App Dev Worksheet: Part 1 Test
Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.
NameDateTime takenScore ___ / 40
- 1.📅 An app team plans for 4 days, builds for 9 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
- 2.True or false: the home page of an app is a screen. (a) True (b) False
- 3.True or false: sorting the scores is processing. (a) False (b) True
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4.🧩 Which of these is a button on this screen?
[title] New Note
[text box] Name
[button] Cancel (a) Name (b) Cancel - 5.Which of these is a screen? (a) tap to go Next (b) a switch for dark mode (c) the game-over page (d) a slider for volume
- 6.True or false: tap to Send is a screen. (a) True (b) False
- 7.🗒️ You are planning version 1 of a quiz app. Which feature is a MUST-HAVE? (a) background music (b) an avatar shop (c) check the answer (d) confetti effects
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8.🧩 How many buttons does this app screen have?
[title] Add Homework
[slider] Brightness
[text box] Due date
[button] Back
[button] Next - 9.👥 A clinic app has 70 patients, 145 doctors and 160 nurses as users. Which user group is the biggest? (a) doctors (b) nurses (c) patients
- 10.🗒️ You are planning version 1 of a homework planner. Which feature can WAIT for a later version? (a) pick a theme colour (b) set a due date (c) add a homework task (d) see tasks by day
- 11.🎯 Which app would help this user most: a teen learning to make snacks? (a) a big-text reader (b) a recipe finder (c) a pocket-money tracker (d) a water reminder
- 12.🔢 After an app is released, which comes first: “read user reviews” or “list what to fix”? (a) list what to fix (b) read user reviews
- 13.🔢 When you make an app, what comes right after “plan the screens”? (a) build the app (b) release it (c) get an idea (d) test the app
- 14.🎯 Which app would help this user most: a child saving up for a cycle? (a) a homework planner (b) a bus tracker (c) a pocket-money tracker (d) a recipe finder
- 15.True or false: typing your age is an input. (a) False (b) True
- 16.💡 Which app idea solves this problem: Grandpa forgets his tablets? (a) a lost-and-found board (b) a medicine reminder (c) a study-room finder (d) a bill splitter
- 17.🧩 Which input is best for turning something ON or OFF? (a) a slider (b) a switch (c) a title (d) a text box
- 18.💡 Which app idea solves this problem: nobody knows whose bag it is? (a) a bill splitter (b) a lost-and-found board (c) a study-room finder (d) a medicine reminder
- 19.🗒️ You are planning version 1 of a pocket-money tracker. Which feature is a MUST-HAVE? (a) pie-chart colours (b) export to a file (c) savings stickers (d) add money spent
- 20.🔍 Which is the odd one out? (a) a spelling coach (b) a flashcard trainer (c) a times-table quiz (d) a step counter
- 21.True or false: a website comes from an app store. (a) False (b) True
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22.📊 Survey: which problem bugs you most? How many students voted in all?
forgetting homework: 21 votes
missing the bus: 6 votes
no quiet study place: 20 votes -
23.🧩 How many buttons does this app screen have?
[title] Add Homework
[text box] Subject
[text box] City
[button] Start
[text box] Notes - 24.Which of these app ideas solves a real problem? (a) a medicine reminder (b) a button with no action (c) a page of random dots (d) an app that just says hi
- 25.🗒️ You are planning version 1 of a bus tracker. Which feature is a MUST-HAVE? (a) a dark mode (b) show arrival time (c) change the bus icon (d) rate the driver
- 26.Which of these is true of a website? (a) updates from the store (b) comes from an app store (c) has a home-screen icon (d) needs no installing
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27.📊 Survey: which problem bugs you most? Which problem should your app solve first?
no quiet study place: 5 votes
missing the bus: 3 votes
wasting pocket money: 12 votes (a) missing the bus (b) wasting pocket money (c) no quiet study place - 28.🎯 Why learn about users before you build? (a) to slow it down (b) to pick a logo (c) to build what they need (d) to make it longer
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29.⚙️ What number does this app show?
let price = 110; // typed by the user
let off = 50; // typed by the user
let pay = price - off;
show(pay); -
30.⚙️ Which line does the processing (works out the answer)?
line 1: let bill = 96; // typed by the user
line 2: let friends = 4; // typed by the user
line 3: let share = bill / friends;
line 4: show(share); (a) line 3 (b) line 2 (c) line 1 (d) line 4 -
31.📊 Survey: which problem bugs you most? How many students voted in all?
wasting pocket money: 8 votes
forgetting birthdays: 19 votes
forgetting homework: 18 votes - 32.🧩 What does a button do when you tap it? (a) saves the battery (b) changes the phone (c) starts an action (d) shows the time
- 33.💡 An app that tries to do everything at once is usually ___. (a) finished fast (b) easy to build (c) very small (d) hard to use
- 34.🗒️ You are planning version 1 of a homework planner. Which feature is a MUST-HAVE? (a) see tasks by day (b) earn stickers (c) share tasks to friends (d) pick a theme colour
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35.🗒️ Version 1 of a quiz app must be ready in 14 days. How many days are left for extras after the must-haves?
show a question: 3 days
check the answer: 2 days
show the score: 3 days - 36.🗒️ A to-do app with no “add a task” feature is ___. (a) ready to release (b) well planned (c) missing a must-have (d) a nice extra
- 37.🛠️ At which stage do you write the code? (a) the plan stage (b) the build stage (c) the test stage (d) the release stage
- 38.📅 An app team plans for 4 days, builds for 9 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
- 39.🧩 Which input is best for typing your name? (a) a text box (b) a slider (c) a switch (d) a picture
- 40.💡 Which is a problem statement? (a) “Add a logo” (b) “Make it fast” (c) “Use blue buttons” (d) “Kids forget homework”
Answer key
- 13
- True
- True
- Cancel
- the game-over page
- False
- check the answer
- 2
- nurses
- pick a theme colour
- a recipe finder
- read user reviews
- build the app
- a pocket-money tracker
- True
- a medicine reminder
- a switch
- a lost-and-found board
- add money spent
- a step counter
- False
- 47
- 1
- a medicine reminder
- show arrival time
- needs no installing
- wasting pocket money
- to build what they need
- 60
- line 3
- 45
- starts an action
- hard to use
- see tasks by day
- 6
- missing a must-have
- the build stage
- 15
- a text box
- “Kids forget homework”
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students