tip (c) adding up a bill (d) a pop-up message
  39. 39.📊 Survey: which problem bugs you most? How many more votes did “losing water bottles” get than “wasting pocket money”?
    wasting pocket money: 9 votes
    forgetting homework: 13 votes
    losing water bottles: 15 votes
  40. 40.True or false: sorting the scores is an output. (a) True (b) False

Answer key

  1. rate the driver
  2. False
  3. write down the bugs
  4. talk to possible users
  5. False
  6. a lost-and-found board
  7. release it
  8. False
  9. False
  10. a web browser
  11. True
  12. a flashcard trainer
  13. test the app
  14. a medicine reminder
  15. Yes
  16. False
  17. the app opens
  18. a website
  19. “Kids forget homework”
  20. 6
  21. a notification
  22. 33
  23. a feature
  24. 5
  25. teachers
  26. sorting the scores
  27. a box to type a name
  28. confetti effects
  29. a pocket-money tracker
  30. a game
  31. after the must-haves
  32. connect the data
  33. missing the bus
  34. False
  35. False
  36. False
  37. 65
  38. a pop-up message
  39. 6
  40. False

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