App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
- 1.👥 A school app has 145 students, 130 teachers and 90 parents as users. How many users does it have in all?
- 2.💡 Does an app idea like a free study-room finder solve a real problem? (a) No (b) Yes
- 3.Which of these is an input? (a) adding up a bill (b) speaking a command (c) a result on screen (d) checking a password
- 4.🔍 Which is the odd one out? (a) write down the bugs (b) write the store text (c) let friends try it (d) try every button
- 5.True or false: working out a tip is an output. (a) True (b) False
- 6.🎯 Which app would help this user most: a runner who forgets to sip water? (a) a recipe finder (b) a pocket-money tracker (c) a water reminder (d) a homework planner
- 7.🧩 In an app, what is the log-in page? (a) a button (b) data (c) a screen (d) an input
- 8.🗒️ What is a must-have feature? (a) one the app cannot skip (b) a nice extra (c) a sound effect (d) a colour theme
- 9.🎯 Is this a user need or a feature: a dark mode switch? (a) a feature (b) a user need
- 10.True or false: you add the buttons at the idea stage. (a) True (b) False
- 11.🧩 Which input is best for choosing a volume level? (a) a text box (b) a switch (c) a title (d) a slider
- 12.🔢 When you make an app, which comes FIRST? (a) plan the screens (b) test the app (c) get an idea (d) release it
-
13.📊 Survey: which problem bugs you most? Which problem should your app solve first?
wasting pocket money: 11 votes
losing water bottles: 24 votes
missing the bus: 3 votes (a) losing water bottles (b) wasting pocket money (c) missing the bus -
14.📊 Survey: which problem bugs you most? How many more votes did “missing the bus” get than “wasting pocket money”?
missing the bus: 7 votes
wasting pocket money: 3 votes
no quiet study place: 10 votes - 15.🧩 Scores, notes and settings that an app keeps are called ___. (a) screens (b) tabs (c) buttons (d) data
- 16.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) fix and improve (c) release an update (d) read user reviews
- 17.Which of these happens at the build stage? (a) pick the features (b) put it on an app store (c) sketch the screens (d) connect the data
- 18.📅 An app team plans for 5 days, builds for 7 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
- 19.🧩 In an app, what is the game-over page? (a) a button (b) an input (c) a screen (d) data
- 20.📅 An app team plans for 2 days, builds for 7 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
- 21.🔍 Which is the odd one out? (a) a flashcard trainer (b) a spelling coach (c) a times-table quiz (d) a step counter
- 22.🔍 Which is the odd one out? (a) connect the data (b) list what users need (c) spot a problem to solve (d) talk to possible users
- 23.🗒️ You are planning version 1 of a homework planner. Which feature is a MUST-HAVE? (a) pick a theme colour (b) earn stickers (c) share tasks to friends (d) see tasks by day
- 24.🎯 Is this a user need or a feature: “I forget my homework”? (a) a feature (b) a user need
- 25.Which of these is true of an app? (a) opens in a web browser (b) opens from a link (c) comes from an app store (d) needs no installing
-
26.🧩 How many buttons does this app screen have?
[title] Sign Up
[button] Help
[slider] Text size
[text box] Email
[text box] Age
[button] Done
[button] Next
[switch] Dark mode
[text box] Phone - 27.🔢 When you make an app, which comes first: “test the app” or “release it”? (a) release it (b) test the app
-
28.🧩 Which of these is a button on this screen?
[title] Add Homework
[button] Send
[button] Done
[text box] Subject
[button] Start
[text box] Notes
[text box] City (a) City (b) Subject (c) Notes (d) Send - 29.👥 A library app has 200 readers, 210 librarians and 25 volunteers as users. Which user group is the biggest? (a) readers (b) volunteers (c) librarians
- 30.🔢 When you make an app, which comes first: “build the app” or “plan the screens”? (a) plan the screens (b) build the app
- 31.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) add a homework task (b) set a due date (c) pick a theme colour (d) see tasks by day
- 32.True or false: a water reminder is the best fit for a runner who forgets to sip water. (a) False (b) True
- 33.🎯 Which app would help this user most: a reader who finds small print hard? (a) a pocket-money tracker (b) a big-text reader (c) a homework planner (d) a water reminder
- 34.🔍 Which is the odd one out? (a) sorting the scores (b) checking a password (c) adding up a bill (d) a result on screen
-
35.🧩 How many buttons does this app screen have?
[title] New Note
[button] Help
[text box] Subject
[button] Send
[button] Save
[text box] Age
[switch] Sound - 36.Which of these is true of a website? (a) has a home-screen icon (b) comes from an app store (c) needs no installing (d) updates from the store
- 37.Which of these is a screen? (a) tap to Send (b) the game-over page (c) today’s step count (d) tap to Save
- 38.🔍 Which is the odd one out? (a) sorting the scores (b) tapping a button (c) speaking a command (d) taking a photo
- 39.🎯 Is this a user need or a feature: “Small text is hard”? (a) a user need (b) a feature
- 40.🔍 Which is the odd one out? (a) a step counter (b) a water reminder (c) a sleep tracker (d) a racing challenge
Answer key
- 365
- Yes
- speaking a command
- write the store text
- False
- a water reminder
- a screen
- one the app cannot skip
- a feature
- False
- a slider
- get an idea
- losing water bottles
- 4
- data
- fix and improve
- connect the data
- 6
- a screen
- 9
- a step counter
- connect the data
- see tasks by day
- a user need
- comes from an app store
- 3
- test the app
- Send
- librarians
- plan the screens
- pick a theme colour
- True
- a big-text reader
- a result on screen
- 3
- needs no installing
- the game-over page
- sorting the scores
- a user need
- a racing challenge
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students