Robotics Worksheet: Competitions and Teamwork
Robot tip (Rules, roles, retries): Score = items × points each + bonus − penalties. Best round = the highest score; average = total ÷ number of rounds. Roles: builder, programmer, tester, team captain, note-keeper. Play fair and learn from every run.
NameDateTime takenScore ___ / 40
- 1.🏆 In a robot team, who changes the program? (a) programmer (b) tester (c) builder (d) team captain
- 2.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
- 3.🏆 In a robot team, who writes down every test? (a) builder (b) note-keeper (c) programmer (d) team captain
- 4.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 2 cans and gets 20 bonus points for parking in the end zone. What is its total score?
- 5.🔢 To take part in a robot challenge, which comes first: “plan the design” or “test and improve”? (a) test and improve (b) plan the design
- 6.🏆 Before a robot competition, what should a team read first? (a) nothing (b) the rules (c) a comic (d) the menu
- 7.🏆 Good or poor teamwork: to blame one person? (a) good teamwork (b) poor teamwork
- 8.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 4 cans and gets 10 bonus points for parking in the end zone. What is its total score?
- 9.🏆 In a robot team, who fixes loose parts? (a) team captain (b) programmer (c) tester (d) builder
- 10.🏆 Why keep notes of every test run? (a) to learn what works (b) to slow the team (c) to show off (d) to fill pages
- 11.True or false: to follow the event rules is poor teamwork. (a) False (b) True
- 12.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 3 cans and gets 50 bonus points for parking in the end zone. What is its total score?
- 13.True or false: to grab the robot is good teamwork. (a) True (b) False
- 14.🔢 To take part in a robot challenge, what comes right after “read the rules”? (a) plan the design (b) build and program (c) test and improve (d) compete and learn
- 15.🏆 A team’s robot scores 35, 88 and 37 in three rounds. Only the best round counts. What is the team’s score?
- 16.True or false: to do all the work alone is good teamwork. (a) True (b) False
- 17.🏆 A robot scores 22, 40 and 40 points in three rounds. All rounds count. What is the total?
- 18.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 3 cans and gets 50 bonus points for parking in the end zone. What is its total score?
- 19.🏆 In a robot challenge each can pushed into the circle scores 25 points. A robot pushes in 7 cans and gets 10 bonus points for parking in the end zone. What is its total score?
- 20.🏆 In a robot team, who finds what goes wrong? (a) programmer (b) builder (c) tester (d) note-keeper
- 21.🏆 Each block a robot stacks scores 10 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
- 22.True or false: to blame one person is poor teamwork. (a) True (b) False
- 23.🔢 To take part in a robot challenge, what comes right after “build and program”? (a) test and improve (b) read the rules (c) compete and learn (d) plan the design
- 24.🏆 Each block a robot stacks scores 20 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 3 times. What is the score?
- 25.🏆 Good or poor teamwork: to ignore the rules? (a) good teamwork (b) poor teamwork
- 26.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 8 cans and gets 20 bonus points for parking in the end zone. What is its total score?
- 27.🏆 Good or poor teamwork: to copy another team? (a) poor teamwork (b) good teamwork
- 28.🏆 Good or poor teamwork: to praise a teammate? (a) good teamwork (b) poor teamwork
- 29.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 10 points. A team stacks 5 blocks and touches the robot 1 time. What is the score?
- 30.🏆 What matters most in a school robot competition? (a) winning at any cost (b) hiding mistakes (c) copying others (d) learning and fair play
- 31.🔢 To take part in a robot challenge, which is the LAST step? (a) compete and learn (b) read the rules (c) build and program (d) plan the design
- 32.🔢 To take part in a robot challenge, which comes first: “read the rules” or “test and improve”? (a) read the rules (b) test and improve
- 33.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 10 blocks and touches the robot 2 times. What is the score?
- 34.🏆 Your robot fails in a round. What is the best thing to do? (a) blame a teammate (b) give up at once (c) find the cause, retry (d) break the robot
- 35.🏆 In a robot team, who shares out the jobs? (a) builder (b) tester (c) note-keeper (d) team captain
- 36.🏆 Each block a robot stacks scores 25 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 7 blocks and touches the robot 1 time. What is the score?
- 37.🏆 In a robot challenge each can pushed into the circle scores 10 points. A robot pushes in 8 cans and gets 50 bonus points for parking in the end zone. What is its total score?
- 38.🏆 Each block a robot stacks scores 15 points, and each time a team member touches the robot, the team loses 5 points. A team stacks 4 blocks and touches the robot 2 times. What is the score?
- 39.🏆 A team’s robot scores 90, 46 and 38 in three rounds. Only the best round counts. What is the team’s score?
- 40.🏆 In a robot challenge each can pushed into the circle scores 20 points. A robot pushes in 5 cans and gets 50 bonus points for parking in the end zone. What is its total score?
Answer key
- programmer
- 40
- note-keeper
- 40
- plan the design
- the rules
- poor teamwork
- 110
- builder
- to learn what works
- False
- 110
- False
- plan the design
- 88
- False
- 102
- 125
- 185
- tester
- 25
- True
- test and improve
- 65
- poor teamwork
- 180
- poor teamwork
- good teamwork
- 65
- learning and fair play
- compete and learn
- read the rules
- 140
- find the cause, retry
- team captain
- 170
- 130
- 50
- 90
- 150
Free robotics lessons, practice and worksheets at talentjr.in/robotics-for-kids