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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 209 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) add the buttons (b) write the store text (c) put it on an app store (d) share the download link
  2. 2.🛠️ At which stage do you try every button? (a) the idea stage (b) the build stage (c) the plan stage (d) the test stage
  3. 3.📅 An app team plans for 2 days, builds for 5 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  4. 4.🔍 Which is the odd one out? (a) try every button (b) sketch the screens (c) draw the user flow (d) pick the features
  5. 5.🛠️ At which stage do you share the download link? (a) the test stage (b) the release stage (c) the plan stage (d) the idea stage
  6. 6.Which of these happens at the idea stage? (a) write the code (b) spot a problem to solve (c) sketch the screens (d) try every button
  7. 7.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) release it (b) get an idea
  8. 8.📅 An app team plans for 2 days, builds for 12 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  9. 9.True or false: you connect the data at the release stage. (a) True (b) False
  10. 10.🔢 After an app is released, which comes first: “list what to fix” or “read user reviews”? (a) list what to fix (b) read user reviews
  11. 11.📅 An app team plans for 5 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  12. 12.🔢 When you make an app, which comes first: “plan the screens” or “release it”? (a) plan the screens (b) release it
  13. 13.📅 An app team plans for 5 days, builds for 9 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  14. 14.True or false: you share the download link at the release stage. (a) False (b) True
  15. 15.📅 An app team plans for 4 days, builds for 8 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  16. 16.True or false: you write the store text at the test stage. (a) True (b) False
  17. 17.🔍 Which is the odd one out? (a) try every button (b) connect the data (c) let friends try it (d) write down the bugs
  18. 18.🔢 After an app is released, which comes first: “release an update” or “test it again”? (a) test it again (b) release an update
  19. 19.🔢 When you make an app, which comes first: “get an idea” or “test the app”? (a) test the app (b) get an idea
  20. 20.True or false: you spot a problem to solve at the idea stage. (a) True (b) False
  21. 21.🔢 After an app is released, which comes LAST? (a) test it again (b) list what to fix (c) read user reviews (d) release an update
  22. 22.Which of these happens at the plan stage? (a) write the store text (b) spot a problem to solve (c) pick the features (d) write the code
  23. 23.🔍 Which is the odd one out? (a) pick the features (b) sketch the screens (c) put it on an app store (d) draw the user flow
  24. 24.🔍 Which is the odd one out? (a) spot a problem to solve (b) talk to possible users (c) list what users need (d) write the code
  25. 25.Which of these happens at the build stage? (a) write down the bugs (b) put it on an app store (c) write the code (d) talk to possible users
  26. 26.True or false: you sketch the screens at the plan stage. (a) False (b) True
  27. 27.📅 An app team plans for 4 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  28. 28.True or false: you spot a problem to solve at the build stage. (a) True (b) False
  29. 29.🛠️ At which stage do you add the buttons? (a) the release stage (b) the idea stage (c) the build stage (d) the plan stage
  30. 30.True or false: you talk to possible users at the idea stage. (a) True (b) False
  31. 31.🛠️ At which stage do you write down the bugs? (a) the release stage (b) the idea stage (c) the build stage (d) the test stage
  32. 32.🛠️ At which stage do you let friends try it? (a) the plan stage (b) the test stage (c) the build stage (d) the release stage
  33. 33.🛠️ At which stage do you draw the user flow? (a) the idea stage (b) the test stage (c) the plan stage (d) the build stage
  34. 34.🔢 When you make an app, which comes first: “test the app” or “plan the screens”? (a) plan the screens (b) test the app
  35. 35.True or false: you draw the user flow at the idea stage. (a) False (b) True
  36. 36.🔢 After an app is released, which comes FIRST? (a) list what to fix (b) release an update (c) read user reviews (d) test it again
  37. 37.📅 An app team plans for 4 days, builds for 5 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  38. 38.📅 An app team plans for 3 days, builds for 4 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  39. 39.Which of these happens at the test stage? (a) sketch the screens (b) let friends try it (c) list what users need (d) spot a problem to solve
  40. 40.🔍 Which is the odd one out? (a) put it on an app store (b) share the download link (c) write the store text (d) draw the user flow

Answer key

  1. add the buttons
  2. the test stage
  3. 9
  4. try every button
  5. the release stage
  6. spot a problem to solve
  7. get an idea
  8. 14
  9. False
  10. read user reviews
  11. 11
  12. plan the screens
  13. 8
  14. True
  15. 5
  16. False
  17. connect the data
  18. test it again
  19. get an idea
  20. True
  21. release an update
  22. pick the features
  23. put it on an app store
  24. write the code
  25. write the code
  26. True
  27. 13
  28. False
  29. the build stage
  30. True
  31. the test stage
  32. the test stage
  33. the plan stage
  34. plan the screens
  35. False
  36. read user reviews
  37. 9
  38. 7
  39. let friends try it
  40. draw the user flow

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