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App Dev Worksheet: UI vs UX

App development lesson 9: UI vs UX · Set 576 · 40 questions
TalentJR

Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) how easy sign-up is (b) how users feel after (c) whether users get lost (d) the icon shapes
  2. 2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Menu → Pay
    Design B: Home → Menu → Size → Shop → Address → Offers
    (a) Design A (b) Design B
  3. 3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Offers → Shop → Size
    Design B: Home → Item → Shop → Pay → Pens → Confirm
    (a) Design B (b) Design A
  4. 4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Pay → Results → Item → Pens
    Design B: Home → Shop → Pens → Offers
  5. 5.Which of these is about UI (the look)? (a) how fast a task is done (b) the icon shapes (c) how easy sign-up is (d) whether users get lost
  6. 6.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) the button colours (d) whether users get lost
  7. 7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pens → Results
    Design B: Home → Offers → Results → Confirm → Pens → Cart
    (a) Design B (b) Design A
  8. 8.🎨 Who should you test the UX with? (a) real users (b) the app icon (c) nobody (d) only yourself
  9. 9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Confirm → Search → Shop → Cart
    Design B: Home → Offers → Pay → Confirm → Results → Address
    (a) Design B (b) Design A
  10. 10.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the theme colours (d) how fast a task is done
  11. 11.True or false: how users feel after is about UX (the experience). (a) True (b) False
  12. 12.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
  13. 13.Which of these is about UI (the look)? (a) how fast a task is done (b) how users feel after (c) how many taps it takes (d) the screen layout
  14. 14.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
  15. 15.True or false: how fast a task is done is about UI (the look). (a) False (b) True
  16. 16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Pens → Cart
    Design B: Home → Shop → Item
  17. 17.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
  18. 18.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
  19. 19.True or false: the icon shapes is about UI (the look). (a) False (b) True
  20. 20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pay → Results → Cart
    Design B: Home → Cart → Item → Menu → Shop
    (a) Design A (b) Design B
  21. 21.🔍 Which is the odd one out? (a) the screen layout (b) the theme colours (c) the button colours (d) how many taps it takes
  22. 22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
    Design A: Home → Pens → Size
    Design B: Home → Shop → Search → Item
    (a) Design B (b) Design A
  23. 23.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
  24. 24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Size → Offers
    Design B: Home → Item → Search → Confirm → Shop → Offers
  25. 25.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) perfect UX (d) no UI at all
  26. 26.🔍 Which is the odd one out? (a) whether users get lost (b) the screen layout (c) how easy sign-up is (d) how fast a task is done
  27. 27.True or false: the font size is about UX (the experience). (a) True (b) False
  28. 28.True or false: the screen layout is about UX (the experience). (a) True (b) False
  29. 29.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
  30. 30.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
  31. 31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Search → Confirm
    Design B: Home → Address → Size → Item → Pens → Cart
  32. 32.True or false: the icon shapes is about UX (the experience). (a) True (b) False
  33. 33.True or false: how many taps it takes is about UI (the look). (a) True (b) False
  34. 34.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) how users feel after (d) the font size
  35. 35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Cart → Menu → Search → Results → Address
    Design B: Home → Pens → Size → Address
  36. 36.True or false: the button colours is about UX (the experience). (a) False (b) True
  37. 37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
    Design A: Home → Shop → Menu → Size → Item → Pens
    Design B: Home → Address → Item
  38. 38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
    Design A: Home → Shop → Item → Cart → Pens
    Design B: Home → Pens → Offers → Shop
  39. 39.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
  40. 40.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) how many taps it takes (d) the theme colours

Answer key

  1. the icon shapes
  2. Design A
  3. Design A
  4. 1
  5. the icon shapes
  6. whether users get lost
  7. Design A
  8. real users
  9. Design A
  10. how fast a task is done
  11. True
  12. UX
  13. the screen layout
  14. UI
  15. False
  16. 2
  17. UX
  18. UI
  19. True
  20. Design A
  21. how many taps it takes
  22. Design A
  23. UI
  24. 3
  25. good UI but poor UX
  26. the screen layout
  27. False
  28. False
  29. interface
  30. UX
  31. 3
  32. False
  33. False
  34. how users feel after
  35. 3
  36. False
  37. 2
  38. 1
  39. UI
  40. how many taps it takes

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