← What apps are: Part 1 test lesson New set →

App Dev Worksheet: Part 1 Test

App development lesson 8: What apps are: Part 1 test · Set 947 · 40 questions
TalentJR

Developer's tip (Name the topic): First decide which topic the question is about. Use that lesson’s rule: count, order, match or work it out. Read every line of a screen or a code snippet before you answer.

NameDateTime takenScore ___ / 40
  1. 1.🗒️ What is a must-have feature? (a) a colour theme (b) one the app cannot skip (c) a nice extra (d) a sound effect
  2. 2.True or false: a pocket-money tracker is the best fit for a runner who forgets to sip water. (a) True (b) False
  3. 3.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] Settings
    [switch] Show hints
    [slider] Volume
    [button] Help
    [text box] Notes
    [text box] Phone
  4. 4.🧩 In an app, what is the game-over page? (a) an input (b) data (c) a button (d) a screen
  5. 5.🗒️ A to-do app with no “add a task” feature is ___. (a) well planned (b) missing a must-have (c) a nice extra (d) ready to release
  6. 6.📅 An app team plans for 2 days, builds for 8 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  7. 7.True or false: a website has a web address. (a) True (b) False
  8. 8.True or false: you write the store text at the release stage. (a) False (b) True
  9. 9.🔍 Which is the odd one out? (a) add the buttons (b) write the code (c) sketch the screens (d) connect the data
  10. 10.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) get an idea (b) release it
  11. 11.🧩 Which input is best for turning something ON or OFF? (a) a slider (b) a text box (c) a title (d) a switch
  12. 12.🧩 How many buttons does this app screen have?
    [title] Add Homework
    [slider] Brightness
    [button] Help
    [text box] Phone
    [button] Next
    [button] Cancel
  13. 13.🔍 Which is the odd one out? (a) a step counter (b) a cricket run chase (c) a puzzle with levels (d) a racing challenge
  14. 14.True or false: a water reminder is a health app. (a) True (b) False
  15. 15.🗒️ In MVP, the M stands for ___. (a) minimum (b) music (c) maximum (d) mobile
  16. 16.Which of these is true of an app? (a) opens in a web browser (b) updates from the store (c) needs no installing (d) has a web address
  17. 17.Which of these app ideas solves no real problem? (a) a bill splitter (b) a lost-and-found board (c) a library due-date alert (d) a page of random dots
  18. 18.🧩 How many buttons does this app screen have?
    [title] Sign Up
    [switch] Dark mode
    [button] Save
    [slider] Volume
    [text box] City
    [text box] Name
  19. 19.💡 Does an app idea like a button with no action solve a real problem? (a) Yes (b) No
  20. 20.💡 A good app idea starts with ___. (a) a problem to solve (b) a cool logo (c) a long name (d) many colours
  21. 21.🔍 Which is the odd one out? (a) a result on screen (b) a beep sound (c) sorting the scores (d) a buzz (vibration)
  22. 22.📅 An app team plans for 3 days, builds for 4 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  23. 23.🗒️ You are planning version 1 of a pocket-money tracker. Which feature can WAIT for a later version? (a) add money spent (b) show the balance (c) add money received (d) export to a file
  24. 24.True or false: a big-text reader is the best fit for a reader who finds small print hard. (a) False (b) True
  25. 25.🧩 How many inputs (text boxes, switches and sliders) does this screen have?
    [title] New Note
    [text box] City
    [button] Start
  26. 26.🎯 An app for “everyone” with no clear user usually ___. (a) wins every prize (b) needs no testing (c) helps nobody well (d) is easy to build
  27. 27.🗒️ You are planning version 1 of a homework planner. Which feature is a MUST-HAVE? (a) earn stickers (b) pick a theme colour (c) share tasks to friends (d) add a homework task
  28. 28.👥 A library app has 90 readers, 140 librarians and 100 volunteers as users. How many users does it have in all?
  29. 29.🗒️ You are planning version 1 of a quiz app. Which feature can WAIT for a later version? (a) check the answer (b) an avatar shop (c) show a question (d) show the score
  30. 30.🗒️ You are planning version 1 of a quiz app. Which feature can WAIT for a later version? (a) show the score (b) background music (c) check the answer (d) show a question
  31. 31.True or false: a result on screen is an input. (a) False (b) True
  32. 32.🛠️ At which stage do you spot a problem to solve? (a) the test stage (b) the build stage (c) the idea stage (d) the release stage
  33. 33.🎯 Which app would help this user most: a student who often misses the school bus? (a) a bus tracker (b) a homework planner (c) a water reminder (d) a pocket-money tracker
  34. 34.⚙️ What number does this app show?
    let price = 600; // typed by the user
    let off = 10; // typed by the user
    let pay = price - off;
    show(pay);
  35. 35.🗂️ What kind of app is a racing challenge? (a) a tool app (b) a health app (c) a game (d) a learning app
  36. 36.🎯 Which app would help this user most: a grandparent with weak eyesight? (a) a bus tracker (b) a pocket-money tracker (c) a water reminder (d) a big-text reader
  37. 37.🧩 What do we call one full page of an app? (a) a variable (b) a battery (c) a screen (d) a cable
  38. 38.Which of these app ideas solves no real problem? (a) a blank grey screen (b) a library due-date alert (c) a bill splitter (d) a medicine reminder
  39. 39.🗒️ Version 1 of a water reminder must be ready in 15 days. How many days are left for extras after the must-haves?
    set a reminder time: 4 days
    log a glass of water: 4 days
    see today’s total: 5 days
  40. 40.🔍 Which is the odd one out? (a) taking a photo (b) tapping a button (c) typing your age (d) a result on screen

Answer key

  1. one the app cannot skip
  2. False
  3. 4
  4. a screen
  5. missing a must-have
  6. 7
  7. True
  8. True
  9. sketch the screens
  10. get an idea
  11. a switch
  12. 3
  13. a step counter
  14. True
  15. minimum
  16. updates from the store
  17. a page of random dots
  18. 1
  19. No
  20. a problem to solve
  21. sorting the scores
  22. 7
  23. export to a file
  24. True
  25. 1
  26. helps nobody well
  27. add a homework task
  28. 330
  29. an avatar shop
  30. background music
  31. False
  32. the idea stage
  33. a bus tracker
  34. 590
  35. a game
  36. a big-text reader
  37. a screen
  38. a blank grey screen
  39. 2
  40. a result on screen

Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students