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Robotics Worksheet: Competitions and Teamwork

Robotics lesson 28: Competitions and teamwork · Set 391 · 40 questions
TalentJR

Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.

NameDateTime takenScore ___ / 40
  1. 1.🏆 In a robot team, who puts the robot together? (a) note-keeper (b) builder (c) programmer (d) tester
  2. 2.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
  3. 3.🏆 A robot scores 33, 56 and 55 points in three rounds. All rounds count. What is the total?
  4. 4.🏆 A team’s robot scores 84, 68 and 76 in three rounds. Only the best round counts. What is the team’s score?
  5. 5.🔢 To take part in a robot challenge, which comes first: “plan the design” or “build and program”? (a) plan the design (b) build and program
  6. 6.🔢 To take part in a robot challenge, which comes first: “read the rules” or “plan the design”? (a) read the rules (b) plan the design
  7. 7.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) read the rules (b) test and improve
  8. 8.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 10 blocks and touches the robot 3 times. What is the score?
  9. 9.🔢 To take part in a robot challenge, which is the FIRST step? (a) read the rules (b) plan the design (c) build and program (d) compete and learn
  10. 10.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 9 blocks and touches the robot 1 time. What is the score?
  11. 11.🏆 A robot scores 59, 61 and 60 points in three rounds. What is its average score?
  12. 12.True or false: to listen to every idea is poor teamwork. (a) True (b) False
  13. 13.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 4 blocks and touches the robot 1 time. What is the score?
  14. 14.🏆 In a robot team, who runs trials and checks? (a) tester (b) builder (c) note-keeper (d) programmer
  15. 15.🏆 A team’s robot scores 66, 25 and 86 in three rounds. Only the best round counts. What is the team’s score?
  16. 16.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 5 blocks and touches the robot 3 times. What is the score?
  17. 17.True or false: to ignore the rules is good teamwork. (a) True (b) False
  18. 18.🏆 A robot scores 57, 35 and 12 points in three rounds. All rounds count. What is the total?
  19. 19.🏆 Good or poor teamwork: to grab the robot? (a) good teamwork (b) poor teamwork
  20. 20.🏆 Good or poor teamwork: to listen to every idea? (a) good teamwork (b) poor teamwork
  21. 21.🏆 A team’s robot scores 56, 67 and 32 in three rounds. Only the best round counts. What is the team’s score?
  22. 22.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 7 blocks and touches the robot 3 times. What is the score?
  23. 23.🏆 A robot scores 17, 45 and 59 points in three rounds. All rounds count. What is the total?
  24. 24.🏆 A team’s robot scores 84, 39 and 77 in three rounds. Only the best round counts. What is the team’s score?
  25. 25.True or false: to blame one person is good teamwork. (a) True (b) False
  26. 26.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) read the rules (b) plan the design (c) compete and learn (d) test and improve
  27. 27.🏆 Why keep notes of every test run? (a) to learn what works (b) to show off (c) to slow the team (d) to fill pages
  28. 28.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 5 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  29. 29.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) plan the design (b) compete and learn (c) build and program (d) test and improve
  30. 30.🔢 To take part in a robot challenge, which comes first: “compete and learn” or “read the rules”? (a) compete and learn (b) read the rules
  31. 31.🔢 To take part in a robot challenge, which comes first: “plan the design” or “test and improve”? (a) test and improve (b) plan the design
  32. 32.🏆 Good or poor teamwork: to copy another team? (a) poor teamwork (b) good teamwork
  33. 33.🏆 Good or poor teamwork: to praise a teammate? (a) poor teamwork (b) good teamwork
  34. 34.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 10 blocks and touches the robot 1 time. What is the score?
  35. 35.🏆 A team’s robot scores 24, 50 and 91 in three rounds. Only the best round counts. What is the team’s score?
  36. 36.True or false: to praise a teammate is poor teamwork. (a) True (b) False
  37. 37.🔢 To take part in a robot challenge, what comes right after “plan the design”? (a) compete and learn (b) build and program (c) test and improve (d) read the rules
  38. 38.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 9 cans and gets 10 bonus points for parking in the end zone. What is its total score?
  39. 39.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) break the robot (c) find the cause, retry (d) give up at once
  40. 40.🏆 In a robot team, who changes the program? (a) tester (b) team captain (c) note-keeper (d) programmer

Answer key

  1. builder
  2. 45
  3. 144
  4. 84
  5. plan the design
  6. read the rules
  7. read the rules
  8. 220
  9. read the rules
  10. 130
  11. 60
  12. False
  13. 70
  14. tester
  15. 86
  16. 85
  17. False
  18. 104
  19. poor teamwork
  20. good teamwork
  21. 67
  22. 75
  23. 121
  24. 84
  25. False
  26. test and improve
  27. to learn what works
  28. 110
  29. plan the design
  30. read the rules
  31. plan the design
  32. poor teamwork
  33. good teamwork
  34. 140
  35. 91
  36. False
  37. build and program
  38. 235
  39. find the cause, retry
  40. programmer

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