App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
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1.📊 Survey: which problem bugs you most? How many more votes did “wasting pocket money” get than “forgetting birthdays”?
forgetting homework: 6 votes
wasting pocket money: 20 votes
forgetting birthdays: 7 votes - 2.🔍 Which is the odd one out? (a) pick the features (b) talk to possible users (c) draw the user flow (d) sketch the screens
- 3.🛠️ At which stage do you talk to possible users? (a) the build stage (b) the plan stage (c) the release stage (d) the idea stage
- 4.📱 Which one has a web address: an app or a website? (a) a website (b) an app
- 5.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) rate the driver (b) change the bus icon (c) a dark mode (d) see where the bus is
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6.⚙️ Which line does the processing (works out the answer)?
line 1: let price = 25; // typed by the user
line 2: let qty = 3; // typed by the user
line 3: let total = price * qty;
line 4: show(total); (a) line 2 (b) line 4 (c) line 1 (d) line 3 - 7.True or false: you add the buttons at the test stage. (a) True (b) False
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8.📊 Survey: which problem bugs you most? How many students voted in all?
losing water bottles: 9 votes
no quiet study place: 14 votes
missing the bus: 13 votes - 9.True or false: you write down the bugs at the test stage. (a) True (b) False
- 10.💡 A good app idea starts with ___. (a) a problem to solve (b) a cool logo (c) a long name (d) many colours
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11.🧩 How many buttons does this app screen have?
[title] Add Homework
[text box] Notes
[button] Cancel
[text box] City
[slider] Text size
[button] Back
[switch] Dark mode
[text box] Phone
[button] Start - 12.True or false: a lost-and-found board solves no real problem. (a) True (b) False
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13.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] Add Homework
[text box] Subject
[button] Help
[button] Send
[text box] Email
[text box] Phone
[button] Save -
14.🧩 How many buttons does this app screen have?
[title] Settings
[button] Save
[text box] Due date
[switch] Sound - 15.👥 A clinic app has 165 patients, 125 doctors and 75 nurses as users. Which user group is the biggest? (a) patients (b) doctors (c) nurses
- 16.👥 A clinic app has 230 patients, 75 doctors and 65 nurses as users. How many users does it have in all?
- 17.🗒️ You are planning version 1 of a bus tracker. Which feature can WAIT for a later version? (a) pick your bus stop (b) see where the bus is (c) rate the driver (d) show arrival time
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18.📊 Survey: which problem bugs you most? Which problem should your app solve first?
no quiet study place: 18 votes
missing the bus: 15 votes
wasting pocket money: 19 votes (a) wasting pocket money (b) missing the bus (c) no quiet study place -
19.🗒️ Version 1 of a quiz app must be ready in 10 days. How many days are left for extras after the must-haves?
show a question: 3 days
check the answer: 1 days
show the score: 3 days - 20.Which of these happens at the build stage? (a) try every button (b) write down the bugs (c) write the code (d) talk to possible users
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21.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
[title] New Note
[switch] Dark mode
[text box] Name
[text box] Age
[text box] Phone
[button] Done - 22.🧩 In an app, what is tap to Start? (a) a screen (b) data (c) an input (d) a button
- 23.📱 Which one is installed on a phone: an app or a website? (a) a website (b) an app
- 24.🧩 In an app, what is the settings page? (a) an input (b) a screen (c) data (d) a button
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25.🗒️ Version 1 of a homework planner must be ready in 8 days. How many days are left for extras after the must-haves?
add a homework task: 1 days
set a due date: 2 days
see tasks by day: 2 days - 26.🔢 When you make an app, which comes LAST? (a) release it (b) build the app (c) plan the screens (d) get an idea
- 27.Which of these is an output? (a) a pop-up message (b) sorting the scores (c) speaking a command (d) taking a photo
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28.⚙️ Which line does the processing (works out the answer)?
line 1: let bill = 42; // typed by the user
line 2: let friends = 3; // typed by the user
line 3: let share = bill / friends;
line 4: show(share); (a) line 2 (b) line 1 (c) line 4 (d) line 3 - 29.🔢 When you make an app, which comes first: “build the app” or “release it”? (a) build the app (b) release it
- 30.🧩 Which input is best for choosing a volume level? (a) a switch (b) a slider (c) a title (d) a text box
- 31.True or false: a puzzle with levels is a learning app. (a) False (b) True
- 32.🗒️ You are planning version 1 of a water reminder. Which feature is a MUST-HAVE? (a) water animations (b) custom alert sounds (c) share your streak (d) set a reminder time
- 33.👥 A library app has 300 readers, 75 librarians and 180 volunteers as users. Which user group is the biggest? (a) librarians (b) volunteers (c) readers
- 34.Which of these happens at the plan stage? (a) draw the user flow (b) list what users need (c) let friends try it (d) spot a problem to solve
- 35.🗂️ What kind of app is a cricket run chase? (a) a tool app (b) a health app (c) a game (d) a learning app
- 36.⚙️ In an app, is typing your age an input, processing or an output? (a) input (b) output (c) processing
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37.🧩 How many buttons does this app screen have?
[title] Edit Profile
[button] Help
[text box] Notes
[slider] Brightness
[text box] Phone -
38.🧩 How many buttons does this app screen have?
[title] Add Homework
[text box] Phone
[button] Help
[text box] Name
[switch] Sound
[text box] Subject - 39.🎯 What is the best first step to learn what users need? (a) write the code (b) pick the colours (c) ask and watch users (d) guess on your own
- 40.🗂️ What kind of app is a word battle? (a) a health app (b) a game (c) a learning app (d) a tool app
Answer key
- 13
- talk to possible users
- the idea stage
- a website
- see where the bus is
- line 3
- False
- 36
- True
- a problem to solve
- 3
- False
- 3
- 1
- patients
- 370
- rate the driver
- wasting pocket money
- 3
- write the code
- 4
- a button
- an app
- a screen
- 3
- release it
- a pop-up message
- line 3
- build the app
- a slider
- False
- set a reminder time
- readers
- draw the user flow
- a game
- input
- 1
- 1
- ask and watch users
- a game
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students