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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 464 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.💡 Which app idea solves this problem: projects pile up at once? (a) a homework planner (b) a lost-and-found board (c) a medicine reminder (d) a study-room finder
  2. 2.🎯 Which app would help this user most: a grandparent with weak eyesight? (a) a big-text reader (b) a bus tracker (c) a water reminder (d) a homework planner
  3. 3.True or false: a big-text reader is the best fit for a teen learning to make snacks. (a) True (b) False
  4. 4.🔍 Which is the odd one out? (a) tapping a button (b) speaking a command (c) a result on screen (d) typing your age
  5. 5.True or false: an app is installed on a phone. (a) True (b) False
  6. 6.📊 Survey: which problem bugs you most? How many students voted in all?
    losing water bottles: 14 votes
    missing the bus: 4 votes
    wasting pocket money: 6 votes
  7. 7.🧩 In an app, what is the settings page? (a) an input (b) data (c) a screen (d) a button
  8. 8.True or false: a website opens in a web browser. (a) True (b) False
  9. 9.⚙️ What number does this app show?
    let km = 2; // typed by the user
    let metres = km * 1000;
    show(metres);
  10. 10.True or false: a box to type a name is an input. (a) False (b) True
  11. 11.Which of these is an input? (a) working out a tip (b) sorting the scores (c) checking a password (d) typing your age
  12. 12.🧩 In an app, what is the game-over page? (a) an input (b) a screen (c) data (d) a button
  13. 13.🛠️ At which stage do you draw the user flow? (a) the release stage (b) the idea stage (c) the build stage (d) the plan stage
  14. 14.🗒️ Version 1 of a quiz app must be ready in 8 days. How many days are left for extras after the must-haves?
    show a question: 1 days
    check the answer: 1 days
    show the score: 2 days
  15. 15.🔢 After an app is released, which comes FIRST? (a) read user reviews (b) fix and improve (c) test it again (d) release an update
  16. 16.True or false: a torch is a tool app. (a) True (b) False
  17. 17.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] New Note
    [text box] Email
    [text box] City
    [button] Save
    [button] Cancel
    [button] Help
    [text box] Age
    [switch] Dark mode
  18. 18.🗂️ What kind of app is a torch? (a) a learning app (b) a tool app (c) a game (d) a health app
  19. 19.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    wasting pocket money: 9 votes
    forgetting homework: 8 votes
    forgetting birthdays: 5 votes
    (a) forgetting homework (b) wasting pocket money (c) forgetting birthdays
  20. 20.🗒️ You are planning version 1 of a pocket-money tracker. Which feature is a MUST-HAVE? (a) savings stickers (b) pie-chart colours (c) add money spent (d) export to a file
  21. 21.True or false: a puzzle with levels is a game. (a) True (b) False
  22. 22.🧩 How many buttons does this app screen have?
    [title] New Note
    [text box] Age
    [button] Help
    [button] Start
    [slider] Volume
    [text box] Name
    [text box] Phone
  23. 23.🗒️ Version 1 of a pocket-money tracker must be ready in 8 days. How many days are left for extras after the must-haves?
    add money received: 1 days
    add money spent: 2 days
    show the balance: 3 days
  24. 24.🗒️ Version 1 of a homework planner must be ready in 11 days. How many days are left for extras after the must-haves?
    add a homework task: 4 days
    set a due date: 4 days
    see tasks by day: 2 days
  25. 25.🗂️ What kind of app is a puzzle with levels? (a) a tool app (b) a learning app (c) a health app (d) a game
  26. 26.💡 How can you check that people really have the problem? (a) copy another app (b) ask possible users (c) pick a colour (d) just guess
  27. 27.🔍 Which is the odd one out? (a) talk to possible users (b) spot a problem to solve (c) connect the data (d) list what users need
  28. 28.True or false: a bus tracker is the best fit for a child saving up for a cycle. (a) False (b) True
  29. 29.True or false: the log-in page is an input. (a) True (b) False
  30. 30.True or false: a sleep tracker is a health app. (a) True (b) False
  31. 31.📱 Which one opens in a web browser: an app or a website? (a) a website (b) an app
  32. 32.🗒️ Version 1 of a bus tracker must be ready in 8 days. How many days are left for extras after the must-haves?
    see where the bus is: 3 days
    show arrival time: 3 days
    pick your bus stop: 2 days
  33. 33.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) see where the bus is (b) rate the driver (c) a dark mode (d) change the bus icon
  34. 34.🗂️ What kind of app is a racing challenge? (a) a tool app (b) a health app (c) a game (d) a learning app
  35. 35.🧑 Who is an app really made for? (a) its charger (b) its icon (c) its coder only (d) its users
  36. 36.📅 An app team plans for 5 days, builds for 11 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  37. 37.True or false: speaking a command is an input. (a) False (b) True
  38. 38.📊 Survey: which problem bugs you most? How many students voted in all?
    losing water bottles: 6 votes
    wasting pocket money: 9 votes
    no quiet study place: 8 votes
  39. 39.🧩 Scores, notes and settings that an app keeps are called ___. (a) screens (b) data (c) tabs (d) buttons
  40. 40.🎯 Which app would help this user most: a teen whose money runs out by Friday? (a) a water reminder (b) a big-text reader (c) a pocket-money tracker (d) a homework planner

Answer key

  1. a homework planner
  2. a big-text reader
  3. False
  4. a result on screen
  5. True
  6. 24
  7. a screen
  8. True
  9. 2000
  10. True
  11. typing your age
  12. a screen
  13. the plan stage
  14. 4
  15. read user reviews
  16. True
  17. 4
  18. a tool app
  19. wasting pocket money
  20. add money spent
  21. True
  22. 2
  23. 2
  24. 1
  25. a game
  26. ask possible users
  27. connect the data
  28. False
  29. False
  30. True
  31. a website
  32. 0
  33. see where the bus is
  34. a game
  35. its users
  36. 20
  37. True
  38. 23
  39. data
  40. a pocket-money tracker

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