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Class 5 Computer Worksheet: Block Coding

Computer lesson 27: Block coding basics · Set 350 · 40 questions
TalentJR

Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.

NameDateTime takenScore ___ / 40
  1. 1.🧱 What kind of block is “repeat 4 times”? (a) a motion block (b) an if block (c) a loop block (d) a sound block
  2. 2.🔍 Which is the odd one out? (a) turn right 90 degrees (b) when a key is pressed (c) move 10 steps (d) glide to the edge
  3. 3.Which of these is an if block? (a) repeat until done (b) repeat 4 times (c) turn right 90 degrees (d) if touching the wall
  4. 4.🧱 What kind of block is “if touching the wall”? (a) an if block (b) a sound block (c) a motion block (d) a loop block
  5. 5.🧱 A sprite draws a shape: repeat 9 times [ move 50 steps, turn 40 degrees ]. How many sides does the shape have?
  6. 6.🧱 In block coding, we join blocks like ___. (a) wet clay (b) ice cubes (c) jigsaw puzzle pieces (d) sand
  7. 7.Which of these is a motion block? (a) turn right 90 degrees (b) when a key is pressed (c) repeat until done (d) play a beep
  8. 8.Which of these is a loop block? (a) when sprite is clicked (b) play a drum beat (c) repeat until done (d) if score is 10
  9. 9.🐱 What do we call a character that moves on the stage in block coding? (a) a sprite (b) a pixel (c) a cursor (d) a folder
  10. 10.🧱 What kind of block is “repeat until done”? (a) a sound block (b) a loop block (c) an if block (d) a motion block
  11. 11.Which of these is an event block? (a) if touching the wall (b) glide to the edge (c) repeat 4 times (d) when sprite is clicked
  12. 12.🔍 Which is the odd one out? (a) if score is 10 (b) if the key is down (c) play a drum beat (d) if touching the wall
  13. 13.🔍 Which is the odd one out? (a) play a beep (b) set volume to 50% (c) play a drum beat (d) if touching the wall
  14. 14.🔍 Which is the odd one out? (a) if score is 10 (b) if the key is down (c) repeat forever (d) if touching the wall
  15. 15.🔁 Which block repeats steps again and again? (a) a motion block (b) a sound block (c) an event block (d) a loop block
  16. 16.🔍 Which is the odd one out? (a) glide to the edge (b) when a key is pressed (c) when the program starts (d) when sprite is clicked
  17. 17.🧱 What kind of block is “move 10 steps”? (a) an if block (b) a sound block (c) a motion block (d) an event block
  18. 18.🧱 What kind of block is “when sprite is clicked”? (a) an if block (b) a loop block (c) a motion block (d) an event block
  19. 19.Which of these is a motion block? (a) if the key is down (b) set volume to 50% (c) glide to the edge (d) play a drum beat
  20. 20.🔍 Which is the odd one out? (a) play a beep (b) if score is 10 (c) set volume to 50% (d) play a drum beat
  21. 21.🔍 Which is the odd one out? (a) repeat 4 times (b) repeat until done (c) repeat forever (d) play a beep
  22. 22.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) turn right 90 degrees
  23. 23.🧱 A sprite runs: repeat 2 times [ repeat 4 times [ play a drum beat ] ]. How many drum beats are played?
  24. 24.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) set volume to 50%
  25. 25.🔍 Which is the odd one out? (a) if touching the wall (b) if score is 10 (c) move 10 steps (d) if the key is down
  26. 26.🧱 A sprite runs: repeat 2 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
  27. 27.🧱 A sprite runs: repeat 7 times [ move 10 steps ]. How many steps does it move in all?
  28. 28.Which of these is an event block? (a) repeat 4 times (b) turn right 90 degrees (c) play a beep (d) when the program starts
  29. 29.🧱 What kind of block is “repeat forever”? (a) an event block (b) an if block (c) a motion block (d) a loop block
  30. 30.Which of these is a motion block? (a) repeat until done (b) when sprite is clicked (c) move 10 steps (d) set volume to 50%
  31. 31.Which of these is a sound block? (a) if touching the wall (b) play a drum beat (c) when a key is pressed (d) glide to the edge
  32. 32.🧱 What kind of block is “if score is 10”? (a) an event block (b) a motion block (c) a loop block (d) an if block
  33. 33.Which of these is a loop block? (a) when sprite is clicked (b) if the key is down (c) set volume to 50% (d) repeat forever
  34. 34.🧱 What kind of block is “turn right 90 degrees”? (a) a sound block (b) an event block (c) a motion block (d) an if block
  35. 35.Which of these is an if block? (a) repeat until done (b) if score is 10 (c) repeat forever (d) turn right 90 degrees
  36. 36.Which of these is a sound block? (a) repeat until done (b) glide to the edge (c) turn right 90 degrees (d) set volume to 50%
  37. 37.Which of these is a loop block? (a) if touching the wall (b) when sprite is clicked (c) repeat 4 times (d) if score is 10
  38. 38.🧱 What kind of block is “set volume to 50%”? (a) a sound block (b) a motion block (c) an event block (d) an if block
  39. 39.Which of these is an event block? (a) when a key is pressed (b) if the key is down (c) repeat forever (d) set volume to 50%
  40. 40.🧱 What kind of block is “when the program starts”? (a) an event block (b) an if block (c) a sound block (d) a loop block

Answer key

  1. a loop block
  2. when a key is pressed
  3. if touching the wall
  4. an if block
  5. 9
  6. jigsaw puzzle pieces
  7. turn right 90 degrees
  8. repeat until done
  9. a sprite
  10. a loop block
  11. when sprite is clicked
  12. play a drum beat
  13. if touching the wall
  14. repeat forever
  15. a loop block
  16. glide to the edge
  17. a motion block
  18. an event block
  19. glide to the edge
  20. if score is 10
  21. play a beep
  22. turn right 90 degrees
  23. 8
  24. set volume to 50%
  25. move 10 steps
  26. 6
  27. 70
  28. when the program starts
  29. a loop block
  30. move 10 steps
  31. play a drum beat
  32. an if block
  33. repeat forever
  34. a motion block
  35. if score is 10
  36. set volume to 50%
  37. repeat 4 times
  38. a sound block
  39. when a key is pressed
  40. an event block

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