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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 376 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔢 When you make an app, which comes FIRST? (a) plan the screens (b) release it (c) test the app (d) get an idea
  2. 2.Which of these happens at the idea stage? (a) draw the user flow (b) spot a problem to solve (c) write the store text (d) try every button
  3. 3.📅 An app team plans for 4 days, builds for 6 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  4. 4.True or false: you list what users need at the test stage. (a) True (b) False
  5. 5.📅 An app team plans for 3 days, builds for 5 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  6. 6.🔢 After an app is released, which comes first: “release an update” or “list what to fix”? (a) release an update (b) list what to fix
  7. 7.🔢 After an app is released, which comes LAST? (a) test it again (b) fix and improve (c) read user reviews (d) release an update
  8. 8.🔍 Which is the odd one out? (a) spot a problem to solve (b) let friends try it (c) list what users need (d) talk to possible users
  9. 9.🔢 When you make an app, which comes first: “get an idea” or “build the app”? (a) get an idea (b) build the app
  10. 10.🔍 Which is the odd one out? (a) put it on an app store (b) write the store text (c) write down the bugs (d) share the download link
  11. 11.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) pick the features (d) try every button
  12. 12.🔢 After an app is released, which comes first: “fix and improve” or “test it again”? (a) test it again (b) fix and improve
  13. 13.🔢 After an app is released, which comes FIRST? (a) fix and improve (b) read user reviews (c) list what to fix (d) release an update
  14. 14.Which of these happens at the build stage? (a) connect the data (b) share the download link (c) spot a problem to solve (d) draw the user flow
  15. 15.🛠️ At which stage do you pick the features? (a) the plan stage (b) the release stage (c) the idea stage (d) the test stage
  16. 16.🔍 Which is the odd one out? (a) list what users need (b) try every button (c) let friends try it (d) write down the bugs
  17. 17.🛠️ At which stage do you write down the bugs? (a) the build stage (b) the test stage (c) the plan stage (d) the release stage
  18. 18.True or false: you spot a problem to solve at the idea stage. (a) False (b) True
  19. 19.True or false: you let friends try it at the test stage. (a) True (b) False
  20. 20.True or false: you put it on an app store at the plan stage. (a) False (b) True
  21. 21.Which of these happens at the idea stage? (a) put it on an app store (b) talk to possible users (c) draw the user flow (d) let friends try it
  22. 22.📅 An app team plans for 5 days, builds for 9 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  23. 23.True or false: you write the store text at the release stage. (a) True (b) False
  24. 24.Which of these happens at the release stage? (a) let friends try it (b) add the buttons (c) put it on an app store (d) write the code
  25. 25.🔍 Which is the odd one out? (a) pick the features (b) draw the user flow (c) spot a problem to solve (d) sketch the screens
  26. 26.📅 An app team plans for 5 days, builds for 10 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  27. 27.Which of these happens at the plan stage? (a) list what users need (b) try every button (c) put it on an app store (d) draw the user flow
  28. 28.True or false: you try every button at the idea stage. (a) False (b) True
  29. 29.📅 An app team plans for 4 days, builds for 10 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  30. 30.True or false: you put it on an app store at the test stage. (a) True (b) False
  31. 31.🔢 After an app is released, which comes first: “fix and improve” or “list what to fix”? (a) list what to fix (b) fix and improve
  32. 32.🔢 When you make an app, which comes first: “plan the screens” or “test the app”? (a) plan the screens (b) test the app
  33. 33.🔢 When you make an app, what comes right after “build the app”? (a) release it (b) get an idea (c) test the app (d) plan the screens
  34. 34.🔍 Which is the odd one out? (a) add the buttons (b) sketch the screens (c) write the code (d) connect the data
  35. 35.True or false: you list what users need at the idea stage. (a) False (b) True
  36. 36.🛠️ At which stage do you write the store text? (a) the idea stage (b) the plan stage (c) the release stage (d) the build stage
  37. 37.🔍 Which is the odd one out? (a) draw the user flow (b) sketch the screens (c) pick the features (d) write the store text
  38. 38.🔢 When you make an app, which comes first: “release it” or “test the app”? (a) release it (b) test the app
  39. 39.Which of these happens at the plan stage? (a) pick the features (b) add the buttons (c) let friends try it (d) put it on an app store
  40. 40.📅 An app team plans for 2 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?

Answer key

  1. get an idea
  2. spot a problem to solve
  3. 14
  4. False
  5. 3
  6. list what to fix
  7. release an update
  8. let friends try it
  9. get an idea
  10. write down the bugs
  11. try every button
  12. fix and improve
  13. read user reviews
  14. connect the data
  15. the plan stage
  16. list what users need
  17. the test stage
  18. True
  19. True
  20. False
  21. talk to possible users
  22. 7
  23. True
  24. put it on an app store
  25. spot a problem to solve
  26. 17
  27. draw the user flow
  28. False
  29. 8
  30. False
  31. list what to fix
  32. plan the screens
  33. test the app
  34. sketch the screens
  35. True
  36. the release stage
  37. write the store text
  38. test the app
  39. pick the features
  40. 11

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