App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
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1.🧩 How many buttons does this app screen have?
[title] Edit Profile
[button] Next
[text box] Notes
[button] Help
[text box] Name
[slider] Text size
[switch] Remind me
[text box] Age - 2.🛠️ At which stage do you write the code? (a) the release stage (b) the build stage (c) the idea stage (d) the test stage
- 3.🔍 Which is the odd one out? (a) a water reminder (b) a sleep tracker (c) a torch (d) a step counter
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4.⚙️ What number does this app show?
let bill = 130; // typed by the user
let friends = 5; // typed by the user
let share = bill / friends;
show(share); -
5.⚙️ Which line does the processing (works out the answer)?
line 1: let price = 380; // typed by the user
line 2: let off = 40; // typed by the user
line 3: let pay = price - off;
line 4: show(pay); (a) line 1 (b) line 2 (c) line 3 (d) line 4 - 6.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) release an update (c) fix and improve (d) read user reviews
- 7.⚙️ In an app, is working out a tip an input, processing or an output? (a) output (b) input (c) processing
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8.🧩 Which of these is a button on this screen?
[title] Edit Profile
[text box] Subject
[text box] City
[text box] Due date
[switch] Dark mode
[button] Save (a) Due date (b) City (c) Save (d) Subject - 9.Which of these is a screen? (a) the home page of an app (b) tap to Start (c) your high score (d) a date picker
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10.⚙️ Which line does the processing (works out the answer)?
line 1: let bill = 95; // typed by the user
line 2: let friends = 5; // typed by the user
line 3: let share = bill / friends;
line 4: show(share); (a) line 4 (b) line 1 (c) line 2 (d) line 3 - 11.Which of these is a feature? (a) “What should I cook?” (b) “I forget my homework” (c) a reminder alarm (d) “I keep missing the bus”
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12.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Sign Up
[text box] Subject
[text box] Email
[button] Next
[button] Cancel
[text box] Name
[button] Save
[slider] Text size - 13.🗒️ The first small, working version of an app is often called an ___. (a) FAQ (b) MVP (c) URL (d) CPU
- 14.👥 A library app has 240 readers, 105 librarians and 140 volunteers as users. Which user group is the biggest? (a) readers (b) volunteers (c) librarians
- 15.🛠️ At which stage do you put it on an app store? (a) the plan stage (b) the test stage (c) the idea stage (d) the release stage
- 16.💡 Which is a problem statement? (a) “Add a logo” (b) “Use blue buttons” (c) “Make it fast” (d) “Kids forget homework”
- 17.👥 A library app has 285 readers, 175 librarians and 40 volunteers as users. Which user group is the biggest? (a) librarians (b) readers (c) volunteers
- 18.🧩 In an app, what is tap to Save? (a) a button (b) a screen (c) an input (d) data
- 19.🔍 Which is the odd one out? (a) a spelling coach (b) a times-table quiz (c) a flashcard trainer (d) a calculator
- 20.Which of these is a feature? (a) “I keep missing the bus” (b) a dark mode switch (c) “What should I cook?” (d) “I forget my homework”
- 21.True or false: you write the code at the idea stage. (a) True (b) False
- 22.🧩 What does a button do when you tap it? (a) starts an action (b) changes the phone (c) saves the battery (d) shows the time
- 23.👥 A cricket club app has 265 players, 45 coaches and 40 fans as users. How many users does it have in all?
- 24.📅 An app team plans for 2 days, builds for 7 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
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25.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Add Homework
[button] Cancel
[button] Send
[text box] Due date
[text box] City - 26.Which of these happens at the plan stage? (a) put it on an app store (b) sketch the screens (c) write the store text (d) talk to possible users
- 27.🎯 Which app would help this user most: a gamer who forgets to drink? (a) a pocket-money tracker (b) a big-text reader (c) a water reminder (d) a homework planner
- 28.Which of these app ideas solves a real problem? (a) an app that just says hi (b) a button with no action (c) a library due-date alert (d) a page of random dots
- 29.👥 A library app has 130 readers, 250 librarians and 35 volunteers as users. How many more readers than volunteers are there?
- 30.Which of these is an input? (a) tapping a button (b) a result on screen (c) checking a password (d) working out a tip
- 31.💡 Which app idea solves this problem: Grandpa forgets his tablets? (a) a medicine reminder (b) a lost-and-found board (c) a homework planner (d) a bill splitter
- 32.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) add a homework task (b) see tasks by day (c) set a due date (d) share tasks to friends
- 33.⚙️ In an app, is a buzz (vibration) an input, processing or an output? (a) input (b) processing (c) output
- 34.Which of these is a user need? (a) “I keep missing the bus” (b) a reminder alarm (c) a search bar (d) a share button
- 35.🔢 When you make an app, which comes first: “get an idea” or “test the app”? (a) get an idea (b) test the app
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36.📊 Survey: which problem bugs you most? How many students voted in all?
forgetting birthdays: 18 votes
missing the bus: 12 votes
forgetting homework: 7 votes - 37.📱 Which one needs no installing: an app or a website? (a) an app (b) a website
- 38.💡 A good app idea starts with ___. (a) a long name (b) many colours (c) a cool logo (d) a problem to solve
- 39.True or false: a lost-and-found board solves no real problem. (a) False (b) True
- 40.🛠️ At which stage do you try every button? (a) the release stage (b) the build stage (c) the test stage (d) the plan stage
Answer key
- 2
- the build stage
- a torch
- 26
- line 3
- fix and improve
- processing
- Save
- the home page of an app
- line 3
- a reminder alarm
- 4
- MVP
- readers
- the release stage
- “Kids forget homework”
- readers
- a button
- a calculator
- a dark mode switch
- False
- starts an action
- 350
- 11
- 2
- sketch the screens
- a water reminder
- a library due-date alert
- 95
- tapping a button
- a medicine reminder
- share tasks to friends
- output
- “I keep missing the bus”
- get an idea
- 37
- a website
- a problem to solve
- False
- the test stage
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students