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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 334 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 In a robot team, who runs trials and checks? (a) tester (b) note-keeper (c) programmer (d) builder
  2. 2.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 10 blocks and touches the robot 3 times. What is the score?
  3. 3.🏆 Good or poor teamwork: to copy another team? (a) poor teamwork (b) good teamwork
  4. 4.🏆 A robot scores 30, 24 and 36 points in three rounds. What is its average score?
  5. 5.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  6. 6.True or false: to copy another team is poor teamwork. (a) False (b) True
  7. 7.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
  8. 8.🏆 In a robot team, who writes down every test? (a) builder (b) programmer (c) note-keeper (d) team captain
  9. 9.🏆 Why keep notes of every test run? (a) to fill pages (b) to learn what works (c) to show off (d) to slow the team
  10. 10.True or false: to praise a teammate is poor teamwork. (a) False (b) True
  11. 11.🏆 Your robot fails in a round. What is the best thing to do? (a) break the robot (b) find the cause, retry (c) blame a teammate (d) give up at once
  12. 12.True or false: to laugh at a wrong idea is good teamwork. (a) False (b) True
  13. 13.True or false: to follow the event rules is poor teamwork. (a) True (b) False
  14. 14.🔢 To take part in a robot challenge, which is the LAST step? (a) compete and learn (b) read the rules (c) test and improve (d) plan the design
  15. 15.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) compete and learn (b) test and improve (c) plan the design (d) build and program
  16. 16.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 3 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  17. 17.True or false: to listen to every idea is good teamwork. (a) True (b) False
  18. 18.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 2 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  19. 19.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 8 blocks and touches the robot 2 times. What is the score?
  20. 20.🏆 In a robot team, who writes the code? (a) tester (b) note-keeper (c) builder (d) programmer
  21. 21.🏆 In a robot team, who keeps the design diary? (a) tester (b) team captain (c) note-keeper (d) programmer
  22. 22.🏆 In a robot team, who changes the program? (a) builder (b) team captain (c) programmer (d) tester
  23. 23.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  24. 24.🏆 A robot scores 56, 44 and 68 points in three rounds. What is its average score?
  25. 25.True or false: to ignore the rules is good teamwork. (a) True (b) False
  26. 26.🏆 Good or poor teamwork: to blame one person? (a) poor teamwork (b) good teamwork
  27. 27.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  28. 28.🏆 In a robot team, who shares out the jobs? (a) team captain (b) builder (c) note-keeper (d) programmer
  29. 29.🏆 A robot scores 25, 49 and 20 points in three rounds. All rounds count. What is the total?
  30. 30.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “plan the design”? (a) plan the design (b) compete and learn
  31. 31.True or false: to share the tools is poor teamwork. (a) True (b) False
  32. 32.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 3 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  33. 33.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 6 blocks and touches the robot 1 time. What is the score?
  34. 34.🏆 A robot scores 59, 21 and 23 points in three rounds. All rounds count. What is the total?
  35. 35.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 10 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  36. 36.🏆 In a robot team, who keeps everyone on task? (a) note-keeper (b) tester (c) builder (d) team captain
  37. 37.🏆 What matters most in a school robot competition? (a) copying others (b) winning at any cost (c) hiding mistakes (d) learning and fair play
  38. 38.🏆 In a robot challenge each can pushed into the circle scores 15 points. A robot pushes in 7 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  39. 39.🏆 A robot scores 31, 29 and 33 points in three rounds. What is its average score?
  40. 40.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) plan the design (b) compete and learn (c) test and improve (d) read the rules

Answer key

  1. tester
  2. 170
  3. poor teamwork
  4. 30
  5. 50
  6. True
  7. 85
  8. note-keeper
  9. to learn what works
  10. False
  11. find the cause, retry
  12. False
  13. False
  14. compete and learn
  15. plan the design
  16. 35
  17. True
  18. 60
  19. 140
  20. programmer
  21. note-keeper
  22. programmer
  23. 40
  24. 56
  25. False
  26. poor teamwork
  27. 90
  28. team captain
  29. 94
  30. plan the design
  31. False
  32. 60
  33. 85
  34. 103
  35. 70
  36. team captain
  37. learning and fair play
  38. 135
  39. 31
  40. test and improve

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