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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 290 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔢 When you make an app, which comes first: “get an idea” or “plan the screens”? (a) get an idea (b) plan the screens
  2. 2.🛠️ At which stage do you connect the data? (a) the idea stage (b) the release stage (c) the build stage (d) the plan stage
  3. 3.🛠️ At which stage do you let friends try it? (a) the idea stage (b) the test stage (c) the plan stage (d) the release stage
  4. 4.🛠️ At which stage do you write the code? (a) the release stage (b) the plan stage (c) the build stage (d) the test stage
  5. 5.True or false: you write down the bugs at the plan stage. (a) True (b) False
  6. 6.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) talk to possible users (d) pick the features
  7. 7.Which of these happens at the test stage? (a) list what users need (b) share the download link (c) let friends try it (d) spot a problem to solve
  8. 8.🔍 Which is the odd one out? (a) share the download link (b) connect the data (c) write the code (d) add the buttons
  9. 9.📅 An app team plans for 3 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  10. 10.🛠️ At which stage do you talk to possible users? (a) the build stage (b) the release stage (c) the idea stage (d) the plan stage
  11. 11.True or false: you sketch the screens at the idea stage. (a) True (b) False
  12. 12.True or false: you try every button at the test stage. (a) False (b) True
  13. 13.🔢 When you make an app, what comes right after “get an idea”? (a) build the app (b) release it (c) plan the screens (d) test the app
  14. 14.🔍 Which is the odd one out? (a) sketch the screens (b) pick the features (c) write the store text (d) draw the user flow
  15. 15.📅 An app team plans for 5 days, builds for 6 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  16. 16.Which of these happens at the idea stage? (a) pick the features (b) write the code (c) sketch the screens (d) spot a problem to solve
  17. 17.📅 An app team plans for 3 days, builds for 10 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  18. 18.🔍 Which is the odd one out? (a) pick the features (b) connect the data (c) draw the user flow (d) sketch the screens
  19. 19.🛠️ At which stage do you draw the user flow? (a) the test stage (b) the idea stage (c) the plan stage (d) the release stage
  20. 20.Which of these happens at the plan stage? (a) try every button (b) write the store text (c) write the code (d) pick the features
  21. 21.🛠️ At which stage do you put it on an app store? (a) the idea stage (b) the plan stage (c) the release stage (d) the build stage
  22. 22.📅 An app team plans for 5 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  23. 23.🔢 After an app is released, which comes first: “list what to fix” or “read user reviews”? (a) list what to fix (b) read user reviews
  24. 24.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) pick the features (d) let friends try it
  25. 25.Which of these happens at the plan stage? (a) draw the user flow (b) add the buttons (c) connect the data (d) write down the bugs
  26. 26.Which of these happens at the idea stage? (a) connect the data (b) add the buttons (c) list what users need (d) write down the bugs
  27. 27.🔢 When you make an app, which comes first: “release it” or “get an idea”? (a) release it (b) get an idea
  28. 28.🔢 When you make an app, which comes first: “get an idea” or “build the app”? (a) get an idea (b) build the app
  29. 29.🔍 Which is the odd one out? (a) write the code (b) put it on an app store (c) write the store text (d) share the download link
  30. 30.📅 An app team plans for 5 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  31. 31.🔍 Which is the odd one out? (a) add the buttons (b) write the code (c) list what users need (d) connect the data
  32. 32.🔍 Which is the odd one out? (a) try every button (b) let friends try it (c) write down the bugs (d) put it on an app store
  33. 33.True or false: you talk to possible users at the release stage. (a) False (b) True
  34. 34.🔢 When you make an app, which comes FIRST? (a) release it (b) plan the screens (c) get an idea (d) test the app
  35. 35.🔢 When you make an app, which comes first: “plan the screens” or “release it”? (a) plan the screens (b) release it
  36. 36.🔍 Which is the odd one out? (a) pick the features (b) write the store text (c) put it on an app store (d) share the download link
  37. 37.📅 An app team plans for 2 days, builds for 7 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  38. 38.🔍 Which is the odd one out? (a) spot a problem to solve (b) talk to possible users (c) list what users need (d) try every button
  39. 39.📅 An app team plans for 5 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  40. 40.🔢 After an app is released, which comes FIRST? (a) read user reviews (b) test it again (c) fix and improve (d) list what to fix

Answer key

  1. get an idea
  2. the build stage
  3. the test stage
  4. the build stage
  5. False
  6. talk to possible users
  7. let friends try it
  8. share the download link
  9. 17
  10. the idea stage
  11. False
  12. True
  13. plan the screens
  14. write the store text
  15. 5
  16. spot a problem to solve
  17. 8
  18. connect the data
  19. the plan stage
  20. pick the features
  21. the release stage
  22. 19
  23. read user reviews
  24. let friends try it
  25. draw the user flow
  26. list what users need
  27. get an idea
  28. get an idea
  29. write the code
  30. 2
  31. list what users need
  32. put it on an app store
  33. False
  34. get an idea
  35. plan the screens
  36. pick the features
  37. 11
  38. try every button
  39. 14
  40. read user reviews

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