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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 974 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) add the buttons (b) write down the bugs (c) try every button (d) let friends try it
  2. 2.🔍 Which is the odd one out? (a) write the store text (b) share the download link (c) write the code (d) put it on an app store
  3. 3.True or false: you sketch the screens at the plan stage. (a) True (b) False
  4. 4.📅 An app team plans for 4 days, builds for 7 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  5. 5.📅 An app team plans for 3 days, builds for 7 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  6. 6.🛠️ At which stage do you try every button? (a) the release stage (b) the plan stage (c) the idea stage (d) the test stage
  7. 7.📅 An app team plans for 5 days, builds for 11 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  8. 8.🛠️ At which stage do you spot a problem to solve? (a) the plan stage (b) the idea stage (c) the release stage (d) the build stage
  9. 9.True or false: you pick the features at the plan stage. (a) False (b) True
  10. 10.🛠️ At which stage do you write the store text? (a) the test stage (b) the plan stage (c) the build stage (d) the release stage
  11. 11.🔢 When you make an app, which comes FIRST? (a) test the app (b) build the app (c) get an idea (d) plan the screens
  12. 12.Which of these happens at the plan stage? (a) pick the features (b) talk to possible users (c) spot a problem to solve (d) put it on an app store
  13. 13.Which of these happens at the idea stage? (a) pick the features (b) list what users need (c) add the buttons (d) let friends try it
  14. 14.🔍 Which is the odd one out? (a) put it on an app store (b) write down the bugs (c) let friends try it (d) try every button
  15. 15.True or false: you put it on an app store at the idea stage. (a) True (b) False
  16. 16.🔍 Which is the odd one out? (a) try every button (b) let friends try it (c) spot a problem to solve (d) write down the bugs
  17. 17.🛠️ At which stage do you write the code? (a) the release stage (b) the test stage (c) the plan stage (d) the build stage
  18. 18.📅 An app team plans for 4 days, builds for 10 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  19. 19.True or false: you write the store text at the test stage. (a) False (b) True
  20. 20.📅 An app team plans for 3 days, builds for 5 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  21. 21.Which of these happens at the release stage? (a) talk to possible users (b) put it on an app store (c) write down the bugs (d) draw the user flow
  22. 22.🔢 After an app is released, which comes first: “release an update” or “read user reviews”? (a) release an update (b) read user reviews
  23. 23.📅 An app team plans for 3 days, builds for 7 days, tests for 1 days and releases on 1 more day. How many more days does building take than testing?
  24. 24.🔢 After an app is released, which comes LAST? (a) read user reviews (b) release an update (c) test it again (d) list what to fix
  25. 25.📅 An app team plans for 5 days, builds for 7 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  26. 26.🔢 After an app is released, which comes first: “release an update” or “fix and improve”? (a) fix and improve (b) release an update
  27. 27.True or false: you list what users need at the idea stage. (a) True (b) False
  28. 28.🔢 When you make an app, which comes first: “release it” or “test the app”? (a) test the app (b) release it
  29. 29.🔍 Which is the odd one out? (a) draw the user flow (b) sketch the screens (c) try every button (d) pick the features
  30. 30.True or false: you spot a problem to solve at the idea stage. (a) False (b) True
  31. 31.🔍 Which is the odd one out? (a) talk to possible users (b) spot a problem to solve (c) list what users need (d) sketch the screens
  32. 32.True or false: you draw the user flow at the plan stage. (a) True (b) False
  33. 33.🛠️ At which stage do you draw the user flow? (a) the release stage (b) the build stage (c) the idea stage (d) the plan stage
  34. 34.True or false: you talk to possible users at the build stage. (a) False (b) True
  35. 35.📅 An app team plans for 3 days, builds for 11 days, tests for 3 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  36. 36.🔍 Which is the odd one out? (a) sketch the screens (b) talk to possible users (c) draw the user flow (d) pick the features
  37. 37.🔢 After an app is released, what comes right after “list what to fix”? (a) test it again (b) read user reviews (c) release an update (d) fix and improve
  38. 38.🔍 Which is the odd one out? (a) write the code (b) add the buttons (c) connect the data (d) pick the features
  39. 39.🔍 Which is the odd one out? (a) add the buttons (b) write the code (c) connect the data (d) list what users need
  40. 40.📅 An app team plans for 2 days, builds for 7 days, tests for 2 days and releases on 1 more day. How many more days does building take than testing?

Answer key

  1. add the buttons
  2. write the code
  3. True
  4. 11
  5. 10
  6. the test stage
  7. 16
  8. the idea stage
  9. True
  10. the release stage
  11. get an idea
  12. pick the features
  13. list what users need
  14. put it on an app store
  15. False
  16. spot a problem to solve
  17. the build stage
  18. 16
  19. False
  20. 11
  21. put it on an app store
  22. read user reviews
  23. 6
  24. release an update
  25. 15
  26. fix and improve
  27. True
  28. test the app
  29. try every button
  30. True
  31. sketch the screens
  32. True
  33. the plan stage
  34. False
  35. 14
  36. talk to possible users
  37. fix and improve
  38. pick the features
  39. list what users need
  40. 5

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