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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 286 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.Which of these happens at the plan stage? (a) share the download link (b) pick the features (c) talk to possible users (d) try every button
  2. 2.🛠️ At which stage do you write down the bugs? (a) the build stage (b) the release stage (c) the test stage (d) the plan stage
  3. 3.🛠️ At which stage do you write the store text? (a) the idea stage (b) the plan stage (c) the release stage (d) the build stage
  4. 4.True or false: you try every button at the idea stage. (a) True (b) False
  5. 5.🔢 When you make an app, which comes FIRST? (a) get an idea (b) test the app (c) plan the screens (d) release it
  6. 6.Which of these happens at the release stage? (a) spot a problem to solve (b) connect the data (c) put it on an app store (d) write the code
  7. 7.🔍 Which is the odd one out? (a) put it on an app store (b) pick the features (c) draw the user flow (d) sketch the screens
  8. 8.🛠️ At which stage do you talk to possible users? (a) the test stage (b) the plan stage (c) the build stage (d) the idea stage
  9. 9.🔍 Which is the odd one out? (a) pick the features (b) write the store text (c) put it on an app store (d) share the download link
  10. 10.Which of these happens at the idea stage? (a) write down the bugs (b) draw the user flow (c) list what users need (d) sketch the screens
  11. 11.🔍 Which is the odd one out? (a) spot a problem to solve (b) write the store text (c) put it on an app store (d) share the download link
  12. 12.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) pick the features (d) connect the data
  13. 13.🛠️ At which stage do you let friends try it? (a) the idea stage (b) the build stage (c) the test stage (d) the plan stage
  14. 14.📅 An app team plans for 5 days, builds for 12 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  15. 15.🔢 After an app is released, which comes FIRST? (a) read user reviews (b) release an update (c) list what to fix (d) fix and improve
  16. 16.📅 An app team plans for 2 days, builds for 11 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  17. 17.🛠️ At which stage do you share the download link? (a) the release stage (b) the test stage (c) the plan stage (d) the idea stage
  18. 18.🔢 When you make an app, which comes first: “get an idea” or “build the app”? (a) build the app (b) get an idea
  19. 19.Which of these happens at the release stage? (a) write the store text (b) sketch the screens (c) write down the bugs (d) talk to possible users
  20. 20.🔍 Which is the odd one out? (a) share the download link (b) put it on an app store (c) write the store text (d) sketch the screens
  21. 21.🔍 Which is the odd one out? (a) talk to possible users (b) list what users need (c) spot a problem to solve (d) try every button
  22. 22.🔍 Which is the odd one out? (a) write the store text (b) draw the user flow (c) share the download link (d) put it on an app store
  23. 23.Which of these happens at the test stage? (a) draw the user flow (b) write the store text (c) share the download link (d) let friends try it
  24. 24.🔍 Which is the odd one out? (a) list what users need (b) let friends try it (c) write down the bugs (d) try every button
  25. 25.📅 An app team plans for 5 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  26. 26.🔢 After an app is released, what comes right after “fix and improve”? (a) list what to fix (b) test it again (c) read user reviews (d) release an update
  27. 27.🔢 When you make an app, what comes right after “build the app”? (a) get an idea (b) release it (c) plan the screens (d) test the app
  28. 28.🔢 After an app is released, which comes first: “release an update” or “read user reviews”? (a) read user reviews (b) release an update
  29. 29.Which of these happens at the plan stage? (a) connect the data (b) sketch the screens (c) put it on an app store (d) let friends try it
  30. 30.True or false: you connect the data at the build stage. (a) False (b) True
  31. 31.True or false: you sketch the screens at the release stage. (a) True (b) False
  32. 32.True or false: you write the store text at the idea stage. (a) True (b) False
  33. 33.True or false: you put it on an app store at the test stage. (a) True (b) False
  34. 34.🔢 When you make an app, what comes right after “get an idea”? (a) release it (b) build the app (c) plan the screens (d) test the app
  35. 35.True or false: you add the buttons at the release stage. (a) False (b) True
  36. 36.🔢 After an app is released, what comes right after “list what to fix”? (a) read user reviews (b) test it again (c) fix and improve (d) release an update
  37. 37.Which of these happens at the idea stage? (a) connect the data (b) try every button (c) talk to possible users (d) write the store text
  38. 38.🔢 When you make an app, which comes LAST? (a) build the app (b) test the app (c) release it (d) get an idea
  39. 39.🔢 After an app is released, what comes right after “read user reviews”? (a) fix and improve (b) test it again (c) release an update (d) list what to fix
  40. 40.📅 An app team plans for 3 days, builds for 9 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?

Answer key

  1. pick the features
  2. the test stage
  3. the release stage
  4. False
  5. get an idea
  6. put it on an app store
  7. put it on an app store
  8. the idea stage
  9. pick the features
  10. list what users need
  11. spot a problem to solve
  12. connect the data
  13. the test stage
  14. 10
  15. read user reviews
  16. 10
  17. the release stage
  18. get an idea
  19. write the store text
  20. sketch the screens
  21. try every button
  22. draw the user flow
  23. let friends try it
  24. list what users need
  25. 3
  26. test it again
  27. test the app
  28. read user reviews
  29. sketch the screens
  30. True
  31. False
  32. False
  33. False
  34. plan the screens
  35. False
  36. fix and improve
  37. talk to possible users
  38. release it
  39. list what to fix
  40. 14

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