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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 450 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔢 After an app is released, which comes first: “read user reviews” or “fix and improve”? (a) fix and improve (b) read user reviews
  2. 2.🔍 Which is the odd one out? (a) connect the data (b) write the code (c) share the download link (d) add the buttons
  3. 3.True or false: you let friends try it at the idea stage. (a) True (b) False
  4. 4.📅 An app team plans for 3 days, builds for 8 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  5. 5.True or false: you connect the data at the test stage. (a) False (b) True
  6. 6.Which of these happens at the test stage? (a) write down the bugs (b) talk to possible users (c) spot a problem to solve (d) pick the features
  7. 7.📅 An app team plans for 5 days, builds for 10 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  8. 8.📅 An app team plans for 4 days, builds for 4 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  9. 9.📅 An app team plans for 5 days, builds for 11 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  10. 10.True or false: you share the download link at the release stage. (a) True (b) False
  11. 11.True or false: you connect the data at the release stage. (a) True (b) False
  12. 12.🔢 After an app is released, what comes right after “read user reviews”? (a) test it again (b) release an update (c) fix and improve (d) list what to fix
  13. 13.🔢 After an app is released, which comes LAST? (a) list what to fix (b) test it again (c) read user reviews (d) release an update
  14. 14.📅 An app team plans for 2 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  15. 15.🔢 When you make an app, what comes right after “get an idea”? (a) release it (b) plan the screens (c) build the app (d) test the app
  16. 16.Which of these happens at the release stage? (a) talk to possible users (b) pick the features (c) write the code (d) write the store text
  17. 17.🔍 Which is the odd one out? (a) write down the bugs (b) try every button (c) let friends try it (d) put it on an app store
  18. 18.📅 An app team plans for 2 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  19. 19.🔍 Which is the odd one out? (a) sketch the screens (b) pick the features (c) write the store text (d) draw the user flow
  20. 20.📅 An app team plans for 5 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  21. 21.📅 An app team plans for 4 days, builds for 9 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  22. 22.Which of these happens at the plan stage? (a) write the store text (b) talk to possible users (c) put it on an app store (d) pick the features
  23. 23.🔢 When you make an app, what comes right after “build the app”? (a) release it (b) test the app (c) plan the screens (d) get an idea
  24. 24.True or false: you sketch the screens at the plan stage. (a) False (b) True
  25. 25.🔢 After an app is released, what comes right after “list what to fix”? (a) read user reviews (b) release an update (c) test it again (d) fix and improve
  26. 26.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) get an idea (b) release it
  27. 27.🔢 When you make an app, which comes first: “get an idea” or “plan the screens”? (a) plan the screens (b) get an idea
  28. 28.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) pick the features (d) talk to possible users
  29. 29.🔍 Which is the odd one out? (a) let friends try it (b) list what users need (c) write down the bugs (d) try every button
  30. 30.📅 An app team plans for 3 days, builds for 6 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  31. 31.🛠️ At which stage do you list what users need? (a) the test stage (b) the idea stage (c) the release stage (d) the plan stage
  32. 32.Which of these happens at the idea stage? (a) pick the features (b) spot a problem to solve (c) draw the user flow (d) write down the bugs
  33. 33.📅 An app team plans for 2 days, builds for 8 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  34. 34.🔍 Which is the odd one out? (a) pick the features (b) write the store text (c) put it on an app store (d) share the download link
  35. 35.🔍 Which is the odd one out? (a) spot a problem to solve (b) try every button (c) let friends try it (d) write down the bugs
  36. 36.True or false: you list what users need at the build stage. (a) True (b) False
  37. 37.🛠️ At which stage do you let friends try it? (a) the plan stage (b) the idea stage (c) the test stage (d) the release stage
  38. 38.Which of these happens at the plan stage? (a) add the buttons (b) sketch the screens (c) let friends try it (d) list what users need
  39. 39.🔢 When you make an app, which comes FIRST? (a) test the app (b) plan the screens (c) release it (d) get an idea
  40. 40.🔍 Which is the odd one out? (a) connect the data (b) draw the user flow (c) write the code (d) add the buttons

Answer key

  1. read user reviews
  2. share the download link
  3. False
  4. 13
  5. False
  6. write down the bugs
  7. 15
  8. 8
  9. 18
  10. True
  11. False
  12. list what to fix
  13. release an update
  14. 9
  15. plan the screens
  16. write the store text
  17. put it on an app store
  18. 8
  19. write the store text
  20. 11
  21. 16
  22. pick the features
  23. test the app
  24. True
  25. fix and improve
  26. get an idea
  27. get an idea
  28. talk to possible users
  29. list what users need
  30. 11
  31. the idea stage
  32. spot a problem to solve
  33. 7
  34. pick the features
  35. spot a problem to solve
  36. False
  37. the test stage
  38. sketch the screens
  39. get an idea
  40. draw the user flow

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