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App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 881 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.📊 Survey: which problem bugs you most? How many students voted in all?
    forgetting homework: 9 votes
    no quiet study place: 24 votes
    wasting pocket money: 12 votes
  2. 2.🧩 Which input is best for turning something ON or OFF? (a) a text box (b) a switch (c) a title (d) a slider
  3. 3.👥 A clinic app has 95 patients, 20 doctors and 140 nurses as users. Which user group is the biggest? (a) doctors (b) patients (c) nurses
  4. 4.🗒️ Version 1 of a homework planner must be ready in 8 days. How many days are left for extras after the must-haves?
    add a homework task: 2 days
    set a due date: 2 days
    see tasks by day: 2 days
  5. 5.⚙️ In an app, is taking a photo an input, processing or an output? (a) input (b) output (c) processing
  6. 6.🧩 What do we call one full page of an app? (a) a battery (b) a cable (c) a variable (d) a screen
  7. 7.🧩 Which input is best for choosing a volume level? (a) a slider (b) a switch (c) a title (d) a text box
  8. 8.🔍 Which is the odd one out? (a) taking a photo (b) tapping a button (c) speaking a command (d) a beep sound
  9. 9.Which of these is true of a website? (a) comes from an app store (b) updates from the store (c) opens in a web browser (d) has a home-screen icon
  10. 10.Which of these happens at the test stage? (a) try every button (b) write the code (c) share the download link (d) connect the data
  11. 11.🗒️ When should nice-to-have features be built? (a) after the must-haves (b) on day one (c) before anything (d) never
  12. 12.💡 Which is a problem statement? (a) “Use blue buttons” (b) “Kids forget homework” (c) “Make it fast” (d) “Add a logo”
  13. 13.Which of these is a screen? (a) a slider for volume (b) your saved notes (c) a switch for dark mode (d) the game-over page
  14. 14.💡 A good app idea starts with ___. (a) a problem to solve (b) a long name (c) a cool logo (d) many colours
  15. 15.🧩 In an app, what is the home page of an app? (a) a button (b) a screen (c) data (d) an input
  16. 16.🗒️ You are planning version 1 of a water reminder. Which feature is a MUST-HAVE? (a) see today’s total (b) custom alert sounds (c) water animations (d) share your streak
  17. 17.True or false: a water reminder is a health app. (a) True (b) False
  18. 18.True or false: taking a photo is an input. (a) True (b) False
  19. 19.True or false: a water reminder is the best fit for a reader who finds small print hard. (a) False (b) True
  20. 20.🗒️ Version 1 of a bus tracker must be ready in 12 days. How many days are left for extras after the must-haves?
    see where the bus is: 1 days
    show arrival time: 2 days
    pick your bus stop: 3 days
  21. 21.True or false: a website comes from an app store. (a) True (b) False
  22. 22.🗒️ Version 1 of a bus tracker must be ready in 14 days. How many days are left for extras after the must-haves?
    see where the bus is: 1 days
    show arrival time: 3 days
    pick your bus stop: 5 days
  23. 23.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) rate the driver (b) a dark mode (c) change the bus icon (d) see where the bus is
  24. 24.Which of these is true of an app? (a) opens from a link (b) opens in a web browser (c) has a web address (d) is installed on a phone
  25. 25.True or false: a medicine reminder solves a real problem. (a) False (b) True
  26. 26.📊 Survey: which problem bugs you most? Which problem should your app solve first?
    losing water bottles: 25 votes
    no quiet study place: 14 votes
    missing the bus: 24 votes
    (a) losing water bottles (b) no quiet study place (c) missing the bus
  27. 27.🔍 Which is the odd one out? (a) try every button (b) write down the bugs (c) let friends try it (d) sketch the screens
  28. 28.👥 A cricket club app has 260 players, 20 coaches and 245 fans as users. How many users does it have in all?
  29. 29.🎯 Who are the users of an app? (a) only the coders (b) only the testers (c) the app icons (d) the people who use it
  30. 30.👥 A clinic app has 235 patients, 80 doctors and 95 nurses as users. How many users does it have in all?
  31. 31.True or false: you sketch the screens at the release stage. (a) True (b) False
  32. 32.⚙️ In an app, is typing your age an input, processing or an output? (a) output (b) processing (c) input
  33. 33.🧩 In an app, what is tap to go Next? (a) an input (b) a screen (c) data (d) a button
  34. 34.🔢 When you make an app, which comes first: “release it” or “get an idea”? (a) get an idea (b) release it
  35. 35.💡 How can you check that people really have the problem? (a) just guess (b) copy another app (c) pick a colour (d) ask possible users
  36. 36.💡 Which app idea solves this problem: a team shares one snack bill? (a) a lost-and-found board (b) a study-room finder (c) a homework planner (d) a bill splitter
  37. 37.True or false: the settings page is a screen. (a) False (b) True
  38. 38.🎯 Is this a user need or a feature: “I keep missing the bus”? (a) a user need (b) a feature
  39. 39.🎯 Which app would help this user most: a child saving up for a cycle? (a) a bus tracker (b) a recipe finder (c) a pocket-money tracker (d) a water reminder
  40. 40.True or false: a website has a web address. (a) True (b) False

Answer key

  1. 45
  2. a switch
  3. nurses
  4. 2
  5. input
  6. a screen
  7. a slider
  8. a beep sound
  9. opens in a web browser
  10. try every button
  11. after the must-haves
  12. “Kids forget homework”
  13. the game-over page
  14. a problem to solve
  15. a screen
  16. see today’s total
  17. True
  18. True
  19. False
  20. 6
  21. False
  22. 5
  23. see where the bus is
  24. is installed on a phone
  25. True
  26. losing water bottles
  27. sketch the screens
  28. 525
  29. the people who use it
  30. 410
  31. False
  32. input
  33. a button
  34. get an idea
  35. ask possible users
  36. a bill splitter
  37. True
  38. a user need
  39. a pocket-money tracker
  40. True

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