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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 279 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Good or poor teamwork: to praise a teammate? (a) good teamwork (b) poor teamwork
  2. 2.🔢 To take part in a robot challenge, which comes first: “build and program” or “read the rules”? (a) read the rules (b) build and program
  3. 3.🏆 In a robot team, who shares out the jobs? (a) programmer (b) tester (c) team captain (d) builder
  4. 4.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) plan the design (b) read the rules
  5. 5.🔢 To take part in a robot challenge, which is the LAST step? (a) read the rules (b) plan the design (c) build and program (d) compete and learn
  6. 6.🏆 A robot scores 43, 32 and 49 points in three rounds. All rounds count. What is the total?
  7. 7.🏆 Good or poor teamwork: to blame one person? (a) poor teamwork (b) good teamwork
  8. 8.🔢 To take part in a robot challenge, which comes first: “build and program” or “test and improve”? (a) test and improve (b) build and program
  9. 9.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 6 blocks and touches the robot 2 times. What is the score?
  10. 10.🏆 Why keep notes of every test run? (a) to slow the team (b) to learn what works (c) to fill pages (d) to show off
  11. 11.🔢 To take part in a robot challenge, which is the FIRST step? (a) compete and learn (b) build and program (c) read the rules (d) plan the design
  12. 12.🏆 In a robot team, who puts the robot together? (a) note-keeper (b) team captain (c) builder (d) tester
  13. 13.🏆 A robot scores 41, 54 and 67 points in three rounds. What is its average score?
  14. 14.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
  15. 15.🏆 A robot scores 14, 55 and 49 points in three rounds. All rounds count. What is the total?
  16. 16.🏆 In a robot team, who finds what goes wrong? (a) team captain (b) builder (c) tester (d) note-keeper
  17. 17.🏆 A robot scores 27, 29 and 11 points in three rounds. All rounds count. What is the total?
  18. 18.🔢 To take part in a robot challenge, which comes first: “test and improve” or “build and program”? (a) test and improve (b) build and program
  19. 19.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 2 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  20. 20.🏆 Good or poor teamwork: to help a stuck team? (a) good teamwork (b) poor teamwork
  21. 21.🏆 A robot scores 21, 9 and 33 points in three rounds. What is its average score?
  22. 22.🏆 A robot scores 18, 25 and 32 points in three rounds. What is its average score?
  23. 23.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 9 blocks and touches the robot 3 times. What is the score?
  24. 24.🏆 In a robot team, who runs trials and checks? (a) programmer (b) note-keeper (c) tester (d) builder
  25. 25.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 2 times. What is the score?
  26. 26.🏆 In a robot team, who keeps the design diary? (a) programmer (b) builder (c) team captain (d) note-keeper
  27. 27.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 8 blocks and touches the robot 1 time. What is the score?
  28. 28.🏆 What matters most in a school robot competition? (a) copying others (b) hiding mistakes (c) winning at any cost (d) learning and fair play
  29. 29.🔢 To take part in a robot challenge, which comes first: “plan the design” or “test and improve”? (a) test and improve (b) plan the design
  30. 30.True or false: to ignore the rules is poor teamwork. (a) False (b) True
  31. 31.🏆 In a robot team, who keeps everyone on task? (a) programmer (b) team captain (c) builder (d) tester
  32. 32.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) compete and learn (b) test and improve (c) read the rules (d) build and program
  33. 33.🏆 A robot scores 15, 37 and 26 points in three rounds. What is its average score?
  34. 34.🏆 A team’s robot scores 41, 57 and 46 in three rounds. Only the best round counts. What is the team’s score?
  35. 35.🏆 A robot scores 17, 21 and 25 points in three rounds. What is its average score?
  36. 36.🏆 A robot scores 36, 35 and 32 points in three rounds. All rounds count. What is the total?
  37. 37.True or false: to share the tools is good teamwork. (a) False (b) True
  38. 38.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “plan the design”? (a) plan the design (b) compete and learn
  39. 39.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) test and improve (b) read the rules
  40. 40.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 5 cans and gets 50 bonus points for parking in the end zone. What is its total score?

Answer key

  1. good teamwork
  2. read the rules
  3. team captain
  4. read the rules
  5. compete and learn
  6. 124
  7. poor teamwork
  8. build and program
  9. 70
  10. to learn what works
  11. read the rules
  12. builder
  13. 54
  14. 80
  15. 118
  16. tester
  17. 67
  18. build and program
  19. 20
  20. good teamwork
  21. 21
  22. 25
  23. 105
  24. tester
  25. 240
  26. note-keeper
  27. 195
  28. learning and fair play
  29. plan the design
  30. True
  31. team captain
  32. build and program
  33. 26
  34. 57
  35. 21
  36. 103
  37. True
  38. plan the design
  39. read the rules
  40. 150

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