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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 803 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.💡 How can you check that people really have the problem? (a) copy another app (b) pick a colour (c) ask possible users (d) just guess
  2. 2.⚙️ What number does this app show?
    let price = 170; // typed by the user
    let off = 40; // typed by the user
    let pay = price - off;
    show(pay);
  3. 3.🗒️ What is a must-have feature? (a) one the app cannot skip (b) a sound effect (c) a nice extra (d) a colour theme
  4. 4.🗒️ You are planning version 1 of a quiz app. Which feature can WAIT for a later version? (a) an avatar shop (b) show the score (c) show a question (d) check the answer
  5. 5.True or false: you let friends try it at the test stage. (a) False (b) True
  6. 6.True or false: you spot a problem to solve at the idea stage. (a) False (b) True
  7. 7.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) add a homework task (b) see tasks by day (c) set a due date (d) pick a theme colour
  8. 8.🗒️ Version 1 of a homework planner must be ready in 11 days. How many days are left for extras after the must-haves?
    add a homework task: 3 days
    set a due date: 2 days
    see tasks by day: 2 days
  9. 9.🎯 An app for “everyone” with no clear user usually ___. (a) wins every prize (b) needs no testing (c) is easy to build (d) helps nobody well
  10. 10.🎯 Which app would help this user most: a reader who finds small print hard? (a) a recipe finder (b) a bus tracker (c) a big-text reader (d) a homework planner
  11. 11.🧩 What do we call one full page of an app? (a) a variable (b) a cable (c) a battery (d) a screen
  12. 12.📅 An app team plans for 3 days, builds for 8 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  13. 13.🎯 Is this a user need or a feature: “I keep missing the bus”? (a) a user need (b) a feature
  14. 14.Which of these is true of a website? (a) updates from the store (b) opens in a web browser (c) comes from an app store (d) is installed on a phone
  15. 15.🧩 How many buttons does this app screen have?
    [title] New Note
    [button] Save
    [text box] Due date
    [text box] Notes
    [text box] Age
  16. 16.True or false: you write down the bugs at the release stage. (a) False (b) True
  17. 17.🔢 When you make an app, which comes FIRST? (a) test the app (b) build the app (c) plan the screens (d) get an idea
  18. 18.🧩 Which input is best for turning something ON or OFF? (a) a text box (b) a switch (c) a slider (d) a title
  19. 19.⚙️ In an app, is a beep sound an input, processing or an output? (a) output (b) processing (c) input
  20. 20.True or false: a big-text reader is the best fit for a grandparent with weak eyesight. (a) True (b) False
  21. 21.True or false: a medicine reminder solves no real problem. (a) True (b) False
  22. 22.📱 Where do people usually download phone apps from? (a) an app store (b) a printer (c) a charger (d) a web server
  23. 23.📱 Which one has a web address: an app or a website? (a) a website (b) an app
  24. 24.🛠️ At which stage do you spot a problem to solve? (a) the release stage (b) the plan stage (c) the idea stage (d) the test stage
  25. 25.🗒️ Version 1 of a water reminder must be ready in 9 days. How many days are left for extras after the must-haves?
    set a reminder time: 2 days
    log a glass of water: 4 days
    see today’s total: 3 days
  26. 26.🔢 After an app is released, what comes right after “test it again”? (a) read user reviews (b) release an update (c) fix and improve (d) list what to fix
  27. 27.True or false: you list what users need at the build stage. (a) False (b) True
  28. 28.🎯 Is this a user need or a feature: “Small text is hard”? (a) a user need (b) a feature
  29. 29.🧩 In an app, what is tap to Save? (a) data (b) a screen (c) a button (d) an input
  30. 30.🧩 Scores, notes and settings that an app keeps are called ___. (a) screens (b) tabs (c) buttons (d) data
  31. 31.🗒️ Version 1 of a homework planner must be ready in 7 days. How many days are left for extras after the must-haves?
    add a homework task: 1 days
    set a due date: 1 days
    see tasks by day: 4 days
  32. 32.🔍 Which is the odd one out? (a) a buzz (vibration) (b) typing your age (c) a result on screen (d) a pop-up message
  33. 33.🔍 Which is the odd one out? (a) pick the features (b) sketch the screens (c) draw the user flow (d) write the code
  34. 34.💡 A good app idea starts with ___. (a) a cool logo (b) a long name (c) many colours (d) a problem to solve
  35. 35.🗒️ Version 1 of a water reminder must be ready in 13 days. How many days are left for extras after the must-haves?
    set a reminder time: 4 days
    log a glass of water: 1 days
    see today’s total: 4 days
  36. 36.📊 Survey: which problem bugs you most? How many more votes did “no quiet study place” get than “forgetting birthdays”?
    forgetting birthdays: 5 votes
    missing the bus: 23 votes
    no quiet study place: 17 votes
  37. 37.Which of these is a screen? (a) tap to Send (b) the game-over page (c) a date picker (d) a box to type a name
  38. 38.💡 Does an app idea like a page of random dots solve a real problem? (a) Yes (b) No
  39. 39.🔢 After an app is released, what comes right after “fix and improve”? (a) test it again (b) list what to fix (c) release an update (d) read user reviews
  40. 40.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    missing the bus: 14 votes
    forgetting birthdays: 7 votes
    wasting pocket money: 9 votes
    (a) wasting pocket money (b) missing the bus (c) forgetting birthdays

Answer key

  1. ask possible users
  2. 130
  3. one the app cannot skip
  4. an avatar shop
  5. True
  6. True
  7. pick a theme colour
  8. 4
  9. helps nobody well
  10. a big-text reader
  11. a screen
  12. 13
  13. a user need
  14. opens in a web browser
  15. 1
  16. False
  17. get an idea
  18. a switch
  19. output
  20. True
  21. False
  22. an app store
  23. a website
  24. the idea stage
  25. 0
  26. release an update
  27. False
  28. a user need
  29. a button
  30. data
  31. 1
  32. typing your age
  33. write the code
  34. a problem to solve
  35. 4
  36. 12
  37. the game-over page
  38. No
  39. test it again
  40. missing the bus

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