App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
- 1.🗒️ You are planning version 1 of a pocket-money tracker. Which feature can WAIT for a later version? (a) pie-chart colours (b) add money spent (c) show the balance (d) add money received
- 2.👥 A cricket club app has 100 players, 155 coaches and 235 fans as users. How many more coaches than players are there?
- 3.🔢 When you make an app, which comes FIRST? (a) get an idea (b) build the app (c) plan the screens (d) test the app
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4.📊 Survey: which problem bugs you most? Which problem should your app solve first?
no quiet study place: 4 votes
wasting pocket money: 25 votes
missing the bus: 9 votes (a) no quiet study place (b) missing the bus (c) wasting pocket money - 5.🔍 Which is the odd one out? (a) a step counter (b) a sleep tracker (c) a water reminder (d) a racing challenge
- 6.👥 A library app has 170 readers, 55 librarians and 300 volunteers as users. Which user group is the biggest? (a) librarians (b) volunteers (c) readers
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7.🧩 How many buttons does this app screen have?
[title] Edit Profile
[text box] Email
[button] Send
[text box] Subject - 8.📴 Which of these can often still work with no internet? (a) a new website (b) an installed app (c) a video call (d) an online search
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9.⚙️ What number does this app show?
let price = 85; // typed by the user
let qty = 3; // typed by the user
let total = price * qty;
show(total); - 10.🛠️ At which stage do you put it on an app store? (a) the build stage (b) the test stage (c) the release stage (d) the idea stage
- 11.Which of these happens at the idea stage? (a) share the download link (b) pick the features (c) spot a problem to solve (d) try every button
- 12.🧩 Which part lets the user give the app information? (a) an input (b) a title (c) an icon (d) a logo
- 13.💡 Which app idea solves this problem: friends argue over who pays? (a) a lost-and-found board (b) a homework planner (c) a study-room finder (d) a bill splitter
- 14.💡 Which app idea solves this problem: the library is always full? (a) a bill splitter (b) a study-room finder (c) a homework planner (d) a medicine reminder
- 15.💡 Which app idea solves this problem: nobody knows whose bag it is? (a) a homework planner (b) a medicine reminder (c) a lost-and-found board (d) a bill splitter
- 16.👥 A library app has 65 readers, 210 librarians and 215 volunteers as users. Which user group is the biggest? (a) librarians (b) volunteers (c) readers
- 17.Which of these is true of an app? (a) opens from a link (b) updates from the store (c) needs no installing (d) has a web address
- 18.Which of these is a button? (a) tap to Send (b) the game-over page (c) your friends list (d) today’s step count
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19.🗒️ Version 1 of a quiz app must be ready in 8 days. How many days are left for extras after the must-haves?
show a question: 2 days
check the answer: 3 days
show the score: 3 days - 20.🔢 When you make an app, which comes first: “release it” or “get an idea”? (a) get an idea (b) release it
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21.🧩 How many buttons does this app screen have?
[title] Edit Profile
[button] Back
[text box] City
[button] Save
[text box] Phone
[slider] Volume - 22.Which of these is a screen? (a) the settings page (b) a slider for volume (c) a switch for dark mode (d) tap to Save
- 23.🔢 After an app is released, which comes LAST? (a) release an update (b) fix and improve (c) test it again (d) list what to fix
- 24.🗂️ What kind of app is a step counter? (a) a tool app (b) a game (c) a health app (d) a learning app
- 25.🔍 Which is the odd one out? (a) sketch the screens (b) put it on an app store (c) draw the user flow (d) pick the features
- 26.Which of these is true of an app? (a) opens in a web browser (b) opens from a link (c) has a web address (d) has a home-screen icon
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27.⚙️ What number does this app show?
let price = 60; // typed by the user
let qty = 4; // typed by the user
let total = price * qty;
show(total); - 28.🧩 In an app, what is a slider for volume? (a) a button (b) data (c) a screen (d) an input
- 29.🔢 When you make an app, which comes first: “test the app” or “release it”? (a) test the app (b) release it
- 30.📅 An app team plans for 2 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
- 31.Which of these app ideas solves a real problem? (a) a blank grey screen (b) a lost-and-found board (c) a button with no action (d) a page of random dots
- 32.🔢 When you make an app, what comes right after “plan the screens”? (a) build the app (b) release it (c) test the app (d) get an idea
- 33.🧩 In an app, what is tap to go Next? (a) a button (b) data (c) a screen (d) an input
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34.⚙️ Which line does the processing (works out the answer)?
line 1: let bill = 129; // typed by the user
line 2: let friends = 3; // typed by the user
line 3: let share = bill / friends;
line 4: show(share); (a) line 2 (b) line 3 (c) line 4 (d) line 1 -
35.📊 Survey: which problem bugs you most? How many more votes did “wasting pocket money” get than “losing water bottles”?
losing water bottles: 13 votes
no quiet study place: 24 votes
wasting pocket money: 15 votes - 36.True or false: you try every button at the plan stage. (a) True (b) False
- 37.💡 A good app idea starts with ___. (a) many colours (b) a cool logo (c) a problem to solve (d) a long name
- 38.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) an avatar shop (b) background music (c) check the answer (d) confetti effects
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39.🗒️ Version 1 of a water reminder must be ready in 12 days. How many days are left for extras after the must-haves?
set a reminder time: 3 days
log a glass of water: 3 days
see today’s total: 3 days -
40.📊 Survey: which problem bugs you most? Which problem should your app solve first?
losing water bottles: 16 votes
forgetting homework: 5 votes
missing the bus: 4 votes (a) forgetting homework (b) missing the bus (c) losing water bottles
Answer key
- pie-chart colours
- 55
- get an idea
- wasting pocket money
- a racing challenge
- volunteers
- 1
- an installed app
- 255
- the release stage
- spot a problem to solve
- an input
- a bill splitter
- a study-room finder
- a lost-and-found board
- volunteers
- updates from the store
- tap to Send
- 0
- get an idea
- 2
- the settings page
- release an update
- a health app
- put it on an app store
- has a home-screen icon
- 240
- an input
- test the app
- 8
- a lost-and-found board
- build the app
- a button
- line 3
- 2
- False
- a problem to solve
- check the answer
- 3
- losing water bottles
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students