App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
- 1.🧑 Who is an app really made for? (a) its charger (b) its icon (c) its coder only (d) its users
- 2.🔢 After an app is released, which comes FIRST? (a) release an update (b) test it again (c) list what to fix (d) read user reviews
- 3.💡 Which app idea solves this problem: bottles go missing at school? (a) a medicine reminder (b) a homework planner (c) a lost-and-found board (d) a study-room finder
- 4.True or false: a blank grey screen solves no real problem. (a) False (b) True
- 5.🗒️ You are planning version 1 of a bus tracker. Which feature can WAIT for a later version? (a) show arrival time (b) pick your bus stop (c) see where the bus is (d) change the bus icon
- 6.🗒️ You are planning version 1 of a homework planner. Which feature is a MUST-HAVE? (a) set a due date (b) share tasks to friends (c) earn stickers (d) pick a theme colour
- 7.True or false: the game-over page is a screen. (a) False (b) True
- 8.🛠️ At which stage do you pick the features? (a) the idea stage (b) the release stage (c) the test stage (d) the plan stage
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9.⚙️ Which line does the processing (works out the answer)?
line 1: let price = 100; // typed by the user
line 2: let qty = 5; // typed by the user
line 3: let total = price * qty;
line 4: show(total); (a) line 1 (b) line 3 (c) line 2 (d) line 4 - 10.Which of these is data? (a) your saved notes (b) a slider for volume (c) the log-in page (d) the home page of an app
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11.📊 Survey: which problem bugs you most? Which problem should your app solve first?
losing water bottles: 11 votes
forgetting birthdays: 13 votes
forgetting homework: 8 votes (a) losing water bottles (b) forgetting homework (c) forgetting birthdays -
12.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Sign Up
[text box] Phone
[slider] Brightness
[button] Send
[text box] Age
[button] Back
[text box] Email
[switch] Sound - 13.🔢 After an app is released, what comes right after “list what to fix”? (a) read user reviews (b) test it again (c) release an update (d) fix and improve
- 14.True or false: your friends list is data. (a) True (b) False
- 15.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) add a homework task (b) set a due date (c) see tasks by day (d) pick a theme colour
- 16.True or false: you put it on an app store at the test stage. (a) True (b) False
- 17.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) release it (b) get an idea
- 18.🔍 Which is the odd one out? (a) a spelling coach (b) a flashcard trainer (c) a puzzle with levels (d) a times-table quiz
- 19.True or false: tapping a button is an input. (a) False (b) True
- 20.Which of these app ideas solves no real problem? (a) a medicine reminder (b) a page of random dots (c) a free study-room finder (d) a library due-date alert
- 21.🗒️ The first small, working version of an app is often called an ___. (a) CPU (b) MVP (c) URL (d) FAQ
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22.🧩 How many buttons does this app screen have?
[title] Edit Profile
[text box] Subject
[button] Save
[button] Cancel - 23.📱 Which one has a web address: an app or a website? (a) a website (b) an app
- 24.Which of these is a user need? (a) “I forget my homework” (b) a share button (c) a reminder alarm (d) a dark mode switch
- 25.💡 How can you check that people really have the problem? (a) copy another app (b) just guess (c) pick a colour (d) ask possible users
- 26.True or false: the log-in page is data. (a) True (b) False
- 27.💡 Does an app idea like a library due-date alert solve a real problem? (a) Yes (b) No
- 28.True or false: an alarm clock is a game. (a) True (b) False
- 29.True or false: a lost-and-found board solves a real problem. (a) True (b) False
- 30.🎯 Who are the users of an app? (a) the app icons (b) only the coders (c) the people who use it (d) only the testers
- 31.🔢 When you make an app, what comes right after “get an idea”? (a) release it (b) test the app (c) plan the screens (d) build the app
- 32.🧩 In an app, what is tap to Save? (a) a button (b) data (c) a screen (d) an input
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33.🗒️ Version 1 of a homework planner must be ready in 17 days. How many days are left for extras after the must-haves?
add a homework task: 4 days
set a due date: 2 days
see tasks by day: 5 days - 34.🔍 Which is the odd one out? (a) checking a password (b) working out a tip (c) adding up a bill (d) a result on screen
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35.🗒️ Version 1 of a bus tracker must be ready in 9 days. How many days are left for extras after the must-haves?
see where the bus is: 1 days
show arrival time: 1 days
pick your bus stop: 2 days - 36.True or false: a bill splitter solves no real problem. (a) False (b) True
- 37.👥 A library app has 30 readers, 90 librarians and 140 volunteers as users. How many more volunteers than librarians are there?
- 38.🔍 Which is the odd one out? (a) spot a problem to solve (b) write down the bugs (c) let friends try it (d) try every button
- 39.🧩 Which input is best for turning something ON or OFF? (a) a text box (b) a switch (c) a slider (d) a title
- 40.🔍 Which is the odd one out? (a) taking a photo (b) tapping a button (c) speaking a command (d) a buzz (vibration)
Answer key
- its users
- read user reviews
- a lost-and-found board
- True
- change the bus icon
- set a due date
- True
- the plan stage
- line 3
- your saved notes
- forgetting birthdays
- 5
- fix and improve
- True
- pick a theme colour
- False
- get an idea
- a puzzle with levels
- True
- a page of random dots
- MVP
- 2
- a website
- “I forget my homework”
- ask possible users
- False
- Yes
- False
- True
- the people who use it
- plan the screens
- a button
- 6
- a result on screen
- 5
- False
- 50
- spot a problem to solve
- a switch
- a buzz (vibration)
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students