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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 678 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.⚙️ In an app, is working out a tip an input, processing or an output? (a) output (b) input (c) processing
  2. 2.Which of these happens at the build stage? (a) write down the bugs (b) talk to possible users (c) try every button (d) connect the data
  3. 3.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    no quiet study place: 4 votes
    forgetting homework: 6 votes
    wasting pocket money: 9 votes
    (a) forgetting homework (b) wasting pocket money (c) no quiet study place
  4. 4.True or false: a switch for dark mode is an input. (a) False (b) True
  5. 5.True or false: a recipe finder is the best fit for a cook with no idea for dinner. (a) False (b) True
  6. 6.Which of these happens at the idea stage? (a) write the store text (b) put it on an app store (c) list what users need (d) connect the data
  7. 7.💡 A good app idea starts with ___. (a) many colours (b) a problem to solve (c) a long name (d) a cool logo
  8. 8.🔍 Which is the odd one out? (a) add the buttons (b) sketch the screens (c) pick the features (d) draw the user flow
  9. 9.True or false: your saved notes is data. (a) False (b) True
  10. 10.⚙️ In an app, is speaking a command an input, processing or an output? (a) processing (b) output (c) input
  11. 11.Which of these app ideas solves a real problem? (a) a library due-date alert (b) a blank grey screen (c) an app that just says hi (d) a button with no action
  12. 12.🎯 Which app would help this user most: a cook with no idea for dinner? (a) a bus tracker (b) a homework planner (c) a big-text reader (d) a recipe finder
  13. 13.🗒️ You are planning version 1 of a pocket-money tracker. Which feature is a MUST-HAVE? (a) export to a file (b) savings stickers (c) pie-chart colours (d) add money received
  14. 14.🗒️ Version 1 of a homework planner must be ready in 14 days. How many days are left for extras after the must-haves?
    add a homework task: 3 days
    set a due date: 3 days
    see tasks by day: 2 days
  15. 15.True or false: a pocket-money tracker is the best fit for a pupil juggling five projects. (a) True (b) False
  16. 16.Which of these is processing? (a) speaking a command (b) a beep sound (c) checking a password (d) a buzz (vibration)
  17. 17.🔔 What is a message an app shows on your lock screen called? (a) a notification (b) a web address (c) a variable (d) a wireframe
  18. 18.👥 A cricket club app has 145 players, 185 coaches and 150 fans as users. How many users does it have in all?
  19. 19.True or false: a homework planner is the best fit for a pupil juggling five projects. (a) True (b) False
  20. 20.📱 Which one comes from an app store: an app or a website? (a) a website (b) an app
  21. 21.🔢 After an app is released, which comes FIRST? (a) fix and improve (b) test it again (c) read user reviews (d) list what to fix
  22. 22.⚙️ What number does this app show?
    let bill = 335; // typed by the user
    let friends = 5; // typed by the user
    let share = bill / friends;
    show(share);
  23. 23.🔍 Which is the odd one out? (a) a buzz (vibration) (b) typing your age (c) speaking a command (d) taking a photo
  24. 24.Which of these is true of an app? (a) has a web address (b) is installed on a phone (c) opens from a link (d) opens in a web browser
  25. 25.🗂️ What kind of app is a calculator? (a) a health app (b) a game (c) a learning app (d) a tool app
  26. 26.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 18 votes
    forgetting birthdays: 20 votes
    losing water bottles: 9 votes
    (a) losing water bottles (b) forgetting birthdays (c) forgetting homework
  27. 27.True or false: adding up a bill is processing. (a) False (b) True
  28. 28.🔍 Which is the odd one out? (a) a sleep tracker (b) a flashcard trainer (c) a spelling coach (d) a times-table quiz
  29. 29.🧩 In an app, what is the game-over page? (a) a screen (b) an input (c) a button (d) data
  30. 30.⚙️ Which line does the processing (works out the answer)?
    line 1: let price = 130; // typed by the user
    line 2: let off = 20; // typed by the user
    line 3: let pay = price - off;
    line 4: show(pay);
    (a) line 2 (b) line 4 (c) line 3 (d) line 1
  31. 31.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    wasting pocket money: 20 votes
    no quiet study place: 12 votes
    losing water bottles: 7 votes
    (a) losing water bottles (b) no quiet study place (c) wasting pocket money
  32. 32.True or false: a big-text reader is the best fit for a student who keeps forgetting due dates. (a) True (b) False
  33. 33.🔍 Which is the odd one out? (a) draw the user flow (b) put it on an app store (c) write the store text (d) share the download link
  34. 34.👥 A school app has 75 students, 250 teachers and 195 parents as users. Which user group is the biggest? (a) teachers (b) students (c) parents
  35. 35.Which of these happens at the plan stage? (a) let friends try it (b) spot a problem to solve (c) sketch the screens (d) list what users need
  36. 36.True or false: a switch for dark mode is a button. (a) True (b) False
  37. 37.📅 An app team plans for 2 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  38. 38.Which of these is a user need? (a) a search bar (b) a share button (c) a reminder alarm (d) “I forget my homework”
  39. 39.🎯 A short made-up profile of a typical user is called a ___. (a) password (b) persona (c) protocol (d) pixel
  40. 40.👥 A school app has 155 students, 220 teachers and 70 parents as users. Which user group is the biggest? (a) parents (b) teachers (c) students

Answer key

  1. processing
  2. connect the data
  3. wasting pocket money
  4. True
  5. True
  6. list what users need
  7. a problem to solve
  8. add the buttons
  9. True
  10. input
  11. a library due-date alert
  12. a recipe finder
  13. add money received
  14. 6
  15. False
  16. checking a password
  17. a notification
  18. 480
  19. True
  20. an app
  21. read user reviews
  22. 67
  23. a buzz (vibration)
  24. is installed on a phone
  25. a tool app
  26. forgetting birthdays
  27. True
  28. a sleep tracker
  29. a screen
  30. line 3
  31. wasting pocket money
  32. False
  33. draw the user flow
  34. teachers
  35. sketch the screens
  36. False
  37. 11
  38. “I forget my homework”
  39. persona
  40. teachers

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