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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 338 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.📅 An app team plans for 2 days, builds for 7 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  2. 2.🛠️ At which stage do you spot a problem to solve? (a) the build stage (b) the plan stage (c) the idea stage (d) the release stage
  3. 3.Which of these happens at the plan stage? (a) let friends try it (b) write the code (c) spot a problem to solve (d) draw the user flow
  4. 4.🔢 When you make an app, what comes right after “build the app”? (a) release it (b) get an idea (c) plan the screens (d) test the app
  5. 5.🛠️ At which stage do you talk to possible users? (a) the idea stage (b) the build stage (c) the plan stage (d) the release stage
  6. 6.Which of these happens at the idea stage? (a) let friends try it (b) add the buttons (c) write the code (d) spot a problem to solve
  7. 7.True or false: you sketch the screens at the idea stage. (a) False (b) True
  8. 8.🔢 After an app is released, which comes first: “read user reviews” or “test it again”? (a) read user reviews (b) test it again
  9. 9.🛠️ At which stage do you list what users need? (a) the build stage (b) the release stage (c) the idea stage (d) the plan stage
  10. 10.🔢 After an app is released, what comes right after “read user reviews”? (a) fix and improve (b) test it again (c) list what to fix (d) release an update
  11. 11.🔢 When you make an app, what comes right after “test the app”? (a) build the app (b) release it (c) plan the screens (d) get an idea
  12. 12.🔢 When you make an app, which comes first: “plan the screens” or “release it”? (a) release it (b) plan the screens
  13. 13.📅 An app team plans for 4 days, builds for 12 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  14. 14.📅 An app team plans for 5 days, builds for 7 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  15. 15.🔍 Which is the odd one out? (a) draw the user flow (b) pick the features (c) sketch the screens (d) spot a problem to solve
  16. 16.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) release it (b) get an idea
  17. 17.📅 An app team plans for 2 days, builds for 11 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  18. 18.📅 An app team plans for 2 days, builds for 7 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  19. 19.🔍 Which is the odd one out? (a) write down the bugs (b) talk to possible users (c) try every button (d) let friends try it
  20. 20.Which of these happens at the test stage? (a) sketch the screens (b) pick the features (c) draw the user flow (d) write down the bugs
  21. 21.🔢 After an app is released, which comes LAST? (a) test it again (b) release an update (c) read user reviews (d) fix and improve
  22. 22.📅 An app team plans for 5 days, builds for 8 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  23. 23.Which of these happens at the test stage? (a) write the store text (b) try every button (c) draw the user flow (d) add the buttons
  24. 24.🔍 Which is the odd one out? (a) list what users need (b) talk to possible users (c) spot a problem to solve (d) connect the data
  25. 25.📅 An app team plans for 3 days, builds for 10 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  26. 26.🔢 After an app is released, which comes FIRST? (a) fix and improve (b) test it again (c) read user reviews (d) release an update
  27. 27.📅 An app team plans for 5 days, builds for 9 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  28. 28.🔍 Which is the odd one out? (a) share the download link (b) talk to possible users (c) spot a problem to solve (d) list what users need
  29. 29.🛠️ At which stage do you connect the data? (a) the idea stage (b) the build stage (c) the release stage (d) the plan stage
  30. 30.🔍 Which is the odd one out? (a) spot a problem to solve (b) list what users need (c) try every button (d) talk to possible users
  31. 31.📅 An app team plans for 2 days, builds for 12 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  32. 32.Which of these happens at the release stage? (a) write down the bugs (b) write the code (c) put it on an app store (d) spot a problem to solve
  33. 33.🔍 Which is the odd one out? (a) write the store text (b) share the download link (c) write down the bugs (d) put it on an app store
  34. 34.🛠️ At which stage do you write the store text? (a) the release stage (b) the build stage (c) the test stage (d) the idea stage
  35. 35.Which of these happens at the release stage? (a) write the store text (b) talk to possible users (c) connect the data (d) pick the features
  36. 36.📅 An app team plans for 2 days, builds for 7 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  37. 37.Which of these happens at the idea stage? (a) draw the user flow (b) list what users need (c) write the store text (d) write the code
  38. 38.🛠️ At which stage do you write down the bugs? (a) the build stage (b) the test stage (c) the plan stage (d) the idea stage
  39. 39.📅 An app team plans for 2 days, builds for 10 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  40. 40.📅 An app team plans for 3 days, builds for 11 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?

Answer key

  1. 12
  2. the idea stage
  3. draw the user flow
  4. test the app
  5. the idea stage
  6. spot a problem to solve
  7. False
  8. read user reviews
  9. the idea stage
  10. list what to fix
  11. release it
  12. plan the screens
  13. 19
  14. 12
  15. spot a problem to solve
  16. get an idea
  17. 15
  18. 4
  19. talk to possible users
  20. write down the bugs
  21. release an update
  22. 16
  23. try every button
  24. connect the data
  25. 17
  26. read user reviews
  27. 14
  28. share the download link
  29. the build stage
  30. try every button
  31. 10
  32. put it on an app store
  33. write down the bugs
  34. the release stage
  35. write the store text
  36. 9
  37. list what users need
  38. the test stage
  39. 14
  40. 14

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