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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 8 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🌐 Which program do you need to open a website? (a) an app store (b) a web browser (c) a camera app (d) a calculator
  2. 2.⚙️ In an app, is typing your age an input, processing or an output? (a) processing (b) output (c) input
  3. 3.🔍 Which is the odd one out? (a) add the buttons (b) try every button (c) write the code (d) connect the data
  4. 4.🗂️ What kind of app is a cricket run chase? (a) a tool app (b) a learning app (c) a game (d) a health app
  5. 5.Which of these happens at the plan stage? (a) sketch the screens (b) talk to possible users (c) list what users need (d) spot a problem to solve
  6. 6.💡 Does an app idea like a free study-room finder solve a real problem? (a) Yes (b) No
  7. 7.True or false: working out a tip is an input. (a) False (b) True
  8. 8.🗒️ Version 1 of a pocket-money tracker must be ready in 9 days. How many days are left for extras after the must-haves?
    add money received: 3 days
    add money spent: 1 days
    show the balance: 2 days
  9. 9.Which of these is data? (a) the log-in page (b) the settings page (c) today’s step count (d) tap to Save
  10. 10.🔍 Which is the odd one out? (a) a calculator (b) a cricket run chase (c) a torch (d) an alarm clock
  11. 11.👥 A school app has 260 students, 120 teachers and 240 parents as users. How many more students than teachers are there?
  12. 12.🗂️ What kind of app is a step counter? (a) a tool app (b) a learning app (c) a health app (d) a game
  13. 13.Which of these happens at the test stage? (a) talk to possible users (b) let friends try it (c) add the buttons (d) list what users need
  14. 14.True or false: a blank grey screen solves a real problem. (a) True (b) False
  15. 15.True or false: a button with no action solves no real problem. (a) False (b) True
  16. 16.🔍 Which is the odd one out? (a) a sleep tracker (b) a water reminder (c) a step counter (d) an alarm clock
  17. 17.🔢 When you make an app, which comes LAST? (a) get an idea (b) release it (c) plan the screens (d) test the app
  18. 18.🔢 When you make an app, which comes first: “get an idea” or “plan the screens”? (a) plan the screens (b) get an idea
  19. 19.🔍 Which is the odd one out? (a) sketch the screens (b) pick the features (c) draw the user flow (d) write down the bugs
  20. 20.🛠️ At which stage do you draw the user flow? (a) the build stage (b) the test stage (c) the idea stage (d) the plan stage
  21. 21.🎯 Is this a user need or a feature: “I forget my homework”? (a) a user need (b) a feature
  22. 22.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    forgetting homework: 21 votes
    no quiet study place: 17 votes
    missing the bus: 14 votes
    (a) no quiet study place (b) forgetting homework (c) missing the bus
  23. 23.🧩 In an app, what is your saved notes? (a) a screen (b) data (c) a button (d) an input
  24. 24.True or false: an app comes from an app store. (a) False (b) True
  25. 25.🗂️ What kind of app is a times-table quiz? (a) a health app (b) a game (c) a learning app (d) a tool app
  26. 26.🎯 Which app would help this user most: a reader who finds small print hard? (a) a pocket-money tracker (b) a homework planner (c) a water reminder (d) a big-text reader
  27. 27.📱 Which one opens from a link: an app or a website? (a) an app (b) a website
  28. 28.Which of these app ideas solves no real problem? (a) a lost-and-found board (b) a medicine reminder (c) a button with no action (d) a library due-date alert
  29. 29.⚙️ Which line does the processing (works out the answer)?
    line 1: let price = 70; // typed by the user
    line 2: let qty = 6; // typed by the user
    line 3: let total = price * qty;
    line 4: show(total);
    (a) line 4 (b) line 2 (c) line 1 (d) line 3
  30. 30.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) confetti effects (b) an avatar shop (c) show a question (d) background music
  31. 31.🗒️ You are planning version 1 of a bus tracker. Which feature can WAIT for a later version? (a) pick your bus stop (b) see where the bus is (c) a dark mode (d) show arrival time
  32. 32.🧩 How many buttons does this app screen have?
    [title] Edit Profile
    [button] Cancel
    [text box] Due date
  33. 33.🗒️ The first small, working version of an app is often called an ___. (a) CPU (b) FAQ (c) MVP (d) URL
  34. 34.Which of these app ideas solves a real problem? (a) a library due-date alert (b) a blank grey screen (c) an app that just says hi (d) a button with no action
  35. 35.🗒️ Version 1 of a bus tracker must be ready in 11 days. How many days are left for extras after the must-haves?
    see where the bus is: 2 days
    show arrival time: 4 days
    pick your bus stop: 2 days
  36. 36.True or false: a switch for dark mode is a screen. (a) True (b) False
  37. 37.🔢 When you make an app, which comes first: “plan the screens” or “get an idea”? (a) plan the screens (b) get an idea
  38. 38.🔍 Which is the odd one out? (a) a step counter (b) a sleep tracker (c) a water reminder (d) a word battle
  39. 39.📅 An app team plans for 3 days, builds for 4 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  40. 40.🧩 Which of these is a button on this screen?
    [title] Edit Profile
    [switch] Sound
    [button] Save
    [text box] Age
    [button] Back
    [button] Send
    (a) Sound (b) Age (c) Back

Answer key

  1. a web browser
  2. input
  3. try every button
  4. a game
  5. sketch the screens
  6. Yes
  7. False
  8. 3
  9. today’s step count
  10. a cricket run chase
  11. 140
  12. a health app
  13. let friends try it
  14. False
  15. True
  16. an alarm clock
  17. release it
  18. get an idea
  19. write down the bugs
  20. the plan stage
  21. a user need
  22. forgetting homework
  23. data
  24. True
  25. a learning app
  26. a big-text reader
  27. a website
  28. a button with no action
  29. line 3
  30. show a question
  31. a dark mode
  32. 1
  33. MVP
  34. a library due-date alert
  35. 3
  36. False
  37. get an idea
  38. a word battle
  39. 1
  40. Back

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