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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 102 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.True or false: you write down the bugs at the build stage. (a) True (b) False
  2. 2.📅 An app team plans for 5 days, builds for 10 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  3. 3.🛠️ At which stage do you draw the user flow? (a) the plan stage (b) the test stage (c) the idea stage (d) the release stage
  4. 4.Which of these happens at the test stage? (a) add the buttons (b) try every button (c) pick the features (d) spot a problem to solve
  5. 5.📅 An app team plans for 3 days, builds for 6 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  6. 6.🔢 When you make an app, which comes LAST? (a) release it (b) plan the screens (c) build the app (d) get an idea
  7. 7.Which of these happens at the build stage? (a) connect the data (b) spot a problem to solve (c) let friends try it (d) pick the features
  8. 8.🔢 After an app is released, what comes right after “list what to fix”? (a) release an update (b) fix and improve (c) test it again (d) read user reviews
  9. 9.🔢 When you make an app, what comes right after “plan the screens”? (a) release it (b) test the app (c) build the app (d) get an idea
  10. 10.🔍 Which is the odd one out? (a) connect the data (b) add the buttons (c) write the code (d) try every button
  11. 11.📅 An app team plans for 5 days, builds for 4 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  12. 12.🔢 When you make an app, which comes first: “plan the screens” or “get an idea”? (a) get an idea (b) plan the screens
  13. 13.🔍 Which is the odd one out? (a) talk to possible users (b) sketch the screens (c) pick the features (d) draw the user flow
  14. 14.🔍 Which is the odd one out? (a) write the store text (b) list what users need (c) share the download link (d) put it on an app store
  15. 15.🔢 When you make an app, which comes first: “release it” or “test the app”? (a) release it (b) test the app
  16. 16.Which of these happens at the build stage? (a) spot a problem to solve (b) add the buttons (c) try every button (d) talk to possible users
  17. 17.📅 An app team plans for 5 days, builds for 6 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  18. 18.📅 An app team plans for 2 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  19. 19.🔍 Which is the odd one out? (a) let friends try it (b) put it on an app store (c) try every button (d) write down the bugs
  20. 20.📅 An app team plans for 4 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  21. 21.🔍 Which is the odd one out? (a) draw the user flow (b) share the download link (c) sketch the screens (d) pick the features
  22. 22.🔢 After an app is released, what comes right after “fix and improve”? (a) release an update (b) read user reviews (c) test it again (d) list what to fix
  23. 23.🔍 Which is the odd one out? (a) draw the user flow (b) talk to possible users (c) list what users need (d) spot a problem to solve
  24. 24.🔢 After an app is released, which comes first: “fix and improve” or “list what to fix”? (a) fix and improve (b) list what to fix
  25. 25.📅 An app team plans for 2 days, builds for 9 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  26. 26.Which of these happens at the test stage? (a) draw the user flow (b) share the download link (c) write down the bugs (d) talk to possible users
  27. 27.🛠️ At which stage do you write the store text? (a) the release stage (b) the plan stage (c) the build stage (d) the test stage
  28. 28.🛠️ At which stage do you sketch the screens? (a) the test stage (b) the plan stage (c) the idea stage (d) the release stage
  29. 29.📅 An app team plans for 2 days, builds for 6 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  30. 30.🔢 When you make an app, what comes right after “test the app”? (a) plan the screens (b) get an idea (c) release it (d) build the app
  31. 31.📅 An app team plans for 4 days, builds for 8 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  32. 32.Which of these happens at the plan stage? (a) sketch the screens (b) let friends try it (c) write down the bugs (d) talk to possible users
  33. 33.🔢 After an app is released, what comes right after “test it again”? (a) release an update (b) read user reviews (c) fix and improve (d) list what to fix
  34. 34.True or false: you let friends try it at the build stage. (a) False (b) True
  35. 35.🔍 Which is the odd one out? (a) share the download link (b) write the store text (c) put it on an app store (d) write down the bugs
  36. 36.🔢 After an app is released, what comes right after “read user reviews”? (a) fix and improve (b) list what to fix (c) release an update (d) test it again
  37. 37.🔢 When you make an app, which comes FIRST? (a) build the app (b) release it (c) plan the screens (d) get an idea
  38. 38.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) release it (b) get an idea
  39. 39.🔢 When you make an app, what comes right after “build the app”? (a) plan the screens (b) test the app (c) release it (d) get an idea
  40. 40.📅 An app team plans for 4 days, builds for 9 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?

Answer key

  1. False
  2. 18
  3. the plan stage
  4. try every button
  5. 5
  6. release it
  7. connect the data
  8. fix and improve
  9. build the app
  10. try every button
  11. 12
  12. get an idea
  13. talk to possible users
  14. list what users need
  15. test the app
  16. add the buttons
  17. 11
  18. 3
  19. put it on an app store
  20. 10
  21. share the download link
  22. test it again
  23. draw the user flow
  24. list what to fix
  25. 7
  26. write down the bugs
  27. the release stage
  28. the plan stage
  29. 11
  30. release it
  31. 12
  32. sketch the screens
  33. release an update
  34. False
  35. write down the bugs
  36. list what to fix
  37. get an idea
  38. get an idea
  39. test the app
  40. 16

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