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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 10 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the menu (c) a comic (d) the rules
  2. 2.True or false: to follow the event rules is good teamwork. (a) True (b) False
  3. 3.🏆 A robot scores 14, 23 and 12 points in three rounds. All rounds count. What is the total?
  4. 4.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  5. 5.🔢 To take part in a robot challenge, which is the LAST step? (a) compete and learn (b) plan the design (c) build and program (d) test and improve
  6. 6.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  7. 7.🔢 To take part in a robot challenge, which comes first: “plan the design” or “test and improve”? (a) test and improve (b) plan the design
  8. 8.🏆 In a robot team, who keeps the design diary? (a) tester (b) team captain (c) note-keeper (d) builder
  9. 9.🏆 A robot scores 22, 23 and 24 points in three rounds. What is its average score?
  10. 10.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 8 blocks and touches the robot 1 time. What is the score?
  11. 11.🔢 To take part in a robot challenge, which is the FIRST step? (a) test and improve (b) compete and learn (c) read the rules (d) build and program
  12. 12.🏆 A robot scores 52, 57 and 62 points in three rounds. What is its average score?
  13. 13.🏆 In a robot team, who writes down every test? (a) team captain (b) programmer (c) builder (d) note-keeper
  14. 14.🏆 Good or poor teamwork: to share the tools? (a) poor teamwork (b) good teamwork
  15. 15.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  16. 16.🏆 A team’s robot scores 87, 25 and 34 in three rounds. Only the best round counts. What is the team’s score?
  17. 17.🏆 A team’s robot scores 25, 55 and 94 in three rounds. Only the best round counts. What is the team’s score?
  18. 18.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
  19. 19.True or false: to do all the work alone is good teamwork. (a) False (b) True
  20. 20.True or false: to share the tools is poor teamwork. (a) True (b) False
  21. 21.🏆 Good or poor teamwork: to praise a teammate? (a) poor teamwork (b) good teamwork
  22. 22.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 2 times. What is the score?
  23. 23.🏆 Good or poor teamwork: to help a stuck team? (a) good teamwork (b) poor teamwork
  24. 24.🏆 What matters most in a school robot competition? (a) learning and fair play (b) hiding mistakes (c) winning at any cost (d) copying others
  25. 25.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) build and program (b) test and improve (c) compete and learn (d) plan the design
  26. 26.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 2 times. What is the score?
  27. 27.True or false: to share the tools is good teamwork. (a) False (b) True
  28. 28.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 1 time. What is the score?
  29. 29.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  30. 30.🏆 In a robot team, who fixes loose parts? (a) team captain (b) programmer (c) builder (d) tester
  31. 31.🏆 A robot scores 6, 20 and 34 points in three rounds. What is its average score?
  32. 32.🏆 In a robot team, who puts the robot together? (a) programmer (b) builder (c) note-keeper (d) tester
  33. 33.🏆 Your robot fails in a round. What is the best thing to do? (a) break the robot (b) find the cause, retry (c) give up at once (d) blame a teammate
  34. 34.🏆 In a robot team, who changes the program? (a) tester (b) note-keeper (c) programmer (d) team captain
  35. 35.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) build and program (b) test and improve (c) compete and learn (d) read the rules
  36. 36.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 3 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  37. 37.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 10 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  38. 38.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) test and improve (b) compete and learn (c) read the rules (d) plan the design
  39. 39.🏆 Good or poor teamwork: to follow the event rules? (a) good teamwork (b) poor teamwork
  40. 40.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 3 cans and gets 10 bonus points for parking in the end zone. What is its total score?

Answer key

  1. the rules
  2. True
  3. 49
  4. 55
  5. compete and learn
  6. 175
  7. plan the design
  8. note-keeper
  9. 23
  10. 190
  11. read the rules
  12. 57
  13. note-keeper
  14. good teamwork
  15. 30
  16. 87
  17. 94
  18. 90
  19. False
  20. False
  21. good teamwork
  22. 140
  23. good teamwork
  24. learning and fair play
  25. plan the design
  26. 160
  27. True
  28. 195
  29. 20
  30. builder
  31. 20
  32. builder
  33. find the cause, retry
  34. programmer
  35. build and program
  36. 95
  37. 120
  38. test and improve
  39. good teamwork
  40. 85

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