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Class 5 Computer Worksheet: Block Coding

Computer lesson 27: Block coding basics · Set 931 · 40 questions
TalentJR

Remember (Times × amount): Event = when something happens; motion = move or turn; sound = play a sound; if = check a condition. A loop repeats the blocks inside it: total = times × amount. repeat N times [move, turn 360 ÷ N degrees] draws a shape with N sides.

NameDateTime takenScore ___ / 40
  1. 1.🔍 Which is the odd one out? (a) when sprite is clicked (b) when the program starts (c) move 10 steps (d) when a key is pressed
  2. 2.🔍 Which is the odd one out? (a) if touching the wall (b) repeat forever (c) repeat until done (d) repeat 4 times
  3. 3.🧱 A sprite draws a shape: repeat 9 times [ move 50 steps, turn 40 degrees ]. How many sides does the shape have?
  4. 4.🐱 What do we call a character that moves on the stage in block coding? (a) a pixel (b) a sprite (c) a folder (d) a cursor
  5. 5.🧱 What kind of block is “turn right 90 degrees”? (a) a motion block (b) an event block (c) a loop block (d) an if block
  6. 6.🧱 A sprite runs: repeat 8 times [ move 45 steps ]. How many steps does it move in all?
  7. 7.🔁 Which block repeats steps again and again? (a) a sound block (b) a loop block (c) an event block (d) a motion block
  8. 8.🔍 Which is the odd one out? (a) turn right 90 degrees (b) set volume to 50% (c) move 10 steps (d) glide to the edge
  9. 9.🧱 What kind of block is “repeat until done”? (a) a loop block (b) an event block (c) a sound block (d) an if block
  10. 10.🧱 A sprite draws a shape: repeat 3 times [ move 50 steps, turn 120 degrees ]. How many sides does the shape have?
  11. 11.🔍 Which is the odd one out? (a) move 10 steps (b) glide to the edge (c) turn right 90 degrees (d) repeat until done
  12. 12.🔍 Which is the odd one out? (a) if touching the wall (b) if score is 10 (c) if the key is down (d) repeat 4 times
  13. 13.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) play a drum beat
  14. 14.🔍 Which is the odd one out? (a) when the program starts (b) when a key is pressed (c) when sprite is clicked (d) if the key is down
  15. 15.🧱 A sprite runs: repeat 4 times [ repeat 3 times [ play a drum beat ] ]. How many drum beats are played?
  16. 16.🔍 Which is the odd one out? (a) if score is 10 (b) when the program starts (c) if the key is down (d) if touching the wall
  17. 17.Which of these is an event block? (a) repeat until done (b) if score is 10 (c) turn right 90 degrees (d) when the program starts
  18. 18.🧱 What kind of block is “glide to the edge”? (a) an event block (b) an if block (c) a loop block (d) a motion block
  19. 19.🔍 Which is the odd one out? (a) repeat forever (b) repeat until done (c) turn right 90 degrees (d) repeat 4 times
  20. 20.🔍 Which is the odd one out? (a) play a drum beat (b) set volume to 50% (c) play a beep (d) glide to the edge
  21. 21.🧱 What kind of block is “if touching the wall”? (a) an event block (b) a loop block (c) an if block (d) a sound block
  22. 22.🔍 Which is the odd one out? (a) when a key is pressed (b) when the program starts (c) when sprite is clicked (d) repeat forever
  23. 23.🧱 What kind of block is “set volume to 50%”? (a) a loop block (b) a sound block (c) a motion block (d) an if block
  24. 24.🧱 In block coding, we join blocks like ___. (a) ice cubes (b) jigsaw puzzle pieces (c) wet clay (d) sand
  25. 25.Which of these is a motion block? (a) turn right 90 degrees (b) repeat forever (c) repeat 4 times (d) play a beep
  26. 26.🧱 What kind of block is “repeat forever”? (a) an event block (b) an if block (c) a motion block (d) a loop block
  27. 27.Which of these is an event block? (a) when a key is pressed (b) repeat forever (c) if score is 10 (d) play a drum beat
  28. 28.🧱 A sprite runs: repeat 3 times [ repeat 5 times [ play a drum beat ] ]. How many drum beats are played?
  29. 29.🧱 A sprite runs: repeat 8 times [ move 10 steps ]. How many steps does it move in all?
  30. 30.🧱 What kind of block is “when sprite is clicked”? (a) an event block (b) an if block (c) a sound block (d) a motion block
  31. 31.🧱 A sprite runs: repeat 5 times [ move 20 steps ]. How many steps does it move in all?
  32. 32.Which of these is an event block? (a) repeat 4 times (b) set volume to 50% (c) when sprite is clicked (d) if score is 10
  33. 33.🧱 A sprite runs: repeat 3 times [ repeat 4 times [ play a drum beat ] ]. How many drum beats are played?
  34. 34.🔍 Which is the odd one out? (a) if the key is down (b) if touching the wall (c) if score is 10 (d) when sprite is clicked
  35. 35.Which of these is an if block? (a) repeat forever (b) play a drum beat (c) if score is 10 (d) set volume to 50%
  36. 36.🧱 A sprite runs: repeat 5 times [ repeat 4 times [ play a drum beat ] ]. How many drum beats are played?
  37. 37.Which of these is an if block? (a) repeat 4 times (b) if the key is down (c) when a key is pressed (d) play a drum beat
  38. 38.🧱 A sprite runs: repeat 6 times [ move 15 steps ]. How many steps does it move in all?
  39. 39.🧱 A sprite runs: repeat 10 times [ move 35 steps ]. How many steps does it move in all?
  40. 40.Which of these is a sound block? (a) repeat until done (b) glide to the edge (c) repeat forever (d) play a beep

Answer key

  1. move 10 steps
  2. if touching the wall
  3. 9
  4. a sprite
  5. a motion block
  6. 360
  7. a loop block
  8. set volume to 50%
  9. a loop block
  10. 3
  11. repeat until done
  12. repeat 4 times
  13. play a drum beat
  14. if the key is down
  15. 12
  16. when the program starts
  17. when the program starts
  18. a motion block
  19. turn right 90 degrees
  20. glide to the edge
  21. an if block
  22. repeat forever
  23. a sound block
  24. jigsaw puzzle pieces
  25. turn right 90 degrees
  26. a loop block
  27. when a key is pressed
  28. 15
  29. 80
  30. an event block
  31. 100
  32. when sprite is clicked
  33. 12
  34. when sprite is clicked
  35. if score is 10
  36. 20
  37. if the key is down
  38. 90
  39. 350
  40. play a beep

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