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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 490 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.📊 Survey: which problem bugs you most? How many more votes did “no quiet study place” get than “losing water bottles”?
    wasting pocket money: 11 votes
    losing water bottles: 9 votes
    no quiet study place: 16 votes
  2. 2.📱 Which one comes from an app store: an app or a website? (a) an app (b) a website
  3. 3.🗒️ Version 1 of a bus tracker must be ready in 7 days. How many days are left for extras after the must-haves?
    see where the bus is: 3 days
    show arrival time: 1 days
    pick your bus stop: 3 days
  4. 4.🧩 What does a button do when you tap it? (a) changes the phone (b) starts an action (c) saves the battery (d) shows the time
  5. 5.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Order Snacks
    [button] Next
    [slider] Brightness
    [text box] City
  6. 6.🧩 How many buttons does this app screen have?
    [title] Settings
    [button] Help
    [button] Start
    [text box] City
    [button] Next
    [text box] Phone
    [text box] Email
  7. 7.🔍 Which is the odd one out? (a) a puzzle with levels (b) a sleep tracker (c) a word battle (d) a cricket run chase
  8. 8.🧩 Which of these is a button on this screen?
    [title] Settings
    [button] Start
    [button] Help
    [switch] Show hints
    [text box] Name
    (a) Help (b) Name (c) Show hints
  9. 9.🧩 In an app, what is the game-over page? (a) a button (b) an input (c) data (d) a screen
  10. 10.📱 Which one opens in a web browser: an app or a website? (a) an app (b) a website
  11. 11.🔢 When you make an app, which comes first: “plan the screens” or “get an idea”? (a) plan the screens (b) get an idea
  12. 12.👥 A library app has 225 readers, 90 librarians and 180 volunteers as users. How many more readers than librarians are there?
  13. 13.🔢 When you make an app, what comes right after “plan the screens”? (a) release it (b) get an idea (c) test the app (d) build the app
  14. 14.⚙️ In an app, is sorting the scores an input, processing or an output? (a) input (b) output (c) processing
  15. 15.Which of these is processing? (a) speaking a command (b) working out a tip (c) typing your age (d) a pop-up message
  16. 16.Which of these is data? (a) tap to Save (b) your saved notes (c) tap to Start (d) a switch for dark mode
  17. 17.📱 The word “app” is short for ___. (a) apparatus (b) appointment (c) application (d) appetite
  18. 18.🧩 How many buttons does this app screen have?
    [title] Sign Up
    [button] Cancel
    [text box] Name
  19. 19.📱 Which one has a home-screen icon: an app or a website? (a) an app (b) a website
  20. 20.👥 A cricket club app has 80 players, 85 coaches and 20 fans as users. How many users does it have in all?
  21. 21.True or false: a slider for volume is an input. (a) True (b) False
  22. 22.🎯 Which app would help this user most: a reader who finds small print hard? (a) a bus tracker (b) a recipe finder (c) a big-text reader (d) a pocket-money tracker
  23. 23.💡 Which app idea solves this problem: pupils forget due dates? (a) a homework planner (b) a medicine reminder (c) a lost-and-found board (d) a bill splitter
  24. 24.🗒️ When should nice-to-have features be built? (a) on day one (b) never (c) after the must-haves (d) before anything
  25. 25.👥 A cricket club app has 35 players, 110 coaches and 225 fans as users. Which user group is the biggest? (a) players (b) fans (c) coaches
  26. 26.🛠️ At which stage do you sketch the screens? (a) the release stage (b) the idea stage (c) the plan stage (d) the build stage
  27. 27.💡 Which app idea solves this problem: the library is always full? (a) a bill splitter (b) a lost-and-found board (c) a homework planner (d) a study-room finder
  28. 28.True or false: a word battle is a game. (a) True (b) False
  29. 29.Which of these app ideas solves no real problem? (a) a lost-and-found board (b) a bill splitter (c) a library due-date alert (d) a button with no action
  30. 30.Which of these is a user need? (a) a dark mode switch (b) a reminder alarm (c) a search bar (d) “I forget my homework”
  31. 31.True or false: a free study-room finder solves a real problem. (a) True (b) False
  32. 32.🎯 Who are the users of an app? (a) the people who use it (b) only the testers (c) the app icons (d) only the coders
  33. 33.True or false: tapping a button is processing. (a) True (b) False
  34. 34.🧩 How many buttons does this app screen have?
    [title] New Note
    [button] Cancel
    [switch] Sound
    [text box] Phone
  35. 35.👥 A library app has 175 readers, 25 librarians and 30 volunteers as users. How many users does it have in all?
  36. 36.📅 An app team plans for 5 days, builds for 12 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  37. 37.True or false: an app needs no installing. (a) False (b) True
  38. 38.🗒️ Version 1 of a water reminder must be ready in 10 days. How many days are left for extras after the must-haves?
    set a reminder time: 2 days
    log a glass of water: 4 days
    see today’s total: 3 days
  39. 39.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    missing the bus: 24 votes
    wasting pocket money: 18 votes
    no quiet study place: 9 votes
    (a) wasting pocket money (b) no quiet study place (c) missing the bus
  40. 40.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) set a due date (b) pick a theme colour (c) see tasks by day (d) add a homework task

Answer key

  1. 7
  2. an app
  3. 0
  4. starts an action
  5. 2
  6. 3
  7. a sleep tracker
  8. Help
  9. a screen
  10. a website
  11. get an idea
  12. 135
  13. build the app
  14. processing
  15. working out a tip
  16. your saved notes
  17. application
  18. 1
  19. an app
  20. 185
  21. True
  22. a big-text reader
  23. a homework planner
  24. after the must-haves
  25. fans
  26. the plan stage
  27. a study-room finder
  28. True
  29. a button with no action
  30. “I forget my homework”
  31. True
  32. the people who use it
  33. False
  34. 1
  35. 230
  36. 9
  37. False
  38. 1
  39. missing the bus
  40. pick a theme colour

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