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Class 5 Computer Worksheet: Block Coding

Computer lesson 27: Block coding basics · Set 112 · 40 questions
TalentJR

Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) repeat forever (b) repeat 4 times (c) repeat until done (d) glide to the edge
  2. 2.🔍 Which is the odd one out? (a) when a key is pressed (b) repeat forever (c) when sprite is clicked (d) when the program starts
  3. 3.🧱 What kind of block is “turn right 90 degrees”? (a) an event block (b) a sound block (c) a motion block (d) a loop block
  4. 4.🧱 What kind of block is “set volume to 50%”? (a) an event block (b) a loop block (c) a sound block (d) a motion block
  5. 5.🧱 What kind of block is “when sprite is clicked”? (a) a motion block (b) a sound block (c) an if block (d) an event block
  6. 6.🔁 Which block repeats steps again and again? (a) a sound block (b) an event block (c) a motion block (d) a loop block
  7. 7.🔍 Which is the odd one out? (a) if score is 10 (b) turn right 90 degrees (c) if touching the wall (d) if the key is down
  8. 8.🧱 What kind of block is “when a key is pressed”? (a) an event block (b) a loop block (c) an if block (d) a sound block
  9. 9.🧱 In block coding, we join blocks like ___. (a) sand (b) jigsaw puzzle pieces (c) ice cubes (d) wet clay
  10. 10.🧱 What kind of block is “if touching the wall”? (a) a motion block (b) an if block (c) an event block (d) a loop block
  11. 11.🔍 Which is the odd one out? (a) when the program starts (b) when a key is pressed (c) repeat until done (d) when sprite is clicked
  12. 12.🔍 Which is the odd one out? (a) when sprite is clicked (b) move 10 steps (c) when a key is pressed (d) when the program starts
  13. 13.Which of these is a motion block? (a) if touching the wall (b) turn right 90 degrees (c) repeat forever (d) if score is 10
  14. 14.Which of these is a loop block? (a) when the program starts (b) when a key is pressed (c) repeat 4 times (d) play a beep
  15. 15.🧱 A sprite runs: repeat 3 times [ repeat 5 times [ play a drum beat ] ]. How many drum beats are played?
  16. 16.🧱 What kind of block is “glide to the edge”? (a) a sound block (b) a loop block (c) a motion block (d) an if block
  17. 17.🔍 Which is the odd one out? (a) repeat forever (b) repeat until done (c) repeat 4 times (d) play a beep
  18. 18.🔍 Which is the odd one out? (a) glide to the edge (b) move 10 steps (c) when the program starts (d) turn right 90 degrees
  19. 19.Which of these is an if block? (a) when the program starts (b) move 10 steps (c) repeat forever (d) if the key is down
  20. 20.Which of these is a sound block? (a) repeat 4 times (b) move 10 steps (c) when a key is pressed (d) play a drum beat
  21. 21.Which of these is a loop block? (a) play a beep (b) set volume to 50% (c) glide to the edge (d) repeat forever
  22. 22.🔍 Which is the odd one out? (a) turn right 90 degrees (b) move 10 steps (c) glide to the edge (d) if touching the wall
  23. 23.Which of these is an event block? (a) if score is 10 (b) repeat until done (c) play a beep (d) when a key is pressed
  24. 24.🧱 What kind of block is “repeat 4 times”? (a) an if block (b) an event block (c) a motion block (d) a loop block
  25. 25.Which of these is a motion block? (a) move 10 steps (b) repeat forever (c) if touching the wall (d) set volume to 50%
  26. 26.🔍 Which is the odd one out? (a) if touching the wall (b) if score is 10 (c) if the key is down (d) set volume to 50%
  27. 27.🔍 Which is the odd one out? (a) play a drum beat (b) repeat 4 times (c) play a beep (d) set volume to 50%
  28. 28.Which of these is a motion block? (a) repeat forever (b) repeat 4 times (c) glide to the edge (d) if touching the wall
  29. 29.🧱 What kind of block is “when the program starts”? (a) an if block (b) a motion block (c) a sound block (d) an event block
  30. 30.🔍 Which is the odd one out? (a) repeat forever (b) repeat until done (c) if the key is down (d) repeat 4 times
  31. 31.🔍 Which is the odd one out? (a) when a key is pressed (b) if score is 10 (c) when the program starts (d) when sprite is clicked
  32. 32.🧱 What kind of block is “play a drum beat”? (a) a loop block (b) an event block (c) an if block (d) a sound block
  33. 33.🧱 A sprite runs: repeat 4 times [ repeat 2 times [ play a drum beat ] ]. How many drum beats are played?
  34. 34.🧱 What kind of block is “if the key is down”? (a) a motion block (b) an event block (c) a loop block (d) an if block
  35. 35.🧱 A sprite runs: repeat 9 times [ move 50 steps ]. How many steps does it move in all?
  36. 36.🧱 A sprite runs: repeat 2 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
  37. 37.🐱 What do we call a character that moves on the stage in block coding? (a) a cursor (b) a sprite (c) a pixel (d) a folder
  38. 38.🧱 A sprite draws a shape: repeat 12 times [ move 50 steps, turn 30 degrees ]. How many sides does the shape have?
  39. 39.Which of these is a loop block? (a) repeat until done (b) set volume to 50% (c) when sprite is clicked (d) glide to the edge
  40. 40.🔍 Which is the odd one out? (a) repeat until done (b) when sprite is clicked (c) repeat forever (d) repeat 4 times

Answer key

  1. glide to the edge
  2. repeat forever
  3. a motion block
  4. a sound block
  5. an event block
  6. a loop block
  7. turn right 90 degrees
  8. an event block
  9. jigsaw puzzle pieces
  10. an if block
  11. repeat until done
  12. move 10 steps
  13. turn right 90 degrees
  14. repeat 4 times
  15. 15
  16. a motion block
  17. play a beep
  18. when the program starts
  19. if the key is down
  20. play a drum beat
  21. repeat forever
  22. if touching the wall
  23. when a key is pressed
  24. a loop block
  25. move 10 steps
  26. set volume to 50%
  27. repeat 4 times
  28. glide to the edge
  29. an event block
  30. if the key is down
  31. if score is 10
  32. a sound block
  33. 8
  34. an if block
  35. 450
  36. 6
  37. a sprite
  38. 12
  39. repeat until done
  40. when sprite is clicked

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