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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 187 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 8 blocks and touches the robot 3 times. What is the score?
  2. 2.🏆 What matters most in a school robot competition? (a) learning and fair play (b) copying others (c) winning at any cost (d) hiding mistakes
  3. 3.🏆 A team’s robot scores 91, 86 and 97 in three rounds. Only the best round counts. What is the team’s score?
  4. 4.🏆 Good or poor teamwork: to do all the work alone? (a) poor teamwork (b) good teamwork
  5. 5.🏆 Good or poor teamwork: to follow the event rules? (a) good teamwork (b) poor teamwork
  6. 6.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 9 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  7. 7.🏆 A robot scores 21, 50 and 47 points in three rounds. All rounds count. What is the total?
  8. 8.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 3 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  9. 9.🏆 A team’s robot scores 77, 99 and 24 in three rounds. Only the best round counts. What is the team’s score?
  10. 10.True or false: to do all the work alone is good teamwork. (a) True (b) False
  11. 11.🏆 Good or poor teamwork: to listen to every idea? (a) poor teamwork (b) good teamwork
  12. 12.🔢 To take part in a robot challenge, which comes first: “plan the design” or “build and program”? (a) build and program (b) plan the design
  13. 13.🏆 A robot scores 56, 58 and 60 points in three rounds. What is its average score?
  14. 14.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  15. 15.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  16. 16.🏆 A robot scores 49, 54 and 13 points in three rounds. All rounds count. What is the total?
  17. 17.🏆 In a robot team, who keeps the design diary? (a) note-keeper (b) builder (c) team captain (d) programmer
  18. 18.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the rules (c) a comic (d) the menu
  19. 19.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 2 times. What is the score?
  20. 20.🏆 A robot scores 28, 42 and 44 points in three rounds. All rounds count. What is the total?
  21. 21.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  22. 22.🔢 To take part in a robot challenge, which comes first: “build and program” or “read the rules”? (a) read the rules (b) build and program
  23. 23.True or false: to help a stuck team is poor teamwork. (a) False (b) True
  24. 24.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 6 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  25. 25.🔢 To take part in a robot challenge, which comes first: “test and improve” or “read the rules”? (a) read the rules (b) test and improve
  26. 26.🏆 A robot scores 33, 42 and 39 points in three rounds. All rounds count. What is the total?
  27. 27.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  28. 28.🏆 In a robot team, who changes the program? (a) programmer (b) builder (c) team captain (d) note-keeper
  29. 29.True or false: to follow the event rules is good teamwork. (a) True (b) False
  30. 30.🏆 Why keep notes of every test run? (a) to show off (b) to learn what works (c) to fill pages (d) to slow the team
  31. 31.🏆 A team’s robot scores 44, 83 and 63 in three rounds. Only the best round counts. What is the team’s score?
  32. 32.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 8 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  33. 33.🏆 Good or poor teamwork: to ignore the rules? (a) poor teamwork (b) good teamwork
  34. 34.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) build and program (b) test and improve (c) plan the design (d) compete and learn
  35. 35.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) give up at once (c) find the cause, retry (d) break the robot
  36. 36.🔢 To take part in a robot challenge, which is the FIRST step? (a) plan the design (b) build and program (c) read the rules (d) compete and learn
  37. 37.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) test and improve (b) read the rules
  38. 38.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 3 times. What is the score?
  39. 39.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) build and program (b) compete and learn (c) read the rules (d) plan the design
  40. 40.🏆 Good or poor teamwork: to blame one person? (a) good teamwork (b) poor teamwork

Answer key

  1. 50
  2. learning and fair play
  3. 97
  4. poor teamwork
  5. good teamwork
  6. 100
  7. 118
  8. 50
  9. 99
  10. False
  11. good teamwork
  12. plan the design
  13. 58
  14. 60
  15. 90
  16. 116
  17. note-keeper
  18. the rules
  19. 90
  20. 114
  21. poor teamwork
  22. read the rules
  23. False
  24. 100
  25. read the rules
  26. 114
  27. 35
  28. programmer
  29. True
  30. to learn what works
  31. 83
  32. 70
  33. poor teamwork
  34. plan the design
  35. find the cause, retry
  36. read the rules
  37. read the rules
  38. 35
  39. compete and learn
  40. poor teamwork

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