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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 373 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
  2. 2.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) give up at once (c) find the cause, retry (d) break the robot
  3. 3.🏆 What matters most in a school robot competition? (a) winning at any cost (b) hiding mistakes (c) copying others (d) learning and fair play
  4. 4.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the menu (c) a comic (d) the rules
  5. 5.🏆 In a robot team, who fixes loose parts? (a) builder (b) tester (c) team captain (d) programmer
  6. 6.🏆 In a robot team, who runs trials and checks? (a) builder (b) tester (c) programmer (d) team captain
  7. 7.🏆 In a robot challenge each can pushed into the circle scores 5 points. A robot pushes in 8 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  8. 8.🏆 A robot scores 47, 10 and 54 points in three rounds. All rounds count. What is the total?
  9. 9.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) plan the design (b) test and improve (c) read the rules (d) compete and learn
  10. 10.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 6 blocks and touches the robot 3 times. What is the score?
  11. 11.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 5 cans and gets 20 bonus points for parking in the end zone. What is its total score?
  12. 12.🏆 A team’s robot scores 94, 94 and 78 in three rounds. Only the best round counts. What is the team’s score?
  13. 13.🏆 A team’s robot scores 90, 27 and 71 in three rounds. Only the best round counts. What is the team’s score?
  14. 14.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  15. 15.🏆 Why keep notes of every test run? (a) to show off (b) to fill pages (c) to learn what works (d) to slow the team
  16. 16.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 8 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  17. 17.🏆 In a robot team, who puts the robot together? (a) programmer (b) builder (c) tester (d) team captain
  18. 18.🏆 A robot scores 47, 69 and 58 points in three rounds. What is its average score?
  19. 19.True or false: to laugh at a wrong idea is poor teamwork. (a) False (b) True
  20. 20.🏆 Good or poor teamwork: to laugh at a wrong idea? (a) good teamwork (b) poor teamwork
  21. 21.🔢 To take part in a robot challenge, which is the LAST step? (a) compete and learn (b) read the rules (c) plan the design (d) test and improve
  22. 22.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  23. 23.🏆 In a robot team, who changes the program? (a) builder (b) team captain (c) note-keeper (d) programmer
  24. 24.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 3 cans and gets 30 bonus points for parking in the end zone. What is its total score?
  25. 25.🏆 A team’s robot scores 78, 70 and 20 in three rounds. Only the best round counts. What is the team’s score?
  26. 26.🏆 A team’s robot scores 28, 86 and 44 in three rounds. Only the best round counts. What is the team’s score?
  27. 27.🏆 In a robot team, who writes the code? (a) tester (b) team captain (c) note-keeper (d) programmer
  28. 28.True or false: to listen to every idea is poor teamwork. (a) True (b) False
  29. 29.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 2 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  30. 30.True or false: to grab the robot is good teamwork. (a) True (b) False
  31. 31.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  32. 32.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 9 cans and gets 50 bonus points for parking in the end zone. What is its total score?
  33. 33.🔢 To take part in a robot challenge, which is the FIRST step? (a) build and program (b) test and improve (c) compete and learn (d) read the rules
  34. 34.True or false: to say sorry for mistakes is good teamwork. (a) True (b) False
  35. 35.True or false: to copy another team is poor teamwork. (a) True (b) False
  36. 36.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  37. 37.🏆 A team’s robot scores 97, 94 and 97 in three rounds. Only the best round counts. What is the team’s score?
  38. 38.🏆 A robot scores 28, 59 and 48 points in three rounds. All rounds count. What is the total?
  39. 39.🔢 To take part in a robot challenge, which comes first: “test and improve” or “compete and learn”? (a) test and improve (b) compete and learn
  40. 40.🏆 A robot scores 38, 56 and 47 points in three rounds. What is its average score?

Answer key

  1. 30
  2. find the cause, retry
  3. learning and fair play
  4. the rules
  5. builder
  6. tester
  7. 90
  8. 111
  9. test and improve
  10. 45
  11. 70
  12. 94
  13. 90
  14. 70
  15. to learn what works
  16. 170
  17. builder
  18. 58
  19. True
  20. poor teamwork
  21. compete and learn
  22. good teamwork
  23. programmer
  24. 60
  25. 78
  26. 86
  27. programmer
  28. False
  29. 60
  30. False
  31. 70
  32. 275
  33. read the rules
  34. True
  35. True
  36. 55
  37. 97
  38. 135
  39. test and improve
  40. 47

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