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App Dev Worksheet: Idea to Release

App development lesson 4: Idea to release: the making order · Set 979 · 40 questions
TalentJR

Developer's tip (Five steps in order): Idea → plan → build → test → release. Plan before you build: sketches and flows are quick to change; code is not. After release: read reviews → list fixes → fix → test again → release an update.

NameDateTime takenScore ___ / 40
  1. 1.📅 An app team plans for 4 days, builds for 5 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  2. 2.🔍 Which is the odd one out? (a) try every button (b) spot a problem to solve (c) talk to possible users (d) list what users need
  3. 3.🔢 After an app is released, which comes FIRST? (a) test it again (b) read user reviews (c) list what to fix (d) fix and improve
  4. 4.True or false: you add the buttons at the release stage. (a) True (b) False
  5. 5.🛠️ At which stage do you share the download link? (a) the idea stage (b) the plan stage (c) the build stage (d) the release stage
  6. 6.Which of these happens at the test stage? (a) add the buttons (b) write the code (c) try every button (d) write the store text
  7. 7.🛠️ At which stage do you put it on an app store? (a) the plan stage (b) the release stage (c) the test stage (d) the idea stage
  8. 8.Which of these happens at the idea stage? (a) add the buttons (b) spot a problem to solve (c) write the code (d) put it on an app store
  9. 9.Which of these happens at the plan stage? (a) let friends try it (b) try every button (c) sketch the screens (d) add the buttons
  10. 10.Which of these happens at the idea stage? (a) list what users need (b) write down the bugs (c) share the download link (d) add the buttons
  11. 11.True or false: you try every button at the idea stage. (a) False (b) True
  12. 12.📅 An app team plans for 3 days, builds for 5 days, tests for 1 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  13. 13.📅 An app team plans for 5 days, builds for 8 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  14. 14.🛠️ At which stage do you spot a problem to solve? (a) the test stage (b) the idea stage (c) the build stage (d) the plan stage
  15. 15.🔢 When you make an app, which comes first: “get an idea” or “release it”? (a) get an idea (b) release it
  16. 16.Which of these happens at the plan stage? (a) write the code (b) write the store text (c) pick the features (d) talk to possible users
  17. 17.🔍 Which is the odd one out? (a) spot a problem to solve (b) write down the bugs (c) talk to possible users (d) list what users need
  18. 18.True or false: you talk to possible users at the idea stage. (a) False (b) True
  19. 19.Which of these happens at the release stage? (a) pick the features (b) add the buttons (c) write the store text (d) spot a problem to solve
  20. 20.True or false: you add the buttons at the plan stage. (a) False (b) True
  21. 21.📅 An app team plans for 5 days, builds for 12 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  22. 22.🔍 Which is the odd one out? (a) list what users need (b) draw the user flow (c) spot a problem to solve (d) talk to possible users
  23. 23.🔢 When you make an app, which comes first: “get an idea” or “plan the screens”? (a) plan the screens (b) get an idea
  24. 24.🔢 After an app is released, what comes right after “test it again”? (a) list what to fix (b) fix and improve (c) read user reviews (d) release an update
  25. 25.🔢 When you make an app, which comes first: “plan the screens” or “test the app”? (a) test the app (b) plan the screens
  26. 26.📅 An app team plans for 3 days, builds for 4 days, tests for 2 days and releases on 1 more day. Planning starts on day 1. On which day does building finish?
  27. 27.📅 An app team plans for 2 days, builds for 7 days, tests for 3 days and releases on 1 more day. How many more days does building take than testing?
  28. 28.Which of these happens at the test stage? (a) add the buttons (b) share the download link (c) let friends try it (d) put it on an app store
  29. 29.🛠️ At which stage do you talk to possible users? (a) the plan stage (b) the release stage (c) the build stage (d) the idea stage
  30. 30.🔢 When you make an app, which comes first: “release it” or “plan the screens”? (a) release it (b) plan the screens
  31. 31.🔍 Which is the odd one out? (a) write the store text (b) share the download link (c) put it on an app store (d) sketch the screens
  32. 32.True or false: you put it on an app store at the test stage. (a) False (b) True
  33. 33.📅 An app team plans for 5 days, builds for 7 days, tests for 2 days and releases on 1 more day. How many days does the whole project take?
  34. 34.🔍 Which is the odd one out? (a) put it on an app store (b) pick the features (c) sketch the screens (d) draw the user flow
  35. 35.🔢 When you make an app, what comes right after “build the app”? (a) plan the screens (b) get an idea (c) release it (d) test the app
  36. 36.🔢 When you make an app, which comes FIRST? (a) test the app (b) plan the screens (c) build the app (d) get an idea
  37. 37.🔍 Which is the odd one out? (a) try every button (b) pick the features (c) let friends try it (d) write down the bugs
  38. 38.🔢 When you make an app, which comes LAST? (a) release it (b) get an idea (c) test the app (d) build the app
  39. 39.📅 An app team plans for 4 days, builds for 9 days, tests for 1 days and releases on 1 more day. How many days does the whole project take?
  40. 40.🔢 After an app is released, which comes first: “release an update” or “fix and improve”? (a) release an update (b) fix and improve

Answer key

  1. 12
  2. try every button
  3. read user reviews
  4. False
  5. the release stage
  6. try every button
  7. the release stage
  8. spot a problem to solve
  9. sketch the screens
  10. list what users need
  11. False
  12. 8
  13. 16
  14. the idea stage
  15. get an idea
  16. pick the features
  17. write down the bugs
  18. True
  19. write the store text
  20. False
  21. 17
  22. draw the user flow
  23. get an idea
  24. release an update
  25. plan the screens
  26. 7
  27. 4
  28. let friends try it
  29. the idea stage
  30. plan the screens
  31. sketch the screens
  32. False
  33. 15
  34. put it on an app store
  35. test the app
  36. get an idea
  37. pick the features
  38. release it
  39. 15
  40. fix and improve

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