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Class 5 Computer Worksheet: Block Coding

Computer lesson 27: Block coding basics · Set 311 · 40 questions
TalentJR

Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.

NameDateTime takenScore ___ / 40
  1. 1.Which of these is a sound block? (a) when sprite is clicked (b) set volume to 50% (c) glide to the edge (d) repeat until done
  2. 2.🔁 Which block repeats steps again and again? (a) a sound block (b) a loop block (c) an event block (d) a motion block
  3. 3.🧱 What kind of block is “repeat 4 times”? (a) a motion block (b) an event block (c) a sound block (d) a loop block
  4. 4.🧱 A sprite runs: repeat 7 times [ move 45 steps ]. How many steps does it move in all?
  5. 5.🐱 What do we call a character that moves on the stage in block coding? (a) a folder (b) a pixel (c) a cursor (d) a sprite
  6. 6.Which of these is an if block? (a) repeat 4 times (b) play a beep (c) move 10 steps (d) if score is 10
  7. 7.🧱 What kind of block is “play a drum beat”? (a) a sound block (b) a loop block (c) an event block (d) an if block
  8. 8.Which of these is a loop block? (a) if the key is down (b) repeat forever (c) set volume to 50% (d) when a key is pressed
  9. 9.🔍 Which is the odd one out? (a) if score is 10 (b) repeat until done (c) repeat forever (d) repeat 4 times
  10. 10.Which of these is an if block? (a) when a key is pressed (b) repeat forever (c) turn right 90 degrees (d) if the key is down
  11. 11.🧱 What kind of block is “if touching the wall”? (a) a sound block (b) a loop block (c) an if block (d) an event block
  12. 12.🧱 A sprite draws a shape: repeat 10 times [ move 50 steps, turn 36 degrees ]. How many sides does the shape have?
  13. 13.🧱 In block coding, we join blocks like ___. (a) jigsaw puzzle pieces (b) ice cubes (c) sand (d) wet clay
  14. 14.🔍 Which is the odd one out? (a) move 10 steps (b) glide to the edge (c) when sprite is clicked (d) turn right 90 degrees
  15. 15.Which of these is a sound block? (a) turn right 90 degrees (b) repeat forever (c) repeat 4 times (d) play a beep
  16. 16.🔍 Which is the odd one out? (a) when sprite is clicked (b) when a key is pressed (c) when the program starts (d) move 10 steps
  17. 17.🔍 Which is the odd one out? (a) when a key is pressed (b) if score is 10 (c) if the key is down (d) if touching the wall
  18. 18.🧱 What kind of block is “move 10 steps”? (a) a loop block (b) a sound block (c) an if block (d) a motion block
  19. 19.🔍 Which is the odd one out? (a) if touching the wall (b) repeat forever (c) if the key is down (d) if score is 10
  20. 20.Which of these is an event block? (a) repeat forever (b) repeat until done (c) when a key is pressed (d) set volume to 50%
  21. 21.🧱 A sprite runs: repeat 7 times [ move 15 steps ]. How many steps does it move in all?
  22. 22.🔍 Which is the odd one out? (a) when the program starts (b) when sprite is clicked (c) glide to the edge (d) when a key is pressed
  23. 23.🧱 A sprite draws a shape: repeat 9 times [ move 50 steps, turn 40 degrees ]. How many sides does the shape have?
  24. 24.Which of these is a loop block? (a) turn right 90 degrees (b) if the key is down (c) glide to the edge (d) repeat 4 times
  25. 25.🔍 Which is the odd one out? (a) repeat until done (b) if touching the wall (c) repeat 4 times (d) repeat forever
  26. 26.🧱 What kind of block is “if the key is down”? (a) a loop block (b) a sound block (c) a motion block (d) an if block
  27. 27.🧱 What kind of block is “turn right 90 degrees”? (a) an if block (b) a motion block (c) a loop block (d) a sound block
  28. 28.Which of these is an event block? (a) repeat 4 times (b) turn right 90 degrees (c) when sprite is clicked (d) repeat until done
  29. 29.🧱 A sprite runs: repeat 7 times [ move 25 steps ]. How many steps does it move in all?
  30. 30.Which of these is an event block? (a) if touching the wall (b) if the key is down (c) when the program starts (d) turn right 90 degrees
  31. 31.Which of these is an if block? (a) if touching the wall (b) set volume to 50% (c) when the program starts (d) move 10 steps
  32. 32.🧱 What kind of block is “when sprite is clicked”? (a) an if block (b) a motion block (c) a sound block (d) an event block
  33. 33.🧱 A sprite runs: repeat 2 times [ move 30 steps ]. How many steps does it move in all?
  34. 34.🔍 Which is the odd one out? (a) if score is 10 (b) if touching the wall (c) if the key is down (d) turn right 90 degrees
  35. 35.🧱 What kind of block is “glide to the edge”? (a) an event block (b) a sound block (c) a loop block (d) a motion block
  36. 36.🔍 Which is the odd one out? (a) when the program starts (b) when sprite is clicked (c) when a key is pressed (d) set volume to 50%
  37. 37.🧱 What kind of block is “set volume to 50%”? (a) a motion block (b) a sound block (c) an event block (d) an if block
  38. 38.Which of these is a motion block? (a) play a drum beat (b) when a key is pressed (c) glide to the edge (d) repeat 4 times
  39. 39.🧱 What kind of block is “when a key is pressed”? (a) an event block (b) a sound block (c) a motion block (d) a loop block
  40. 40.Which of these is a motion block? (a) if score is 10 (b) if the key is down (c) move 10 steps (d) when sprite is clicked

Answer key

  1. set volume to 50%
  2. a loop block
  3. a loop block
  4. 315
  5. a sprite
  6. if score is 10
  7. a sound block
  8. repeat forever
  9. if score is 10
  10. if the key is down
  11. an if block
  12. 10
  13. jigsaw puzzle pieces
  14. when sprite is clicked
  15. play a beep
  16. move 10 steps
  17. when a key is pressed
  18. a motion block
  19. repeat forever
  20. when a key is pressed
  21. 105
  22. glide to the edge
  23. 9
  24. repeat 4 times
  25. if touching the wall
  26. an if block
  27. a motion block
  28. when sprite is clicked
  29. 175
  30. when the program starts
  31. if touching the wall
  32. an event block
  33. 60
  34. turn right 90 degrees
  35. a motion block
  36. set volume to 50%
  37. a sound block
  38. glide to the edge
  39. an event block
  40. move 10 steps

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