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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 613 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.📅 An app team plans for 5 days, builds for 12 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  2. 2.Which of these is data? (a) the home page of an app (b) tap to go Next (c) today’s step count (d) tap to Save
  3. 3.True or false: a puzzle with levels is a game. (a) True (b) False
  4. 4.True or false: a switch for dark mode is an input. (a) False (b) True
  5. 5.🔍 Which is the odd one out? (a) a racing challenge (b) a unit converter (c) a word battle (d) a cricket run chase
  6. 6.🗒️ What is a must-have feature? (a) a colour theme (b) a sound effect (c) a nice extra (d) one the app cannot skip
  7. 7.🧩 Which input is best for turning something ON or OFF? (a) a slider (b) a text box (c) a title (d) a switch
  8. 8.🗒️ Version 1 of a pocket-money tracker must be ready in 18 days. How many days are left for extras after the must-haves?
    add money received: 4 days
    add money spent: 3 days
    show the balance: 5 days
  9. 9.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 17 votes
    losing water bottles: 7 votes
    missing the bus: 8 votes
    (a) missing the bus (b) losing water bottles (c) forgetting homework
  10. 10.🧩 In an app, what is the log-in page? (a) an input (b) a screen (c) data (d) a button
  11. 11.📊 Survey: which problem bugs you most? How many students voted in all?
    wasting pocket money: 4 votes
    losing water bottles: 10 votes
    forgetting homework: 23 votes
  12. 12.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    missing the bus: 25 votes
    losing water bottles: 20 votes
    wasting pocket money: 12 votes
    (a) missing the bus (b) losing water bottles (c) wasting pocket money
  13. 13.🧩 In an app, what is a box to type a name? (a) data (b) a screen (c) an input (d) a button
  14. 14.🧩 Which of these is a button on this screen?
    [title] Sign Up
    [switch] Sound
    [button] Help
    [text box] Notes
    [text box] Subject
    [slider] Volume
    [text box] Phone
    [button] Save
    [button] Next
    (a) Help (b) Subject (c) Phone (d) Notes
  15. 15.🗒️ You are planning version 1 of a quiz app. Which feature can WAIT for a later version? (a) show a question (b) check the answer (c) show the score (d) an avatar shop
  16. 16.🔢 After an app is released, which comes first: “release an update” or “read user reviews”? (a) read user reviews (b) release an update
  17. 17.🗂️ What kind of app is a cricket run chase? (a) a learning app (b) a tool app (c) a game (d) a health app
  18. 18.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) set a due date (b) see tasks by day (c) add a homework task (d) earn stickers
  19. 19.👥 A school app has 40 students, 165 teachers and 220 parents as users. Which user group is the biggest? (a) parents (b) teachers (c) students
  20. 20.⚙️ In an app, is tapping a button an input, processing or an output? (a) processing (b) output (c) input
  21. 21.True or false: a pocket-money tracker is the best fit for a child saving up for a cycle. (a) False (b) True
  22. 22.📅 An app team plans for 2 days, builds for 9 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  23. 23.👥 A cricket club app has 240 players, 20 coaches and 35 fans as users. Which user group is the biggest? (a) players (b) coaches (c) fans
  24. 24.🎯 Is this a user need or a feature: “Small text is hard”? (a) a feature (b) a user need
  25. 25.🗒️ You are planning version 1 of a bus tracker. Which feature can WAIT for a later version? (a) rate the driver (b) pick your bus stop (c) show arrival time (d) see where the bus is
  26. 26.🔍 Which is the odd one out? (a) write the code (b) draw the user flow (c) connect the data (d) add the buttons
  27. 27.True or false: an app needs no installing. (a) True (b) False
  28. 28.🔢 When you make an app, what comes right after “build the app”? (a) get an idea (b) plan the screens (c) release it (d) test the app
  29. 29.👥 A cricket club app has 60 players, 235 coaches and 140 fans as users. How many more coaches than fans are there?
  30. 30.🗒️ Version 1 of a pocket-money tracker must be ready in 14 days. How many days are left for extras after the must-haves?
    add money received: 4 days
    add money spent: 3 days
    show the balance: 5 days
  31. 31.True or false: an app comes from an app store. (a) False (b) True
  32. 32.🔢 When you make an app, which comes FIRST? (a) test the app (b) plan the screens (c) build the app (d) get an idea
  33. 33.Which of these is a feature? (a) a search bar (b) “Small text is hard” (c) “What should I cook?” (d) “I forget my homework”
  34. 34.🧩 In an app, what is tap to Send? (a) an input (b) data (c) a button (d) a screen
  35. 35.💡 Does an app idea like a free study-room finder solve a real problem? (a) Yes (b) No
  36. 36.👥 A school app has 165 students, 100 teachers and 170 parents as users. How many more parents than teachers are there?
  37. 37.💡 A good app idea starts with ___. (a) a cool logo (b) many colours (c) a problem to solve (d) a long name
  38. 38.⚙️ In an app, is sorting the scores an input, processing or an output? (a) input (b) output (c) processing
  39. 39.Which of these is a user need? (a) “What should I cook?” (b) a dark mode switch (c) a search bar (d) a reminder alarm
  40. 40.🗒️ Why keep version 1 small? (a) to confuse users (b) to look bigger (c) to learn from users soon (d) to use up storage

Answer key

  1. 11
  2. today’s step count
  3. True
  4. True
  5. a unit converter
  6. one the app cannot skip
  7. a switch
  8. 6
  9. forgetting homework
  10. a screen
  11. 37
  12. missing the bus
  13. an input
  14. Help
  15. an avatar shop
  16. read user reviews
  17. a game
  18. earn stickers
  19. parents
  20. input
  21. True
  22. 7
  23. players
  24. a user need
  25. rate the driver
  26. draw the user flow
  27. False
  28. test the app
  29. 95
  30. 2
  31. True
  32. get an idea
  33. a search bar
  34. a button
  35. Yes
  36. 70
  37. a problem to solve
  38. processing
  39. “What should I cook?”
  40. to learn from users soon

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