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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 8 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔢 When you make an app, which comes first: “plan the screens” or “release it”? (a) release it (b) plan the screens
  2. 2.🛠️ At which stage do you spot a problem to solve? (a) the plan stage (b) the test stage (c) the idea stage (d) the release stage
  3. 3.True or false: you share the download link at the release stage. (a) False (b) True
  4. 4.True or false: you write down the bugs at the test stage. (a) True (b) False
  5. 5.Which of these happens at the idea stage? (a) add the buttons (b) share the download link (c) list what users need (d) write the code
  6. 6.🛠️ At which stage do you add the buttons? (a) the test stage (b) the idea stage (c) the build stage (d) the release stage
  7. 7.🔍 Which is the odd one out? (a) talk to possible users (b) share the download link (c) write the store text (d) put it on an app store
  8. 8.📅 An app team plans for 3 days, builds for 10 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  9. 9.🛠️ At which stage do you list what users need? (a) the idea stage (b) the release stage (c) the plan stage (d) the test stage
  10. 10.True or false: you add the buttons at the build stage. (a) True (b) False
  11. 11.🔍 Which is the odd one out? (a) try every button (b) write down the bugs (c) let friends try it (d) connect the data
  12. 12.📅 An app team plans for 3 days, builds for 5 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  13. 13.🔍 Which is the odd one out? (a) spot a problem to solve (b) list what users need (c) talk to possible users (d) sketch the screens
  14. 14.🛠️ At which stage do you sketch the screens? (a) the test stage (b) the plan stage (c) the release stage (d) the build stage
  15. 15.📅 An app team plans for 5 days, builds for 6 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  16. 16.📅 An app team plans for 3 days, builds for 11 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  17. 17.🛠️ At which stage do you connect the data? (a) the release stage (b) the plan stage (c) the idea stage (d) the build stage
  18. 18.📅 An app team plans for 2 days, builds for 12 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  19. 19.📅 An app team plans for 2 days, builds for 11 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  20. 20.True or false: you list what users need at the idea stage. (a) False (b) True
  21. 21.📅 An app team plans for 4 days, builds for 5 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  22. 22.🛠️ At which stage do you write the store text? (a) the test stage (b) the build stage (c) the idea stage (d) the release stage
  23. 23.🔢 After an app is released, what comes right after “fix and improve”? (a) read user reviews (b) list what to fix (c) release an update (d) test it again
  24. 24.🔍 Which is the odd one out? (a) try every button (b) add the buttons (c) write down the bugs (d) let friends try it
  25. 25.True or false: you write the code at the release stage. (a) False (b) True
  26. 26.🔢 When you make an app, which comes LAST? (a) release it (b) get an idea (c) test the app (d) plan the screens
  27. 27.Which of these happens at the build stage? (a) sketch the screens (b) write the store text (c) add the buttons (d) try every button
  28. 28.🔢 When you make an app, which comes FIRST? (a) get an idea (b) build the app (c) plan the screens (d) test the app
  29. 29.True or false: you spot a problem to solve at the idea stage. (a) True (b) False
  30. 30.🔢 After an app is released, which comes FIRST? (a) fix and improve (b) read user reviews (c) release an update (d) test it again
  31. 31.📅 An app team plans for 4 days, builds for 12 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  32. 32.🔍 Which is the odd one out? (a) try every button (b) spot a problem to solve (c) let friends try it (d) write down the bugs
  33. 33.True or false: you add the buttons at the idea stage. (a) True (b) False
  34. 34.Which of these happens at the test stage? (a) write down the bugs (b) spot a problem to solve (c) pick the features (d) draw the user flow
  35. 35.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) get an idea (b) release it
  36. 36.🔢 When you make an app, which comes first: “release it” or “plan the screens”? (a) plan the screens (b) release it
  37. 37.🔢 When you make an app, what comes right after “build the app”? (a) plan the screens (b) release it (c) test the app (d) get an idea
  38. 38.Which of these happens at the release stage? (a) write the store text (b) let friends try it (c) talk to possible users (d) write down the bugs
  39. 39.📅 An app team plans for 2 days, builds for 8 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?
  40. 40.📅 An app team plans for 4 days, builds for 4 days, tests for 3 days and releases on 1 more day. How many days does the whole project take?

Answer key

  1. plan the screens
  2. the idea stage
  3. True
  4. True
  5. list what users need
  6. the build stage
  7. talk to possible users
  8. 7
  9. the idea stage
  10. True
  11. connect the data
  12. 8
  13. sketch the screens
  14. the plan stage
  15. 14
  16. 10
  17. the build stage
  18. 10
  19. 9
  20. True
  21. 9
  22. the release stage
  23. test it again
  24. add the buttons
  25. False
  26. release it
  27. add the buttons
  28. get an idea
  29. True
  30. read user reviews
  31. 19
  32. spot a problem to solve
  33. False
  34. write down the bugs
  35. get an idea
  36. plan the screens
  37. test the app
  38. write the store text
  39. 14
  40. 12

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