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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 861 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🗂️ What kind of app is an alarm clock? (a) a learning app (b) a tool app (c) a health app (d) a game
  2. 2.🗒️ You are planning version 1 of a pocket-money tracker. Which feature is a MUST-HAVE? (a) add money spent (b) savings stickers (c) pie-chart colours (d) export to a file
  3. 3.True or false: the log-in page is a screen. (a) False (b) True
  4. 4.👥 A school app has 25 students, 125 teachers and 90 parents as users. Which user group is the biggest? (a) students (b) parents (c) teachers
  5. 5.🎯 Which app would help this user most: a grandparent with weak eyesight? (a) a big-text reader (b) a pocket-money tracker (c) a homework planner (d) a bus tracker
  6. 6.True or false: a pocket-money tracker is the best fit for a runner who forgets to sip water. (a) True (b) False
  7. 7.💡 Does an app idea like a lost-and-found board solve a real problem? (a) Yes (b) No
  8. 8.Which of these is processing? (a) taking a photo (b) tapping a button (c) typing your age (d) checking a password
  9. 9.Which of these is true of an app? (a) has a web address (b) updates from the store (c) needs no installing (d) opens in a web browser
  10. 10.🧩 In an app, what is the settings page? (a) data (b) a button (c) a screen (d) an input
  11. 11.📊 Survey: which problem bugs you most? How many more votes did “wasting pocket money” get than “losing water bottles”?
    forgetting homework: 7 votes
    losing water bottles: 10 votes
    wasting pocket money: 14 votes
  12. 12.Which of these happens at the build stage? (a) connect the data (b) spot a problem to solve (c) let friends try it (d) try every button
  13. 13.🔍 Which is the odd one out? (a) put it on an app store (b) draw the user flow (c) sketch the screens (d) pick the features
  14. 14.📊 Survey: which problem bugs you most? How many more votes did “forgetting homework” get than “no quiet study place”?
    no quiet study place: 15 votes
    forgetting homework: 25 votes
    losing water bottles: 12 votes
  15. 15.Which of these is true of a website? (a) is installed on a phone (b) has a home-screen icon (c) needs no installing (d) comes from an app store
  16. 16.🧩 Which input is best for turning something ON or OFF? (a) a title (b) a switch (c) a slider (d) a text box
  17. 17.📱 Which one has a web address: an app or a website? (a) an app (b) a website
  18. 18.💡 Which app idea solves this problem: nobody knows whose bag it is? (a) a lost-and-found board (b) a medicine reminder (c) a bill splitter (d) a homework planner
  19. 19.🗒️ Version 1 of a bus tracker must be ready in 13 days. How many days are left for extras after the must-haves?
    see where the bus is: 1 days
    show arrival time: 1 days
    pick your bus stop: 5 days
  20. 20.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) check the answer (b) confetti effects (c) an avatar shop (d) background music
  21. 21.🎯 Why learn about users before you build? (a) to pick a logo (b) to make it longer (c) to build what they need (d) to slow it down
  22. 22.Which of these is true of an app? (a) opens from a link (b) has a web address (c) needs no installing (d) is installed on a phone
  23. 23.🛠️ At which stage do you write down the bugs? (a) the idea stage (b) the release stage (c) the test stage (d) the plan stage
  24. 24.🧩 How many buttons does this app screen have?
    [title] Settings
    [button] Send
    [text box] Name
    [text box] Email
    [switch] Dark mode
    [button] Done
    [button] Cancel
  25. 25.🧩 How many buttons does this app screen have?
    [title] Edit Profile
    [button] Done
    [slider] Volume
    [text box] Name
  26. 26.📅 An app team plans for 3 days, builds for 5 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  27. 27.🎯 Is this a user need or a feature: “I forget my homework”? (a) a user need (b) a feature
  28. 28.🧩 Which of these is a button on this screen?
    [title] Settings
    [text box] Age
    [text box] Name
    [slider] Volume
    [button] Save
    [text box] City
    [button] Done
    [button] Next
    (a) Age (b) Name (c) Save (d) City
  29. 29.⚙️ Which line does the processing (works out the answer)?
    line 1: let bill = 100; // typed by the user
    line 2: let friends = 4; // typed by the user
    line 3: let share = bill / friends;
    line 4: show(share);
    (a) line 2 (b) line 1 (c) line 4 (d) line 3
  30. 30.🔢 When you make an app, which comes FIRST? (a) test the app (b) get an idea (c) plan the screens (d) release it
  31. 31.True or false: a website opens in a web browser. (a) False (b) True
  32. 32.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) show a question (b) confetti effects (c) background music (d) an avatar shop
  33. 33.👥 A clinic app has 95 patients, 105 doctors and 60 nurses as users. How many more patients than nurses are there?
  34. 34.📅 An app team plans for 4 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  35. 35.Which of these happens at the test stage? (a) share the download link (b) write the store text (c) pick the features (d) let friends try it
  36. 36.🔍 Which is the odd one out? (a) a unit converter (b) an alarm clock (c) a calculator (d) a sleep tracker
  37. 37.🧩 What do we call one full page of an app? (a) a variable (b) a battery (c) a screen (d) a cable
  38. 38.True or false: you put it on an app store at the release stage. (a) True (b) False
  39. 39.🗒️ When should nice-to-have features be built? (a) never (b) before anything (c) after the must-haves (d) on day one
  40. 40.💡 A good app idea starts with ___. (a) a problem to solve (b) a long name (c) many colours (d) a cool logo

Answer key

  1. a tool app
  2. add money spent
  3. True
  4. teachers
  5. a big-text reader
  6. False
  7. Yes
  8. checking a password
  9. updates from the store
  10. a screen
  11. 4
  12. connect the data
  13. put it on an app store
  14. 10
  15. needs no installing
  16. a switch
  17. a website
  18. a lost-and-found board
  19. 6
  20. check the answer
  21. to build what they need
  22. is installed on a phone
  23. the test stage
  24. 3
  25. 1
  26. 10
  27. a user need
  28. Save
  29. line 3
  30. get an idea
  31. True
  32. show a question
  33. 35
  34. 2
  35. let friends try it
  36. a sleep tracker
  37. a screen
  38. True
  39. after the must-haves
  40. a problem to solve

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