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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 772 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🛠️ At which stage do you sketch the screens? (a) the release stage (b) the idea stage (c) the test stage (d) the plan stage
  2. 2.True or false: you list what users need at the idea stage. (a) False (b) True
  3. 3.🛠️ At which stage do you pick the features? (a) the test stage (b) the plan stage (c) the idea stage (d) the build stage
  4. 4.🛠️ At which stage do you write the store text? (a) the test stage (b) the build stage (c) the release stage (d) the idea stage
  5. 5.🔢 When you make an app, which comes FIRST? (a) release it (b) test the app (c) get an idea (d) plan the screens
  6. 6.🔢 After an app is released, which comes first: “list what to fix” or “fix and improve”? (a) fix and improve (b) list what to fix
  7. 7.🛠️ At which stage do you list what users need? (a) the test stage (b) the build stage (c) the idea stage (d) the plan stage
  8. 8.True or false: you let friends try it at the test stage. (a) True (b) False
  9. 9.🔢 After an app is released, what comes right after “test it again”? (a) release an update (b) list what to fix (c) fix and improve (d) read user reviews
  10. 10.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) fix and improve (c) read user reviews (d) release an update
  11. 11.🔍 Which is the odd one out? (a) write the code (b) add the buttons (c) connect the data (d) let friends try it
  12. 12.🔍 Which is the odd one out? (a) share the download link (b) write the store text (c) put it on an app store (d) list what users need
  13. 13.🔍 Which is the odd one out? (a) sketch the screens (b) write down the bugs (c) try every button (d) let friends try it
  14. 14.True or false: you talk to possible users at the release stage. (a) False (b) True
  15. 15.🔍 Which is the odd one out? (a) draw the user flow (b) sketch the screens (c) pick the features (d) write down the bugs
  16. 16.True or false: you connect the data at the idea stage. (a) True (b) False
  17. 17.🔢 When you make an app, what comes right after “test the app”? (a) build the app (b) plan the screens (c) release it (d) get an idea
  18. 18.📅 An app team plans for 2 days, builds for 9 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  19. 19.🔢 When you make an app, which comes first: “release it” or “get an idea”? (a) release it (b) get an idea
  20. 20.📅 An app team plans for 2 days, builds for 8 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  21. 21.📅 An app team plans for 4 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  22. 22.True or false: you write the store text at the release stage. (a) False (b) True
  23. 23.📅 An app team plans for 3 days, builds for 10 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  24. 24.True or false: you add the buttons at the build stage. (a) True (b) False
  25. 25.🔢 When you make an app, what comes right after “build the app”? (a) get an idea (b) test the app (c) plan the screens (d) release it
  26. 26.🔍 Which is the odd one out? (a) list what users need (b) spot a problem to solve (c) pick the features (d) talk to possible users
  27. 27.📅 An app team plans for 2 days, builds for 4 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  28. 28.Which of these happens at the build stage? (a) write the code (b) let friends try it (c) pick the features (d) write down the bugs
  29. 29.🔢 When you make an app, what comes right after “plan the screens”? (a) get an idea (b) release it (c) test the app (d) build the app
  30. 30.🔍 Which is the odd one out? (a) pick the features (b) draw the user flow (c) write the code (d) sketch the screens
  31. 31.📅 An app team plans for 3 days, builds for 12 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  32. 32.True or false: you write the code at the build stage. (a) False (b) True
  33. 33.🔍 Which is the odd one out? (a) try every button (b) spot a problem to solve (c) list what users need (d) talk to possible users
  34. 34.🔢 After an app is released, which comes LAST? (a) list what to fix (b) fix and improve (c) release an update (d) read user reviews
  35. 35.Which of these happens at the plan stage? (a) write down the bugs (b) draw the user flow (c) list what users need (d) put it on an app store
  36. 36.📅 An app team plans for 2 days, builds for 9 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  37. 37.🔍 Which is the odd one out? (a) write down the bugs (b) talk to possible users (c) try every button (d) let friends try it
  38. 38.True or false: you write the store text at the test stage. (a) True (b) False
  39. 39.Which of these happens at the build stage? (a) spot a problem to solve (b) try every button (c) connect the data (d) pick the features
  40. 40.Which of these happens at the test stage? (a) sketch the screens (b) draw the user flow (c) let friends try it (d) pick the features

Answer key

  1. the plan stage
  2. True
  3. the plan stage
  4. the release stage
  5. get an idea
  6. list what to fix
  7. the idea stage
  8. True
  9. release an update
  10. fix and improve
  11. let friends try it
  12. list what users need
  13. sketch the screens
  14. False
  15. write down the bugs
  16. False
  17. release it
  18. 8
  19. get an idea
  20. 10
  21. 9
  22. True
  23. 16
  24. True
  25. test the app
  26. pick the features
  27. 2
  28. write the code
  29. build the app
  30. write the code
  31. 9
  32. True
  33. try every button
  34. release an update
  35. draw the user flow
  36. 6
  37. talk to possible users
  38. False
  39. connect the data
  40. let friends try it

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