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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 267 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) talk to possible users (b) list what users need (c) spot a problem to solve (d) connect the data
  2. 2.🧩 Which of these is a button on this screen?
    [title] Add Homework
    [button] Back
    [slider] Brightness
    [switch] Remind me
    [button] Done
    [button] Save
    [text box] Due date
    (a) Due date (b) Back (c) Remind me (d) Brightness
  3. 3.Which of these happens at the idea stage? (a) add the buttons (b) talk to possible users (c) write the code (d) pick the features
  4. 4.Which of these is true of an app? (a) opens in a web browser (b) needs no installing (c) has a web address (d) is installed on a phone
  5. 5.Which of these is an input? (a) tap to Send (b) the log-in page (c) the home page of an app (d) a switch for dark mode
  6. 6.📱 Which one comes from an app store: an app or a website? (a) an app (b) a website
  7. 7.🗒️ You are planning version 1 of a water reminder. Which feature can WAIT for a later version? (a) see today’s total (b) log a glass of water (c) share your streak (d) set a reminder time
  8. 8.Which of these is an output? (a) a buzz (vibration) (b) checking a password (c) working out a tip (d) adding up a bill
  9. 9.True or false: taking a photo is an input. (a) True (b) False
  10. 10.🔢 When you make an app, which comes first: “get an idea” or “plan the screens”? (a) get an idea (b) plan the screens
  11. 11.🔍 Which is the odd one out? (a) try every button (b) draw the user flow (c) write down the bugs (d) let friends try it
  12. 12.True or false: a medicine reminder solves a real problem. (a) False (b) True
  13. 13.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    losing water bottles: 15 votes
    forgetting birthdays: 18 votes
    no quiet study place: 11 votes
    (a) forgetting birthdays (b) losing water bottles (c) no quiet study place
  14. 14.True or false: a cricket run chase is a tool app. (a) True (b) False
  15. 15.🔍 Which is the odd one out? (a) an alarm clock (b) a word battle (c) a torch (d) a calculator
  16. 16.🧩 What does a button do when you tap it? (a) saves the battery (b) starts an action (c) shows the time (d) changes the phone
  17. 17.🛠️ At which stage do you write down the bugs? (a) the idea stage (b) the test stage (c) the build stage (d) the release stage
  18. 18.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) rate the driver (b) a dark mode (c) change the bus icon (d) see where the bus is
  19. 19.True or false: the game-over page is a screen. (a) False (b) True
  20. 20.🔍 Which is the odd one out? (a) tapping a button (b) typing your age (c) speaking a command (d) checking a password
  21. 21.⚙️ Which line does the processing (works out the answer)?
    line 1: let price = 10; // typed by the user
    line 2: let qty = 6; // typed by the user
    line 3: let total = price * qty;
    line 4: show(total);
    (a) line 4 (b) line 1 (c) line 3 (d) line 2
  22. 22.🔍 Which is the odd one out? (a) a flashcard trainer (b) a cricket run chase (c) a puzzle with levels (d) a word battle
  23. 23.🔍 Which is the odd one out? (a) a water reminder (b) a step counter (c) a sleep tracker (d) a calculator
  24. 24.🎯 Is this a user need or a feature: “Small text is hard”? (a) a user need (b) a feature
  25. 25.Which of these is a user need? (a) “Small text is hard” (b) a search bar (c) a share button (d) a reminder alarm
  26. 26.True or false: a button with no action solves a real problem. (a) True (b) False
  27. 27.🎯 Is this a user need or a feature: “What should I cook?”? (a) a user need (b) a feature
  28. 28.True or false: a water reminder is the best fit for a teen whose money runs out by Friday. (a) True (b) False
  29. 29.🎯 Which app would help this user most: a teen whose money runs out by Friday? (a) a pocket-money tracker (b) a recipe finder (c) a homework planner (d) a bus tracker
  30. 30.🧩 In an app, what is a switch for dark mode? (a) an input (b) data (c) a button (d) a screen
  31. 31.🗒️ You are planning version 1 of a water reminder. Which feature is a MUST-HAVE? (a) share your streak (b) water animations (c) see today’s total (d) custom alert sounds
  32. 32.📊 Survey: which problem bugs you most? How many students voted in all?
    forgetting homework: 22 votes
    missing the bus: 12 votes
    no quiet study place: 24 votes
  33. 33.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Sign Up
    [text box] Notes
    [switch] Remind me
    [text box] Name
    [slider] Volume
    [button] Send
    [button] Cancel
    [button] Help
    [text box] Email
  34. 34.🛠️ At which stage do you add the buttons? (a) the release stage (b) the test stage (c) the build stage (d) the plan stage
  35. 35.True or false: a homework planner is the best fit for a runner who forgets to sip water. (a) True (b) False
  36. 36.⚙️ What number does this app show?
    let km = 2; // typed by the user
    let metres = km * 1000;
    show(metres);
  37. 37.⚙️ What number does this app show?
    let price = 55; // typed by the user
    let qty = 2; // typed by the user
    let total = price * qty;
    show(total);
  38. 38.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) show a question (b) an avatar shop (c) confetti effects (d) background music
  39. 39.🗒️ You are planning version 1 of a pocket-money tracker. Which feature is a MUST-HAVE? (a) add money spent (b) pie-chart colours (c) savings stickers (d) export to a file
  40. 40.📊 Survey: which problem bugs you most? How many students voted in all?
    no quiet study place: 3 votes
    wasting pocket money: 6 votes
    forgetting homework: 10 votes

Answer key

  1. connect the data
  2. Back
  3. talk to possible users
  4. is installed on a phone
  5. a switch for dark mode
  6. an app
  7. share your streak
  8. a buzz (vibration)
  9. True
  10. get an idea
  11. draw the user flow
  12. True
  13. forgetting birthdays
  14. False
  15. a word battle
  16. starts an action
  17. the test stage
  18. see where the bus is
  19. True
  20. checking a password
  21. line 3
  22. a flashcard trainer
  23. a calculator
  24. a user need
  25. “Small text is hard”
  26. False
  27. a user need
  28. False
  29. a pocket-money tracker
  30. an input
  31. see today’s total
  32. 58
  33. 5
  34. the build stage
  35. False
  36. 2000
  37. 110
  38. show a question
  39. add money spent
  40. 19

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