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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 654 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.Which of these is processing? (a) a beep sound (b) a buzz (vibration) (c) adding up a bill (d) typing your age
  2. 2.🧩 In an app, what is a switch for dark mode? (a) a button (b) an input (c) data (d) a screen
  3. 3.🧑 Who is an app really made for? (a) its charger (b) its users (c) its icon (d) its coder only
  4. 4.👥 A school app has 210 students, 30 teachers and 200 parents as users. How many users does it have in all?
  5. 5.True or false: checking a password is an output. (a) False (b) True
  6. 6.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    no quiet study place: 20 votes
    missing the bus: 13 votes
    wasting pocket money: 7 votes
    (a) missing the bus (b) wasting pocket money (c) no quiet study place
  7. 7.🗒️ You are planning version 1 of a pocket-money tracker. Which feature can WAIT for a later version? (a) add money received (b) show the balance (c) pie-chart colours (d) add money spent
  8. 8.🎯 Is this a user need or a feature: a dark mode switch? (a) a user need (b) a feature
  9. 9.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 7 votes
    no quiet study place: 3 votes
    losing water bottles: 4 votes
    (a) forgetting homework (b) losing water bottles (c) no quiet study place
  10. 10.🎯 Is this a user need or a feature: “I keep missing the bus”? (a) a feature (b) a user need
  11. 11.💡 Does an app idea like a blank grey screen solve a real problem? (a) Yes (b) No
  12. 12.Which of these app ideas solves a real problem? (a) a free study-room finder (b) a blank grey screen (c) an app that just says hi (d) a button with no action
  13. 13.📱 Which one needs no installing: an app or a website? (a) an app (b) a website
  14. 14.🎯 Who are the users of an app? (a) only the coders (b) the app icons (c) the people who use it (d) only the testers
  15. 15.⚙️ Which line does the processing (works out the answer)?
    line 1: let price = 30; // typed by the user
    line 2: let qty = 5; // typed by the user
    line 3: let total = price * qty;
    line 4: show(total);
    (a) line 2 (b) line 4 (c) line 1 (d) line 3
  16. 16.📱 Which one has a home-screen icon: an app or a website? (a) a website (b) an app
  17. 17.🔍 Which is the odd one out? (a) an alarm clock (b) a word battle (c) a torch (d) a unit converter
  18. 18.🔍 Which is the odd one out? (a) a buzz (vibration) (b) a result on screen (c) a beep sound (d) adding up a bill
  19. 19.🔍 Which is the odd one out? (a) list what users need (b) let friends try it (c) try every button (d) write down the bugs
  20. 20.⚙️ In an app, is typing your age an input, processing or an output? (a) input (b) processing (c) output
  21. 21.🧩 In an app, what is a date picker? (a) data (b) a screen (c) a button (d) an input
  22. 22.💡 Which app idea solves this problem: the library is always full? (a) a bill splitter (b) a medicine reminder (c) a lost-and-found board (d) a study-room finder
  23. 23.🧩 What do we call one full page of an app? (a) a screen (b) a cable (c) a battery (d) a variable
  24. 24.🔢 After an app is released, what comes right after “fix and improve”? (a) release an update (b) list what to fix (c) read user reviews (d) test it again
  25. 25.True or false: a homework planner is the best fit for a teen whose money runs out by Friday. (a) False (b) True
  26. 26.🗂️ What kind of app is a puzzle with levels? (a) a tool app (b) a learning app (c) a game (d) a health app
  27. 27.📱 Which one is installed on a phone: an app or a website? (a) an app (b) a website
  28. 28.Which of these is data? (a) the game-over page (b) the home page of an app (c) today’s step count (d) tap to Save
  29. 29.🎯 What is a user need? (a) a colour theme (b) a type of button (c) a phone setting (d) a problem a user has
  30. 30.💡 Which is a problem statement? (a) “Use blue buttons” (b) “Make it fast” (c) “Add a logo” (d) “Kids forget homework”
  31. 31.Which of these app ideas solves a real problem? (a) a page of random dots (b) a bill splitter (c) an app that just says hi (d) a button with no action
  32. 32.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Settings
    [slider] Text size
    [button] Start
    [text box] Due date
    [switch] Sound
    [text box] Phone
  33. 33.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) an avatar shop (b) show the score (c) background music (d) confetti effects
  34. 34.🗒️ What is a must-have feature? (a) one the app cannot skip (b) a nice extra (c) a colour theme (d) a sound effect
  35. 35.🗒️ You are planning version 1 of a water reminder. Which feature can WAIT for a later version? (a) log a glass of water (b) set a reminder time (c) water animations (d) see today’s total
  36. 36.🧩 In an app, what is your friends list? (a) data (b) an input (c) a button (d) a screen
  37. 37.🧩 How many buttons does this app screen have?
    [title] Edit Profile
    [button] Save
    [button] Send
    [button] Cancel
    [slider] Volume
    [text box] Email
  38. 38.🛠️ At which stage do you list what users need? (a) the release stage (b) the build stage (c) the test stage (d) the idea stage
  39. 39.🔍 Which is the odd one out? (a) a flashcard trainer (b) a puzzle with levels (c) a word battle (d) a racing challenge
  40. 40.Which of these app ideas solves no real problem? (a) a bill splitter (b) a free study-room finder (c) a medicine reminder (d) a page of random dots

Answer key

  1. adding up a bill
  2. an input
  3. its users
  4. 440
  5. False
  6. no quiet study place
  7. pie-chart colours
  8. a feature
  9. forgetting homework
  10. a user need
  11. No
  12. a free study-room finder
  13. a website
  14. the people who use it
  15. line 3
  16. an app
  17. a word battle
  18. adding up a bill
  19. list what users need
  20. input
  21. an input
  22. a study-room finder
  23. a screen
  24. test it again
  25. False
  26. a game
  27. an app
  28. today’s step count
  29. a problem a user has
  30. “Kids forget homework”
  31. a bill splitter
  32. 4
  33. show the score
  34. one the app cannot skip
  35. water animations
  36. data
  37. 3
  38. the idea stage
  39. a flashcard trainer
  40. a page of random dots

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