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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 876 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.Which of these happens at the build stage? (a) write the store text (b) connect the data (c) put it on an app store (d) talk to possible users
  2. 2.📅 An app team plans for 3 days, builds for 5 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  3. 3.🔢 After an app is released, which comes LAST? (a) test it again (b) release an update (c) fix and improve (d) read user reviews
  4. 4.Which of these happens at the plan stage? (a) put it on an app store (b) try every button (c) sketch the screens (d) write the store text
  5. 5.🔍 Which is the odd one out? (a) write down the bugs (b) add the buttons (c) let friends try it (d) try every button
  6. 6.🔍 Which is the odd one out? (a) spot a problem to solve (b) talk to possible users (c) list what users need (d) draw the user flow
  7. 7.📅 An app team plans for 2 days, builds for 11 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  8. 8.Which of these happens at the idea stage? (a) spot a problem to solve (b) let friends try it (c) pick the features (d) write the code
  9. 9.🔍 Which is the odd one out? (a) pick the features (b) add the buttons (c) write the code (d) connect the data
  10. 10.True or false: you pick the features at the plan stage. (a) False (b) True
  11. 11.🛠️ At which stage do you add the buttons? (a) the idea stage (b) the build stage (c) the release stage (d) the test stage
  12. 12.📅 An app team plans for 3 days, builds for 8 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?
  13. 13.🛠️ At which stage do you write the store text? (a) the release stage (b) the plan stage (c) the test stage (d) the idea stage
  14. 14.🔍 Which is the odd one out? (a) list what users need (b) connect the data (c) spot a problem to solve (d) talk to possible users
  15. 15.Which of these happens at the release stage? (a) talk to possible users (b) write the store text (c) draw the user flow (d) spot a problem to solve
  16. 16.📅 An app team plans for 4 days, builds for 7 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  17. 17.🔍 Which is the odd one out? (a) let friends try it (b) list what users need (c) spot a problem to solve (d) talk to possible users
  18. 18.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) release an update (c) read user reviews (d) fix and improve
  19. 19.True or false: you draw the user flow at the idea stage. (a) False (b) True
  20. 20.🔍 Which is the odd one out? (a) pick the features (b) draw the user flow (c) write down the bugs (d) sketch the screens
  21. 21.Which of these happens at the idea stage? (a) list what users need (b) write the store text (c) connect the data (d) draw the user flow
  22. 22.🔢 When you make an app, which comes first: “build the app” or “release it”? (a) build the app (b) release it
  23. 23.True or false: you draw the user flow at the plan stage. (a) False (b) True
  24. 24.🔢 After an app is released, what comes right after “fix and improve”? (a) read user reviews (b) release an update (c) list what to fix (d) test it again
  25. 25.📅 An app team plans for 4 days, builds for 6 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  26. 26.True or false: you list what users need at the release stage. (a) False (b) True
  27. 27.🔍 Which is the odd one out? (a) sketch the screens (b) draw the user flow (c) pick the features (d) try every button
  28. 28.Which of these happens at the idea stage? (a) pick the features (b) talk to possible users (c) share the download link (d) let friends try it
  29. 29.🔍 Which is the odd one out? (a) spot a problem to solve (b) write the code (c) add the buttons (d) connect the data
  30. 30.Which of these happens at the test stage? (a) draw the user flow (b) let friends try it (c) spot a problem to solve (d) add the buttons
  31. 31.True or false: you spot a problem to solve at the plan stage. (a) True (b) False
  32. 32.True or false: you let friends try it at the plan stage. (a) True (b) False
  33. 33.Which of these happens at the test stage? (a) sketch the screens (b) write the store text (c) list what users need (d) write down the bugs
  34. 34.🛠️ At which stage do you write down the bugs? (a) the test stage (b) the plan stage (c) the release stage (d) the idea stage
  35. 35.📅 An app team plans for 2 days, builds for 6 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  36. 36.🔍 Which is the odd one out? (a) sketch the screens (b) list what users need (c) pick the features (d) draw the user flow
  37. 37.🔢 When you make an app, what comes right after “get an idea”? (a) test the app (b) release it (c) build the app (d) plan the screens
  38. 38.🔍 Which is the odd one out? (a) let friends try it (b) share the download link (c) write down the bugs (d) try every button
  39. 39.📅 An app team plans for 4 days, builds for 4 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  40. 40.Which of these happens at the plan stage? (a) share the download link (b) draw the user flow (c) let friends try it (d) spot a problem to solve

Answer key

  1. connect the data
  2. 2
  3. release an update
  4. sketch the screens
  5. add the buttons
  6. draw the user flow
  7. 15
  8. spot a problem to solve
  9. pick the features
  10. True
  11. the build stage
  12. 6
  13. the release stage
  14. connect the data
  15. write the store text
  16. 11
  17. let friends try it
  18. fix and improve
  19. False
  20. write down the bugs
  21. list what users need
  22. build the app
  23. True
  24. test it again
  25. 3
  26. False
  27. try every button
  28. talk to possible users
  29. spot a problem to solve
  30. let friends try it
  31. False
  32. False
  33. write down the bugs
  34. the test stage
  35. 5
  36. list what users need
  37. plan the screens
  38. share the download link
  39. 10
  40. draw the user flow

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