Class 5 Computer Worksheet: Block Coding
Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.
NameDateTime takenScore ___ / 40
- 1.🧱 What kind of block is “repeat 4 times”? (a) a motion block (b) an if block (c) a loop block (d) a sound block
- 2.🔍 Which is the odd one out? (a) turn right 90 degrees (b) when a key is pressed (c) move 10 steps (d) glide to the edge
- 3.Which of these is an if block? (a) repeat until done (b) repeat 4 times (c) turn right 90 degrees (d) if touching the wall
- 4.🧱 What kind of block is “if touching the wall”? (a) an if block (b) a sound block (c) a motion block (d) a loop block
- 5.🧱 A sprite draws a shape: repeat 9 times [ move 50 steps, turn 40 degrees ]. How many sides does the shape have?
- 6.🧱 In block coding, we join blocks like ___. (a) wet clay (b) ice cubes (c) jigsaw puzzle pieces (d) sand
- 7.Which of these is a motion block? (a) turn right 90 degrees (b) when a key is pressed (c) repeat until done (d) play a beep
- 8.Which of these is a loop block? (a) when sprite is clicked (b) play a drum beat (c) repeat until done (d) if score is 10
- 9.🐱 What do we call a character that moves on the stage in block coding? (a) a sprite (b) a pixel (c) a cursor (d) a folder
- 10.🧱 What kind of block is “repeat until done”? (a) a sound block (b) a loop block (c) an if block (d) a motion block
- 11.Which of these is an event block? (a) if touching the wall (b) glide to the edge (c) repeat 4 times (d) when sprite is clicked
- 12.🔍 Which is the odd one out? (a) if score is 10 (b) if the key is down (c) play a drum beat (d) if touching the wall
- 13.🔍 Which is the odd one out? (a) play a beep (b) set volume to 50% (c) play a drum beat (d) if touching the wall
- 14.🔍 Which is the odd one out? (a) if score is 10 (b) if the key is down (c) repeat forever (d) if touching the wall
- 15.🔁 Which block repeats steps again and again? (a) a motion block (b) a sound block (c) an event block (d) a loop block
- 16.🔍 Which is the odd one out? (a) glide to the edge (b) when a key is pressed (c) when the program starts (d) when sprite is clicked
- 17.🧱 What kind of block is “move 10 steps”? (a) an if block (b) a sound block (c) a motion block (d) an event block
- 18.🧱 What kind of block is “when sprite is clicked”? (a) an if block (b) a loop block (c) a motion block (d) an event block
- 19.Which of these is a motion block? (a) if the key is down (b) set volume to 50% (c) glide to the edge (d) play a drum beat
- 20.🔍 Which is the odd one out? (a) play a beep (b) if score is 10 (c) set volume to 50% (d) play a drum beat
- 21.🔍 Which is the odd one out? (a) repeat 4 times (b) repeat until done (c) repeat forever (d) play a beep
- 22.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) turn right 90 degrees
- 23.🧱 A sprite runs: repeat 2 times [ repeat 4 times [ play a drum beat ] ]. How many drum beats are played?
- 24.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) set volume to 50%
- 25.🔍 Which is the odd one out? (a) if touching the wall (b) if score is 10 (c) move 10 steps (d) if the key is down
- 26.🧱 A sprite runs: repeat 2 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
- 27.🧱 A sprite runs: repeat 7 times [ move 10 steps ]. How many steps does it move in all?
- 28.Which of these is an event block? (a) repeat 4 times (b) turn right 90 degrees (c) play a beep (d) when the program starts
- 29.🧱 What kind of block is “repeat forever”? (a) an event block (b) an if block (c) a motion block (d) a loop block
- 30.Which of these is a motion block? (a) repeat until done (b) when sprite is clicked (c) move 10 steps (d) set volume to 50%
- 31.Which of these is a sound block? (a) if touching the wall (b) play a drum beat (c) when a key is pressed (d) glide to the edge
- 32.🧱 What kind of block is “if score is 10”? (a) an event block (b) a motion block (c) a loop block (d) an if block
- 33.Which of these is a loop block? (a) when sprite is clicked (b) if the key is down (c) set volume to 50% (d) repeat forever
- 34.🧱 What kind of block is “turn right 90 degrees”? (a) a sound block (b) an event block (c) a motion block (d) an if block
- 35.Which of these is an if block? (a) repeat until done (b) if score is 10 (c) repeat forever (d) turn right 90 degrees
- 36.Which of these is a sound block? (a) repeat until done (b) glide to the edge (c) turn right 90 degrees (d) set volume to 50%
- 37.Which of these is a loop block? (a) if touching the wall (b) when sprite is clicked (c) repeat 4 times (d) if score is 10
- 38.🧱 What kind of block is “set volume to 50%”? (a) a sound block (b) a motion block (c) an event block (d) an if block
- 39.Which of these is an event block? (a) when a key is pressed (b) if the key is down (c) repeat forever (d) set volume to 50%
- 40.🧱 What kind of block is “when the program starts”? (a) an event block (b) an if block (c) a sound block (d) a loop block
Answer key
- a loop block
- when a key is pressed
- if touching the wall
- an if block
- 9
- jigsaw puzzle pieces
- turn right 90 degrees
- repeat until done
- a sprite
- a loop block
- when sprite is clicked
- play a drum beat
- if touching the wall
- repeat forever
- a loop block
- glide to the edge
- a motion block
- an event block
- glide to the edge
- if score is 10
- play a beep
- turn right 90 degrees
- 8
- set volume to 50%
- move 10 steps
- 6
- 70
- when the program starts
- a loop block
- move 10 steps
- play a drum beat
- an if block
- repeat forever
- a motion block
- if score is 10
- set volume to 50%
- repeat 4 times
- a sound block
- when a key is pressed
- an event block
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