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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 203 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 6 blocks and touches the robot 2 times. What is the score?
  2. 2.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) test and improve (b) read the rules (c) compete and learn (d) build and program
  3. 3.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 3 times. What is the score?
  4. 4.🏆 A robot scores 25, 13 and 24 points in three rounds. All rounds count. What is the total?
  5. 5.🏆 A robot scores 44, 57 and 38 points in three rounds. All rounds count. What is the total?
  6. 6.True or false: to help a stuck team is good teamwork. (a) True (b) False
  7. 7.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) break the robot (c) find the cause, retry (d) give up at once
  8. 8.🏆 Before a robot competition, what should a team read first? (a) nothing (b) a comic (c) the rules (d) the menu
  9. 9.🏆 A team’s robot scores 65, 58 and 60 in three rounds. Only the best round counts. What is the team’s score?
  10. 10.🏆 In a robot team, who writes the code? (a) builder (b) team captain (c) programmer (d) tester
  11. 11.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “plan the design”? (a) plan the design (b) compete and learn
  12. 12.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 4 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  13. 13.🏆 Why keep notes of every test run? (a) to learn what works (b) to show off (c) to slow the team (d) to fill pages
  14. 14.🏆 Good or poor teamwork: to share the tools? (a) good teamwork (b) poor teamwork
  15. 15.🏆 A team’s robot scores 93, 80 and 56 in three rounds. Only the best round counts. What is the team’s score?
  16. 16.🔢 To take part in a robot challenge, which comes first: “read the rules” or “compete and learn”? (a) compete and learn (b) read the rules
  17. 17.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 10 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  18. 18.🏆 In a robot team, who fixes loose parts? (a) team captain (b) programmer (c) builder (d) tester
  19. 19.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) plan the design (b) read the rules
  20. 20.True or false: to share the tools is good teamwork. (a) True (b) False
  21. 21.🏆 A team’s robot scores 94, 52 and 61 in three rounds. Only the best round counts. What is the team’s score?
  22. 22.🏆 A robot scores 49, 36 and 62 points in three rounds. What is its average score?
  23. 23.🏆 Good or poor teamwork: to help a stuck team? (a) poor teamwork (b) good teamwork
  24. 24.🏆 In a robot team, who writes down every test? (a) programmer (b) note-keeper (c) builder (d) tester
  25. 25.🏆 A robot scores 41, 29 and 57 points in three rounds. All rounds count. What is the total?
  26. 26.🏆 A robot scores 10, 18 and 17 points in three rounds. All rounds count. What is the total?
  27. 27.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) test and improve (b) compete and learn (c) read the rules (d) plan the design
  28. 28.🏆 A robot scores 18, 28 and 38 points in three rounds. What is its average score?
  29. 29.🏆 In a robot team, who keeps the design diary? (a) note-keeper (b) programmer (c) team captain (d) tester
  30. 30.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 4 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  31. 31.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 8 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  32. 32.🏆 Good or poor teamwork: to do all the work alone? (a) good teamwork (b) poor teamwork
  33. 33.True or false: to follow the event rules is good teamwork. (a) True (b) False
  34. 34.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
  35. 35.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 2 times. What is the score?
  36. 36.🔢 To take part in a robot challenge, which is the LAST step? (a) build and program (b) read the rules (c) compete and learn (d) test and improve
  37. 37.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  38. 38.🏆 A robot scores 35, 37 and 39 points in three rounds. What is its average score?
  39. 39.True or false: to ignore the rules is good teamwork. (a) False (b) True
  40. 40.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?

Answer key

  1. 130
  2. build and program
  3. 145
  4. 62
  5. 139
  6. True
  7. find the cause, retry
  8. the rules
  9. 65
  10. programmer
  11. plan the design
  12. 150
  13. to learn what works
  14. good teamwork
  15. 93
  16. read the rules
  17. 280
  18. builder
  19. read the rules
  20. True
  21. 94
  22. 49
  23. good teamwork
  24. note-keeper
  25. 127
  26. 45
  27. test and improve
  28. 28
  29. note-keeper
  30. 70
  31. 230
  32. poor teamwork
  33. True
  34. 90
  35. 215
  36. compete and learn
  37. 215
  38. 37
  39. False
  40. 160

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