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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 225 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) list what users need (b) try every button (c) spot a problem to solve (d) talk to possible users
  2. 2.True or false: you spot a problem to solve at the idea stage. (a) False (b) True
  3. 3.🔢 When you make an app, which comes first: “release it” or “test the app”? (a) release it (b) test the app
  4. 4.Which of these happens at the test stage? (a) spot a problem to solve (b) list what users need (c) write down the bugs (d) write the store text
  5. 5.🛠️ At which stage do you sketch the screens? (a) the build stage (b) the plan stage (c) the release stage (d) the idea stage
  6. 6.🔢 When you make an app, which comes FIRST? (a) release it (b) test the app (c) get an idea (d) plan the screens
  7. 7.🛠️ At which stage do you spot a problem to solve? (a) the test stage (b) the plan stage (c) the idea stage (d) the release stage
  8. 8.🔢 When you make an app, which comes first: “plan the screens” or “release it”? (a) plan the screens (b) release it
  9. 9.🔢 When you make an app, what comes right after “get an idea”? (a) release it (b) test the app (c) build the app (d) plan the screens
  10. 10.True or false: you list what users need at the idea stage. (a) False (b) True
  11. 11.📅 An app team plans for 3 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  12. 12.📅 An app team plans for 2 days, builds for 7 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  13. 13.🔢 After an app is released, what comes right after “test it again”? (a) fix and improve (b) list what to fix (c) read user reviews (d) release an update
  14. 14.🛠️ At which stage do you draw the user flow? (a) the plan stage (b) the idea stage (c) the test stage (d) the build stage
  15. 15.🛠️ At which stage do you talk to possible users? (a) the test stage (b) the idea stage (c) the plan stage (d) the release stage
  16. 16.True or false: you share the download link at the release stage. (a) True (b) False
  17. 17.True or false: you write down the bugs at the test stage. (a) False (b) True
  18. 18.🔢 When you make an app, what comes right after “build the app”? (a) plan the screens (b) get an idea (c) test the app (d) release it
  19. 19.🛠️ At which stage do you write the code? (a) the plan stage (b) the idea stage (c) the release stage (d) the build stage
  20. 20.🔍 Which is the odd one out? (a) spot a problem to solve (b) talk to possible users (c) list what users need (d) put it on an app store
  21. 21.True or false: you add the buttons at the idea stage. (a) True (b) False
  22. 22.True or false: you let friends try it at the idea stage. (a) True (b) False
  23. 23.🛠️ At which stage do you pick the features? (a) the build stage (b) the plan stage (c) the test stage (d) the release stage
  24. 24.📅 An app team plans for 2 days, builds for 8 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  25. 25.True or false: you list what users need at the test stage. (a) False (b) True
  26. 26.🔢 When you make an app, what comes right after “plan the screens”? (a) release it (b) test the app (c) build the app (d) get an idea
  27. 27.🛠️ At which stage do you connect the data? (a) the idea stage (b) the build stage (c) the test stage (d) the plan stage
  28. 28.True or false: you draw the user flow at the plan stage. (a) False (b) True
  29. 29.True or false: you write down the bugs at the build stage. (a) True (b) False
  30. 30.🔍 Which is the odd one out? (a) pick the features (b) draw the user flow (c) sketch the screens (d) write the store text
  31. 31.True or false: you write the store text at the idea stage. (a) False (b) True
  32. 32.🔢 After an app is released, what comes right after “list what to fix”? (a) read user reviews (b) release an update (c) test it again (d) fix and improve
  33. 33.Which of these happens at the idea stage? (a) list what users need (b) put it on an app store (c) sketch the screens (d) let friends try it
  34. 34.🔍 Which is the odd one out? (a) share the download link (b) write the store text (c) pick the features (d) put it on an app store
  35. 35.🔢 When you make an app, which comes first: “build the app” or “test the app”? (a) test the app (b) build the app
  36. 36.📅 An app team plans for 4 days, builds for 12 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  37. 37.Which of these happens at the plan stage? (a) talk to possible users (b) write the store text (c) add the buttons (d) sketch the screens
  38. 38.🔍 Which is the odd one out? (a) write down the bugs (b) try every button (c) let friends try it (d) spot a problem to solve
  39. 39.🔍 Which is the odd one out? (a) draw the user flow (b) sketch the screens (c) pick the features (d) connect the data
  40. 40.📅 An app team plans for 2 days, builds for 6 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?

Answer key

  1. try every button
  2. True
  3. test the app
  4. write down the bugs
  5. the plan stage
  6. get an idea
  7. the idea stage
  8. plan the screens
  9. plan the screens
  10. True
  11. 9
  12. 9
  13. release an update
  14. the plan stage
  15. the idea stage
  16. True
  17. True
  18. test the app
  19. the build stage
  20. put it on an app store
  21. False
  22. False
  23. the plan stage
  24. 10
  25. False
  26. build the app
  27. the build stage
  28. True
  29. False
  30. write the store text
  31. False
  32. fix and improve
  33. list what users need
  34. pick the features
  35. build the app
  36. 16
  37. sketch the screens
  38. spot a problem to solve
  39. connect the data
  40. 10

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