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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 319 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) list what users need (b) spot a problem to solve (c) connect the data (d) talk to possible users
  2. 2.👥 A school app has 300 students, 80 teachers and 115 parents as users. Which user group is the biggest? (a) teachers (b) students (c) parents
  3. 3.True or false: a water reminder is the best fit for a runner who forgets to sip water. (a) False (b) True
  4. 4.🗒️ Version 1 of a bus tracker must be ready in 9 days. How many days are left for extras after the must-haves?
    see where the bus is: 2 days
    show arrival time: 1 days
    pick your bus stop: 4 days
  5. 5.🧩 How many buttons does this app screen have?
    [title] New Note
    [switch] Sound
    [text box] Name
    [button] Save
  6. 6.🗒️ You are planning version 1 of a water reminder. Which feature is a MUST-HAVE? (a) see today’s total (b) water animations (c) custom alert sounds (d) share your streak
  7. 7.True or false: adding up a bill is an input. (a) False (b) True
  8. 8.🔍 Which is the odd one out? (a) add the buttons (b) list what users need (c) spot a problem to solve (d) talk to possible users
  9. 9.True or false: a flashcard trainer is a game. (a) False (b) True
  10. 10.🧩 How many buttons does this app screen have?
    [title] Order Snacks
    [switch] Remind me
    [text box] Age
    [button] Cancel
  11. 11.🧩 Which input is best for choosing a volume level? (a) a text box (b) a title (c) a slider (d) a switch
  12. 12.📅 An app team plans for 2 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  13. 13.Which of these is a feature? (a) “Small text is hard” (b) “I keep missing the bus” (c) a dark mode switch (d) “I forget my homework”
  14. 14.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) read user reviews (c) release an update (d) fix and improve
  15. 15.⚙️ What number does this app show?
    let km = 4; // typed by the user
    let metres = km * 1000;
    show(metres);
  16. 16.🧩 In an app, what is the game-over page? (a) an input (b) data (c) a screen (d) a button
  17. 17.Which of these is a screen? (a) a box to type a name (b) your friends list (c) the home page of an app (d) your high score
  18. 18.Which of these is processing? (a) working out a tip (b) speaking a command (c) a buzz (vibration) (d) a result on screen
  19. 19.📅 An app team plans for 3 days, builds for 6 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  20. 20.True or false: working out a tip is processing. (a) False (b) True
  21. 21.⚙️ In an app, is tapping a button an input, processing or an output? (a) processing (b) output (c) input
  22. 22.📱 Which one has a home-screen icon: an app or a website? (a) an app (b) a website
  23. 23.🧩 What do we call one full page of an app? (a) a cable (b) a screen (c) a variable (d) a battery
  24. 24.🧩 In an app, what is a switch for dark mode? (a) a button (b) an input (c) a screen (d) data
  25. 25.📊 Survey: which problem bugs you most? How many students voted in all?
    forgetting birthdays: 14 votes
    missing the bus: 13 votes
    forgetting homework: 7 votes
  26. 26.True or false: you try every button at the test stage. (a) True (b) False
  27. 27.🧩 Which input is best for typing your name? (a) a picture (b) a switch (c) a slider (d) a text box
  28. 28.🗂️ What kind of app is a water reminder? (a) a learning app (b) a game (c) a health app (d) a tool app
  29. 29.⚙️ Which line does the processing (works out the answer)?
    line 1: let km = 10; // typed by the user
    line 2: let metres = km * 1000;
    line 3: show(metres);
    (a) line 1 (b) line 2 (c) line 3
  30. 30.Which of these happens at the release stage? (a) spot a problem to solve (b) put it on an app store (c) connect the data (d) talk to possible users
  31. 31.🔢 When you make an app, which comes FIRST? (a) release it (b) get an idea (c) test the app (d) build the app
  32. 32.📴 Which of these can often still work with no internet? (a) a video call (b) an online search (c) a new website (d) an installed app
  33. 33.💡 A good app idea starts with ___. (a) many colours (b) a long name (c) a cool logo (d) a problem to solve
  34. 34.🧩 In an app, what is tap to Send? (a) an input (b) a screen (c) a button (d) data
  35. 35.📊 Survey: which problem bugs you most? How many students voted in all?
    forgetting birthdays: 17 votes
    losing water bottles: 12 votes
    missing the bus: 14 votes
  36. 36.📱 Which one comes from an app store: an app or a website? (a) a website (b) an app
  37. 37.📊 Survey: which problem bugs you most? How many students voted in all?
    wasting pocket money: 9 votes
    missing the bus: 5 votes
    forgetting birthdays: 24 votes
  38. 38.📊 Survey: which problem bugs you most? How many more votes did “losing water bottles” get than “wasting pocket money”?
    wasting pocket money: 5 votes
    losing water bottles: 20 votes
    forgetting homework: 18 votes
  39. 39.📊 Survey: which problem bugs you most? How many students voted in all?
    losing water bottles: 23 votes
    missing the bus: 21 votes
    forgetting birthdays: 17 votes
  40. 40.🎯 Is this a user need or a feature: a search bar? (a) a feature (b) a user need

Answer key

  1. connect the data
  2. students
  3. True
  4. 2
  5. 1
  6. see today’s total
  7. False
  8. add the buttons
  9. False
  10. 1
  11. a slider
  12. 3
  13. a dark mode switch
  14. fix and improve
  15. 4000
  16. a screen
  17. the home page of an app
  18. working out a tip
  19. 4
  20. True
  21. input
  22. an app
  23. a screen
  24. an input
  25. 34
  26. True
  27. a text box
  28. a health app
  29. line 2
  30. put it on an app store
  31. get an idea
  32. an installed app
  33. a problem to solve
  34. a button
  35. 43
  36. an app
  37. 38
  38. 15
  39. 61
  40. a feature

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students