App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🎨 Is this about UI or UX: the screen layout? (a) UX (b) UI
- 2.True or false: whether users get lost is about UI (the look). (a) True (b) False
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3.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Address → Shop → Menu → Results
Design B: Home → Address → Item → Shop → Size → Search → Pens -
4.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Cart → Pay
Design B: Home → Pay → Search → Cart (a) Design B (b) Design A - 5.🎨 A beautiful app that confuses everyone has ___. (a) good UX but poor UI (b) good UI but poor UX (c) no UI at all (d) perfect UX
- 6.🎨 Fewer taps to finish a task usually means ___. (a) more colours (b) worse UX (c) a bigger app (d) better UX
- 7.True or false: the button colours is about UX (the experience). (a) True (b) False
- 8.🎨 Is this about UI or UX: the theme colours? (a) UX (b) UI
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9.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Size → Item → Cart → Confirm
Design B: Home → Size → Offers -
10.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Shop → Confirm → Size → Offers → Cart
Design B: Home → Size → Menu -
11.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Address → Offers → Cart → Size
Design B: Home → Offers → Pay - 12.True or false: the theme colours is about UX (the experience). (a) True (b) False
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13.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Results → Offers → Pay → Cart → Shop
Design B: Home → Pens → Address -
14.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Offers → Confirm → Pens → Results → Item → Cart
Design B: Home → Pens → Offers - 15.🔍 Which is the odd one out? (a) the theme colours (b) the button colours (c) whether users get lost (d) the font size
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16.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Confirm → Results → Address
Design B: Home → Cart → Pay → Offers → Results - 17.🔍 Which is the odd one out? (a) whether users get lost (b) how users feel after (c) the screen layout (d) how many taps it takes
- 18.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
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19.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Offers → Shop → Item
Design B: Home → Item → Address → Cart → Shop (a) Design A (b) Design B -
20.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Offers → Pay
Design B: Home → Cart → Search → Menu → Confirm - 21.Which of these is about UI (the look)? (a) how easy sign-up is (b) the button colours (c) how fast a task is done (d) how many taps it takes
- 22.True or false: how easy sign-up is is about UI (the look). (a) False (b) True
- 23.🎨 Is this about UI or UX: how easy sign-up is? (a) UX (b) UI
- 24.🎨 Who should you test the UX with? (a) only yourself (b) nobody (c) the app icon (d) real users
- 25.True or false: the screen layout is about UI (the look). (a) False (b) True
- 26.🎨 UX stands for user ___. (a) express (b) experience (c) extra (d) example
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27.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Menu → Offers
Design B: Home → Address → Pens → Pay → Shop → Search → Cart -
28.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Item → Size → Cart → Menu
Design B: Home → Pens → Pay (a) Design A (b) Design B -
29.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Confirm
Design B: Home → Results → Confirm → Item → Pens → Address (a) Design B (b) Design A - 30.Which of these is about UX (the experience)? (a) the font size (b) the button colours (c) the icon shapes (d) how easy sign-up is
-
31.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Address → Shop → Offers
Design B: Home → Search → Confirm → Shop → Cart → Item (a) Design B (b) Design A - 32.Which of these is about UI (the look)? (a) how easy sign-up is (b) whether users get lost (c) the icon shapes (d) how fast a task is done
-
33.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Size → Search → Pens
Design B: Home → Search → Shop (a) Design B (b) Design A - 34.🔍 Which is the odd one out? (a) whether users get lost (b) how easy sign-up is (c) how many taps it takes (d) the font size
- 35.🔍 Which is the odd one out? (a) the font size (b) the button colours (c) the icon shapes (d) how easy sign-up is
-
36.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Menu → Cart → Results → Confirm
Design B: Home → Search → Pay → Item → Size → Offers → Menu (a) Design A (b) Design B -
37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Pay → Menu → Cart → Search
Design B: Home → Results → Pens → Item -
38.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Item → Shop
Design B: Home → Pens → Shop → Pay → Item (a) Design B (b) Design A -
39.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Shop → Pens
Design B: Home → Pay → Size → Offers → Item (a) Design B (b) Design A -
40.👆 Two designs for the same task (each arrow is one tap). How many taps does Design A need?
Design A: Home → Item → Search → Pens → Menu → Results
Design B: Home → Item → Confirm
Answer key
- UI
- False
- 6
- Design A
- good UI but poor UX
- better UX
- False
- UI
- 2
- 5
- 2
- False
- 2
- 2
- whether users get lost
- 1
- the screen layout
- UI
- Design A
- 2
- the button colours
- False
- UX
- real users
- True
- experience
- 2
- Design B
- Design A
- how easy sign-up is
- Design A
- the icon shapes
- Design B
- the font size
- how easy sign-up is
- Design A
- 4
- Design A
- Design A
- 5
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