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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 297 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 In a robot team, who finds what goes wrong? (a) tester (b) team captain (c) builder (d) programmer
  2. 2.True or false: to grab the robot is poor teamwork. (a) False (b) True
  3. 3.🏆 Your robot fails in a round. What is the best thing to do? (a) give up at once (b) find the cause, retry (c) break the robot (d) blame a teammate
  4. 4.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  5. 5.True or false: to listen to every idea is poor teamwork. (a) False (b) True
  6. 6.🏆 Good or poor teamwork: to share the tools? (a) good teamwork (b) poor teamwork
  7. 7.True or false: to ignore the rules is good teamwork. (a) False (b) True
  8. 8.🔢 To take part in a robot challenge, which comes first: “plan the design” or “read the rules”? (a) read the rules (b) plan the design
  9. 9.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “test and improve”? (a) compete and learn (b) test and improve
  10. 10.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) build and program (b) test and improve (c) compete and learn (d) plan the design
  11. 11.🏆 What matters most in a school robot competition? (a) copying others (b) winning at any cost (c) hiding mistakes (d) learning and fair play
  12. 12.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) test and improve (b) compete and learn (c) read the rules (d) plan the design
  13. 13.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 3 times. What is the score?
  14. 14.🏆 Why keep notes of every test run? (a) to show off (b) to slow the team (c) to learn what works (d) to fill pages
  15. 15.🏆 In a robot team, who runs trials and checks? (a) programmer (b) note-keeper (c) tester (d) builder
  16. 16.🏆 A robot scores 14, 42 and 28 points in three rounds. All rounds count. What is the total?
  17. 17.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 7 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  18. 18.🏆 Good or poor teamwork: to follow the event rules? (a) poor teamwork (b) good teamwork
  19. 19.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  20. 20.🏆 A team’s robot scores 70, 31 and 46 in three rounds. Only the best round counts. What is the team’s score?
  21. 21.🏆 In a robot team, who puts the robot together? (a) note-keeper (b) builder (c) team captain (d) programmer
  22. 22.🏆 In a robot team, who keeps the design diary? (a) note-keeper (b) team captain (c) tester (d) programmer
  23. 23.🔢 To take part in a robot challenge, which comes first: “build and program” or “test and improve”? (a) build and program (b) test and improve
  24. 24.🏆 A robot scores 34, 59 and 52 points in three rounds. All rounds count. What is the total?
  25. 25.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 8 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  26. 26.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 3 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  27. 27.🔢 To take part in a robot challenge, which comes first: “test and improve” or “plan the design”? (a) test and improve (b) plan the design
  28. 28.🏆 Good or poor teamwork: to praise a teammate? (a) good teamwork (b) poor teamwork
  29. 29.🏆 A robot scores 24, 11 and 37 points in three rounds. What is its average score?
  30. 30.🏆 Good or poor teamwork: to do all the work alone? (a) good teamwork (b) poor teamwork
  31. 31.🏆 Good or poor teamwork: to copy another team? (a) good teamwork (b) poor teamwork
  32. 32.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 7 blocks and touches the robot 1 time. What is the score?
  33. 33.True or false: to listen to every idea is good teamwork. (a) True (b) False
  34. 34.🏆 A robot scores 56, 44 and 49 points in three rounds. All rounds count. What is the total?
  35. 35.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 5 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  36. 36.🏆 Good or poor teamwork: to blame one person? (a) poor teamwork (b) good teamwork
  37. 37.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  38. 38.🏆 A robot scores 28, 46 and 37 points in three rounds. What is its average score?
  39. 39.🏆 In a robot team, who writes the code? (a) tester (b) note-keeper (c) programmer (d) builder
  40. 40.🔢 To take part in a robot challenge, what comes right after “test and improve”? (a) build and program (b) compete and learn (c) plan the design (d) read the rules

Answer key

  1. tester
  2. True
  3. find the cause, retry
  4. good teamwork
  5. False
  6. good teamwork
  7. False
  8. read the rules
  9. test and improve
  10. plan the design
  11. learning and fair play
  12. test and improve
  13. 135
  14. to learn what works
  15. tester
  16. 84
  17. 90
  18. good teamwork
  19. 90
  20. 70
  21. builder
  22. note-keeper
  23. build and program
  24. 145
  25. 170
  26. 45
  27. plan the design
  28. good teamwork
  29. 24
  30. poor teamwork
  31. poor teamwork
  32. 60
  33. True
  34. 149
  35. 70
  36. poor teamwork
  37. 30
  38. 37
  39. programmer
  40. compete and learn

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