Class 5 Computer Worksheet: Block Coding
Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.
NameDateTime takenScore ___ / 40
- 1.🔍 Which is the odd one out? (a) turn right 90 degrees (b) if touching the wall (c) glide to the edge (d) move 10 steps
- 2.🧱 A sprite draws a shape: repeat 8 times [ move 50 steps, turn 45 degrees ]. How many sides does the shape have?
- 3.🔍 Which is the odd one out? (a) turn right 90 degrees (b) when the program starts (c) when a key is pressed (d) when sprite is clicked
- 4.🔍 Which is the odd one out? (a) play a drum beat (b) repeat 4 times (c) set volume to 50% (d) play a beep
- 5.Which of these is an if block? (a) repeat forever (b) move 10 steps (c) if the key is down (d) repeat 4 times
- 6.🧱 What kind of block is “play a drum beat”? (a) an if block (b) a loop block (c) an event block (d) a sound block
- 7.🧱 What kind of block is “turn right 90 degrees”? (a) a sound block (b) an if block (c) an event block (d) a motion block
- 8.🔁 Which block repeats steps again and again? (a) a sound block (b) an event block (c) a loop block (d) a motion block
- 9.🔍 Which is the odd one out? (a) glide to the edge (b) move 10 steps (c) turn right 90 degrees (d) repeat until done
- 10.🧱 In block coding, we join blocks like ___. (a) wet clay (b) ice cubes (c) jigsaw puzzle pieces (d) sand
- 11.🧱 A sprite runs: repeat 5 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
- 12.🧱 A sprite runs: repeat 3 times [ repeat 2 times [ play a drum beat ] ]. How many drum beats are played?
- 13.🧱 What kind of block is “glide to the edge”? (a) a motion block (b) a sound block (c) a loop block (d) an event block
- 14.Which of these is a sound block? (a) turn right 90 degrees (b) repeat 4 times (c) when sprite is clicked (d) play a drum beat
- 15.🧱 What kind of block is “when sprite is clicked”? (a) an if block (b) a motion block (c) an event block (d) a sound block
- 16.🧱 A sprite runs: repeat 10 times [ move 15 steps ]. How many steps does it move in all?
- 17.🧱 What kind of block is “move 10 steps”? (a) a motion block (b) an if block (c) a sound block (d) an event block
- 18.🔍 Which is the odd one out? (a) move 10 steps (b) play a drum beat (c) set volume to 50% (d) play a beep
- 19.🧱 What kind of block is “if touching the wall”? (a) a sound block (b) an if block (c) an event block (d) a loop block
- 20.🔍 Which is the odd one out? (a) when sprite is clicked (b) play a beep (c) set volume to 50% (d) play a drum beat
- 21.🐱 What do we call a character that moves on the stage in block coding? (a) a pixel (b) a sprite (c) a folder (d) a cursor
- 22.🔍 Which is the odd one out? (a) repeat 4 times (b) repeat until done (c) when a key is pressed (d) repeat forever
- 23.Which of these is a motion block? (a) move 10 steps (b) when sprite is clicked (c) set volume to 50% (d) when a key is pressed
- 24.🧱 What kind of block is “if score is 10”? (a) an if block (b) an event block (c) a sound block (d) a loop block
- 25.🧱 What kind of block is “repeat forever”? (a) a motion block (b) an if block (c) a loop block (d) an event block
- 26.🧱 A sprite runs: repeat 2 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
- 27.🔍 Which is the odd one out? (a) when the program starts (b) set volume to 50% (c) play a drum beat (d) play a beep
- 28.🧱 A sprite runs: repeat 5 times [ move 30 steps ]. How many steps does it move in all?
- 29.🧱 A sprite draws a shape: repeat 6 times [ move 50 steps, turn 60 degrees ]. How many sides does the shape have?
- 30.🧱 A sprite draws a shape: repeat 3 times [ move 50 steps, turn 120 degrees ]. How many sides does the shape have?
- 31.🧱 A sprite draws a shape: repeat 10 times [ move 50 steps, turn 36 degrees ]. How many sides does the shape have?
- 32.🔍 Which is the odd one out? (a) when sprite is clicked (b) when a key is pressed (c) play a beep (d) when the program starts
- 33.🧱 A sprite runs: repeat 9 times [ move 50 steps ]. How many steps does it move in all?
- 34.🧱 A sprite runs: repeat 2 times [ move 15 steps ]. How many steps does it move in all?
- 35.🧱 What kind of block is “when the program starts”? (a) an if block (b) a loop block (c) an event block (d) a motion block
- 36.Which of these is an event block? (a) play a beep (b) move 10 steps (c) when the program starts (d) repeat forever
- 37.🧱 A sprite runs: repeat 10 times [ move 5 steps ]. How many steps does it move in all?
- 38.Which of these is a loop block? (a) play a beep (b) when sprite is clicked (c) when a key is pressed (d) repeat until done
- 39.Which of these is an event block? (a) repeat 4 times (b) if score is 10 (c) repeat until done (d) when sprite is clicked
- 40.Which of these is a loop block? (a) when sprite is clicked (b) if score is 10 (c) repeat forever (d) when the program starts
Answer key
- if touching the wall
- 8
- turn right 90 degrees
- repeat 4 times
- if the key is down
- a sound block
- a motion block
- a loop block
- repeat until done
- jigsaw puzzle pieces
- 15
- 6
- a motion block
- play a drum beat
- an event block
- 150
- a motion block
- move 10 steps
- an if block
- when sprite is clicked
- a sprite
- when a key is pressed
- move 10 steps
- an if block
- a loop block
- 6
- when the program starts
- 150
- 6
- 3
- 10
- play a beep
- 450
- 30
- an event block
- when the program starts
- 50
- repeat until done
- when sprite is clicked
- repeat forever
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