App Dev Worksheet: UI vs UX
Developer's tip (Look and feel): UI (user interface) = the look: colours, fonts, icons, layout. UX (user experience) = how it feels: easy, fast, not confusing. Count taps: each arrow in a path is one tap; fewer taps for the same task = better UX.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) how easy sign-up is (b) how users feel after (c) whether users get lost (d) the icon shapes
-
2.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Menu → Pay
Design B: Home → Menu → Size → Shop → Address → Offers (a) Design A (b) Design B -
3.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Offers → Shop → Size
Design B: Home → Item → Shop → Pay → Pens → Confirm (a) Design B (b) Design A -
4.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Pay → Results → Item → Pens
Design B: Home → Shop → Pens → Offers - 5.Which of these is about UI (the look)? (a) how fast a task is done (b) the icon shapes (c) how easy sign-up is (d) whether users get lost
- 6.Which of these is about UX (the experience)? (a) the theme colours (b) the icon shapes (c) the button colours (d) whether users get lost
-
7.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Results
Design B: Home → Offers → Results → Confirm → Pens → Cart (a) Design B (b) Design A - 8.🎨 Who should you test the UX with? (a) real users (b) the app icon (c) nobody (d) only yourself
-
9.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Confirm → Search → Shop → Cart
Design B: Home → Offers → Pay → Confirm → Results → Address (a) Design B (b) Design A - 10.🔍 Which is the odd one out? (a) the font size (b) the icon shapes (c) the theme colours (d) how fast a task is done
- 11.True or false: how users feel after is about UX (the experience). (a) True (b) False
- 12.🎨 Is this about UI or UX: whether users get lost? (a) UI (b) UX
- 13.Which of these is about UI (the look)? (a) how fast a task is done (b) how users feel after (c) how many taps it takes (d) the screen layout
- 14.🎨 Is this about UI or UX: the theme colours? (a) UI (b) UX
- 15.True or false: how fast a task is done is about UI (the look). (a) False (b) True
-
16.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Pens → Cart
Design B: Home → Shop → Item - 17.🎨 Is this about UI or UX: how users feel after? (a) UX (b) UI
- 18.🎨 Is this about UI or UX: the button colours? (a) UI (b) UX
- 19.True or false: the icon shapes is about UI (the look). (a) False (b) True
-
20.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pay → Results → Cart
Design B: Home → Cart → Item → Menu → Shop (a) Design A (b) Design B - 21.🔍 Which is the odd one out? (a) the screen layout (b) the theme colours (c) the button colours (d) how many taps it takes
-
22.👆 Two designs for the same task (each arrow is one tap). Which needs FEWER taps?
Design A: Home → Pens → Size
Design B: Home → Shop → Search → Item (a) Design B (b) Design A - 23.🎨 Is this about UI or UX: the font size? (a) UI (b) UX
-
24.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Size → Offers
Design B: Home → Item → Search → Confirm → Shop → Offers - 25.🎨 A beautiful app that confuses everyone has ___. (a) good UI but poor UX (b) good UX but poor UI (c) perfect UX (d) no UI at all
- 26.🔍 Which is the odd one out? (a) whether users get lost (b) the screen layout (c) how easy sign-up is (d) how fast a task is done
- 27.True or false: the font size is about UX (the experience). (a) True (b) False
- 28.True or false: the screen layout is about UX (the experience). (a) True (b) False
- 29.🎨 UI stands for user ___. (a) internet (b) interface (c) input (d) idea
- 30.🎨 Is this about UI or UX: how many taps it takes? (a) UI (b) UX
-
31.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Search → Confirm
Design B: Home → Address → Size → Item → Pens → Cart - 32.True or false: the icon shapes is about UX (the experience). (a) True (b) False
- 33.True or false: how many taps it takes is about UI (the look). (a) True (b) False
- 34.🔍 Which is the odd one out? (a) the button colours (b) the theme colours (c) how users feel after (d) the font size
-
35.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Cart → Menu → Search → Results → Address
Design B: Home → Pens → Size → Address - 36.True or false: the button colours is about UX (the experience). (a) False (b) True
-
37.👆 Two designs for the same task (each arrow is one tap). How many taps does Design B need?
Design A: Home → Shop → Menu → Size → Item → Pens
Design B: Home → Address → Item -
38.👆 Two designs for the same task (each arrow is one tap). How many taps does the shorter design save?
Design A: Home → Shop → Item → Cart → Pens
Design B: Home → Pens → Offers → Shop - 39.🎨 Is this about UI or UX: the icon shapes? (a) UX (b) UI
- 40.Which of these is about UX (the experience)? (a) the icon shapes (b) the button colours (c) how many taps it takes (d) the theme colours
Answer key
- the icon shapes
- Design A
- Design A
- 1
- the icon shapes
- whether users get lost
- Design A
- real users
- Design A
- how fast a task is done
- True
- UX
- the screen layout
- UI
- False
- 2
- UX
- UI
- True
- Design A
- how many taps it takes
- Design A
- UI
- 3
- good UI but poor UX
- the screen layout
- False
- False
- interface
- UX
- 3
- False
- False
- how users feel after
- 3
- False
- 2
- 1
- UI
- how many taps it takes
Free app development lessons, practice and worksheets at talentjr.in/app-development-for-students